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Bloodskal Blade



Bloodskal Blade
Bloodskal Blade
Base Damage 21
Speed 0.7
Weight 16
Value 500
Level 1+
Category Greatsword
Class -
Variants -
Skill Two-Handed
Unique Yes
Item ID XX01A578
Game/DLC Dragonborn

The Bloodskal Blade is a unique greatsword from the Dragonborn DLC, and a melee weapon with its own ranged attack. Every power attack throws out a ribbon of red energy that cuts through enemies at a distance. The blade lies on the remains of Gratian Caerellius deep beneath Raven Rock Mine on Solstheim, at the end of the side quest The Final Descent.

The sword is also a key. Gratian found it two centuries ago and guessed that its energy could open the sealed door of the barrow where he died. The quest cannot be finished without it, so every character who completes The Final Descent leaves the mine with the blade in hand.

Weapon Enchantment

Each power attack sends out an energy blast that deals 30 damage. Side and backward power attacks make a horizontal wave, while forward and standing ones make a vertical wave. The effect has unlimited charge. The waves also open the sealed doors inside Bloodskal Barrow.

The Enchantment Effects page lists every weapon enchantment.

Enchantment
Releases energy blast with power attacks that deals 30 damage

How to Get Bloodskal Blade

Bloodskal Blade Map Location and Quest Guide

Bloodskal Blade map location:

The Bloodskal Blade lies on the remains of Gratian Caerellius deep in Bloodskal Barrow. Crescius Caerellius sends for Gratian's journal in The Final Descent.

  1. Speak to Crescius Caerellius.
  2. Find out what the East Empire Company sealed away in Raven Rock Mine.
  3. Enter Bloodskal Barrow.
  4. Take the Bloodskal Blade and the journal from Gratian Caerellius's remains.
  5. Escape Bloodskal Barrow.
  6. Return to Crescius Caerellius.

Map credit by Map Genie.

Gameplay Tips and Tricks

  • Temper it at a grindstone with a Silver Ingot.
  • The energy blast can hit enemies during Become Ethereal without ending the shout.

Smithing.png Smithing Guide

Enchanted weapons require the Arcane Blacksmith Perk to upgrade.


Crafting Materials Upgrade Materials Smithing Level Smithing Perk
Cannot be crafted Silver Ingot - None

Item tier.png Weapon Levels

Some weapons in Skyrim are Levelled. The power of a levelled weapon is based on your charcters level when you get them. Some get stronger in both physical and magical aspects, while others only improve their enchantments. These items don't get better as your character levels up.

Bloodskal Blade has the same damage at every character level.

Level Damage Weight Value Enchantment Level ID
1+ 21 16 500 Releases energy blast with power attacks that deals 30 damage XX01A578


How It Plays

The Bloodskal Blade plays like a normal greatsword with a bonus attached to every power attack. The red wave flies forward for a short distance and hits every enemy in its path. It can reach an archer or a caster who keeps out of sword range. It even passes through walls.

The direction of the swing sets the shape of the wave. Side and backward power attacks throw a flat wave that sweeps across a group. Forward and standing power attacks throw an upright wave that suits a single target. Choosing the right swing turns a crowd fight into a short one.

The wave has a few limits. A horizontal power attack cannot be made while sneaking, so the flat wave is lost to a stealth approach. Power attacks from horseback fire no wave at all. Followers who carry the sword swing it as a plain greatsword, because only the Dragonborn can release the energy.

The wave also hits innocent bystanders in its path. A flat wave in a crowded town or camp can hurt a guard or a shopkeeper and draw a bounty. Aim it with care when friendly people stand nearby.

Perks and Builds

The Two-Handed Skill tree supplies the base damage. Barbarian raises the damage of every two-handed weapon. Champion's Stance makes two-handed power attacks cost less stamina, which matters because every wave costs a power attack. Sweep lets sideways power attacks hit all nearby targets, and it pairs well with the flat wave.

Stamina is the real fuel of this build. Power attacks drain it fast, and a fighter who wants a steady stream of waves needs a large stamina pool. Fortify Stamina gear and Stamina potions keep the waves coming in long fights.

The blade is tempered with a Silver Ingot. It needs the Arcane Blacksmith Perk, but no other Smithing perk improves it. A high Smithing Skill, boosted by potions or enchanted gear, lifts it further.

Compared with Other Greatswords

The Bloodskal Blade has the base damage of a Glass Greatsword. A crafted Dragonbone Greatsword or Daedric Greatsword hits harder, and a skilled enchanter can add any effect to them. In raw melee damage, the Bloodskal Blade falls behind those late game swords.

Its wave is what keeps it in use. Its ranged strike fills a gap that a pure melee fighter usually covers with a bow. Guides rate it for that reason, even while they point out its modest base damage.

Quest Background

Raven Rock was once a rich ebony mining town of the East Empire Company. When the mine dried up, the town began to fade. Crescius Caerellius, an old miner, believes the company hid something in the mine. His great-grandfather, Gratian Caerellius, died there almost two hundred years ago. The company blamed a rockfall. Crescius is sure the tunnels would never collapse like that.

His wife, Aphia Velothi, fears for him. She says she loves him dearly, but she cannot let him chase the idea, or he may end up "joining Gratian in a rocky grave." Crescius hands over Gratian's key and an unsent letter, and asks for the truth. The locked section of the mine opens onto an old Nordic barrow full of draugr. Gratian's journal entries turn up along the way. He describes finding "the strangest weapon I've ever laid eyes upon" resting on a pedestal.

Gratian's bones lie by a huge round door, in a pool of blood. His journal explains his last idea: swinging the sword in different directions might solve the puzzle of the door. His final entry asks the finder to tell his wife that he loves her. Power attacks at the glowing red lines around the door open it. Beyond lies the tomb of a dragon priest, and in a side chamber the Black Book The Winds of Change.

Crescius is overjoyed to hold the journal. He now has proof that the rockfall story was a lie to keep people away from the tombs. Raven Rock Mine reopens, and miners return to work its ebony again.

Zahkriisos

The dragon priest Zahkriisos guards the chamber beyond the round door. His name means "sword blood" in the dragon language, a fitting name for the keeper of a tomb that only the Bloodskal Blade can open. He rises from the water of a flooded hall and fights with powerful shock magic. At higher levels he casts Lightning Storm. He also calls up Seekers from Apocrypha and protects himself with Greater Ward and Ebonyflesh.

The blade itself is a good answer to him. Its red wave strikes from range, which helps against a caster who floats above the water and keeps his distance. When he falls, his mask Zahkriisos can be taken from his ashes, and the word wall at the end of the hall teaches a word of Dragon Aspect.

Bugs

The blade can lose its energy wave, so power attacks become ordinary swings. This can happen as soon as the blade is picked up. Without the wave, the door puzzle in the barrow cannot be solved, so save before taking the sword.

The blade does not sit well in weapon racks and display cases. After a return to the room, it may drop to the floor or drift out of place.


Notes

  • The blade first appeared as Bloodskal in Bloodmoon, the Morrowind expansion.
  • The energy wave deals bonus damage to the dragon priest Zahkriisos.


Two-Handed Weapon Categories






All Unique Greatswords



Name Image Damage Speed Weight Value Enchantment Item ID Level Upgrade Material Crafting Perk Skill DLC
Balgruuf's Greatsword Skyrim Balgruuf's Greatsword.webp 17 0.7 17 200 Cannot be enchanted 000946FC 1+ Steel Ingot Steel Smithing Two-Handed Skyrim
Bloodskal Blade Skyrim Bloodskal Blade.webp 21 0.7 16 500 Releases energy blast with power attacks that deals 30 damage XX01A578 1+ Silver Ingot Cannot be Upgraded Two-Handed Dragonborn
Ebony Blade Skyrim Ebony Blade.webp 11 0.7 10 2000 Absorbs Health from base 10 to max 30, upgraded by killing friendly NPCs 000EA29C 36+ Cannot be Upgraded None Two-Handed Skyrim
Stormfang Skyrim Stormfang.webp 17 0.7 17 1175 Target takes 30 points of shock damage, and half as much Magicka damage XX026B0B 1+ Steel Ingot Steel Smithing Two-Handed Dragonborn
Umbra Skyrim Umbra.webp 24 0.7 23 4647 If target dies within 20 seconds, fills a soul gem. Absorb 25 points of health. Absorb 25 points of stamina XX000D62 1+ Ebony Ingot Daedric Smithing Two-Handed Creation Club
Ice Blade of the Monarch Skyrim Ice Blade of the Monarch.webp 17 1 17 1360 Target takes 30 points of frost damage to Health and Stamina FEXXX815 1+ Steel Ingot Steel Smithing Two-Handed Creation Club
Chrysamere Skyrim Chrysamere.webp 25 0.7 20 3288 When equipped grants 15% resist fire, 10% absorb magic, slow health regen during combat FEXXXD63 1+ Ebony Ingot, Ruby Ebony Smithing Two-Handed Creation Club
Shadowrend (Greatsword) Skyrim Shadowrend Greatsword.webp 25 0.7 23 2500 Target is 15% weaker to magic for 30 seconds FEXXXD63 1+ Ebony Ingot Daedric Smithing Two-Handed Creation Club