Animal Corpse
| Animal Corpse | |
|---|---|
| Class | Farming and Animals |
| Type | Corpse |
| Fresh For | 5 days |
| Rotten After | 7 days |
| Butchered On | Butcher Hook |
| Spawn ID | /additem Base.CorpseAnimal
|
An Animal Corpse is the body of a dead animal. It can be butchered for meat, hide and bones. In the game the item never uses the name Animal Corpse. It takes the name and picture of the animal instead, so a dead cow shows up as Dead Angus Cow.
Every animal leaves a corpse when it dies. This includes farm animals such as cows, pigs, sheep and chickens, and wild animals such as deer and rabbits. The corpse goes bad over time, so it is best to butcher it soon after the kill.
How to Get an Animal Corpse
Farm animals can be killed with the Kill Animal option. Wild animals have to be hunted. A wounded deer or rabbit can run away before it dies, so its body can end up some distance from where it was hit. Traps catch small animals such as rabbits, raccoons, rats and mice. An animal hit by a car also leaves a corpse on the road.
Small corpses can be carried in the hands. Large corpses, such as cows and deer, can be loaded into an animal trailer. A corpse can also be buried in a grave.
Animal Corpse Weights
Every animal at every life stage, with its picture as a corpse and the weight range of its body.
| Animal | Stage | Image | Weight |
|---|---|---|---|
| Chicken | Chick | 0.05 to 0.2 | |
| Chicken | Hen | 2 to 5 | |
| Chicken | Cockerel | 2.5 to 6 | |
| Cow | Calf | 60 to 350 | |
| Cow | Cow | 360 to 950 | |
| Cow | Bull | 360 to 1300 | |
| Pig | Piglet | 15 to 110 | |
| Pig | Sow | 115 to 350 | |
| Pig | Boar | 115 to 350 | |
| Sheep | Lamb | 20 to 70 | |
| Sheep | Ewe | 60 to 120 | |
| Sheep | Ram | 80 to 200 | |
| Turkey | Poult | 0.05 to 0.3 | |
| Turkey | Hen | 4 to 9 | |
| Turkey | Tom | 8 to 12 | |
| Rabbit | Baby Rabbit (Kitten) | 1 to 2 | |
| Rabbit | Female Rabbit (Doe) | 2 to 7 | |
| Rabbit | Male Rabbit (Buck) | 2 to 7 | |
| Deer | Fawn | 15 to 100 | |
| Deer | Doe | 110 to 200 | |
| Deer | Buck | 110 to 200 | |
| Raccoon | Baby Raccoon (Kit) | 1 to 8 | |
| Raccoon | Male Raccoon (Boar) | 10 to 15 | |
| Raccoon | Female Raccoon (Sow) | 9 to 14 | |
| Rat | Rat Pup | 0.1 to 0.3 | |
| Rat | Male Rat (Buck) | 0.4 to 0.7 | |
| Rat | Female Rat (Doe) | 0.3 to 0.5 | |
| Mouse | Mouse Pup | 0.02 to 0.08 | |
| Mouse | Male Mouse (Buck) | 0.08 to 0.12 | |
| Mouse | Female Mouse (Doe) | 0.05 to 0.1 |
Animal Corpse Butchering
A corpse can be butchered on the ground or on a Butcher Hook. Only some animals fit on the hook, but the hook gives more parts. On the hook, the hide can be removed separately, the blood can be drained and collected, and the head can be removed. Animals too small for the hook still give a hide when they are butchered on the ground.
A higher Butchering skill gives a better chance of good cuts of meat. Every second level also raises the most parts a corpse can give. Bigger animals give more meat.
A corpse starts to give fewer parts after about 12 hours. Meat from a rotting corpse can come out rotten. An animal killed by a car gives fewer parts and less nutritious meat.
Animal Corpse Hides
The hide from a butchered animal can be made into leather. First, the leftover flesh is scraped off on a Softening Beam with a fleshing tool. The fur can be kept or removed. Next, brain tan is made from an animal brain, a bowl and water. The hide and the brain tan go into a Tannin Barrel. The wet leather then dries on a drying rack of the right size. Dry leather is used for tailoring.
All Categories
All Animals