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Furniture


Furniture

Furniture covers the movable objects of Knox Country: beds, chairs, tables, counters, fridges, ovens, lockers, paintings, signs and much more. The game calls these items Moveables. Almost any of them can be picked up, carried and placed again in a new spot. A survivor can strip a house for a base, take furniture apart for materials or build new pieces from scratch. The Carpenter is the best occupation for furniture. It starts with the most Carpentry skill. The Construction Worker and the DIY Expert also start with some Carpentry skill.

Best Furniture


The top pick for each role, by the game's own figures.

For Name Image Stats Spawn ID
Lightest Antlers Antlers 0.5 weight /additem Base.Antlers_Wall
Heaviest Electric Blower Forge - 40 weight /additem Base.Mov_ElectricBlowerForge

Moving


The Moveables mode picks up furniture and places it elsewhere. A picked-up piece becomes an inventory item, such as a Lamp, an Oak Round Table or a Black Office Chair. Most of these items weigh 0.5 in the inventory, but some are far heavier. A Coffin weighs 20.0, a Gurney 15.0, a Mattress 8.0 and a Cot 6.0. Barrels such as the Orange Barrel and the Metal Drum each weigh 20.0.

The tooltip shows what each piece needs before it moves. It lists the tool, the skill and the "Chance to break". A piece can break while being picked up, and the chance drops as the matching skill rises. Wooden furniture uses Carpentry, so a good carpenter rarely breaks a chair. The tooltip also shows "- Can rotate." for pieces that turn in place.

Some pieces refuse to move. The tooltip warns "Has items in container." when drawers or a fridge still hold loot, so empty them first. Other warnings read "Too heavy for inventory.", "Too hot to pick up." and "Is being sat on.". A door must be taken off its frame before the frame moves, and a barricaded door stays put.

Big furniture spans several floor tiles. The game treats each tile as one part of the same object, so a large bed or counter moves as a set of pieces.

Disassembling


The Disassemble option takes a piece apart for materials. The right tool depends on the material. Wooden furniture needs a Hammer and can give Plank, Nails and Screws. A wooden door gives Plank, a Doorknob and a Hinge, with a Screwdriver for the hardware. Electric furniture needs a Screwdriver. It gives Scrap Electronics and Electrical Wire and uses the Electrical skill. Brick pieces can give Clay Brick and use the Masonry skill.

Skill matters here too. A low skill often gives less. When nothing comes out, the game shows "**Failed to produce any usable materials**". Disassembling spare furniture gathers planks, nails and wire for later builds.

Functional Pieces


Many pieces do a job. Fridges such as the Red Fridge, the Blue Fridge and the Mini Fridge store food. A loading tip explains that food lasts longer in a freezer while it has power, and that most frozen food must thaw before eating. A Chest Freezer and an Industrial Fridge hold more. Ovens such as the Green Oven, the Modern Oven and the Antique Stove cook food, and a Microwave heats it. The game's cooking guide warns to turn the oven off afterwards unless a fire extinguisher is at hand. A Barbecue cooks outdoors, and a Brazier weighs 10.0 and holds a fire.

Beds and chairs matter for rest. The Sleep option uses a bed, a mattress or a cot. A Pillow placed in a bed slightly raises its sleeping comfort. The game refuses sleep in an unsafe spot, and a bed outdoors cannot be used in the rain. The moodle tooltip for low endurance suggests resting in a comfy chair, and the Rest option sits the character down to recover.

Containers make storage. Counters, drawers, lockers, shelves, a Military Crate and a Cardboard Box all hold items. A Mail Box, a Medicine Cabinet and a First Aid Cabinet are small containers too. Washers such as the Blue Combo Washer/Dryer clean clothes, and the combo model switches between washer and dryer modes.

Building


Carpentry builds new furniture from the Build Menu. A Wood Small Bookcase takes 2 Plank and 2 Nails, while a Wood Bookcase takes 4 Plank and 4 Nails. Each needs a Hammer and Carpentry 5. Shoddy versions of the same bookcases need only Carpentry 3. A Stick Bookcase uses Tree Branch or Wooden Rod tied with rags, twine or rope, with simple materials.

The game's bed recipe carries the tooltip "Night night. Don't let the zombies bite." The Welder occupation knows metal counters, crates, lockers and shelves from the start. Magazine: Welder Monthly - May 1993 teaches the same metal furniture to anyone.

Decoration


Plenty of furniture is purely for show. Paintings include the Abe Lincoln Painting, the George Washington Painting, the Lakeside Painting and the Night With Stars Painting. Signs include the Neon Open Sign, the Fossoil Out of Gas Sign and the Gas2Go Out of Gas Sign. Garden pieces include the Imitation Flamingo, the Bird Bath and David the Gnome. Arcade cabinets such as the Kaboom! Arcade Machine, the Dr. Oids Arcade Machine and the PAWS Pinball Machine stand in arcades.

Trophy pieces come from hunting and butchering. The Deer Head Trophy, the Bull Skull - Jawless and the Cow Skull - Jawless hang on a wall. Curtains such as the Beige Curtain and the Long White Curtain hang over windows.

Notes


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