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Clothing


Clothing

Clothing covers shirts, jackets, pants, dresses, underwear and boots. Every piece adds insulation, wind resistance and some protection from bites and scratches. The right outfit keeps body temperature steady in summer heat and winter cold. Clothing also shields the skin from zombie attacks. Accessories, Protective Gear and Bags and Containers each have their own pages. The Tailor is the best occupation for clothing. It starts with the most Tailoring skill.


All Clothing Categories



Best Clothing


The top pick for each role, by the game's own figures.

For Name Image Stats Spawn ID
Warmest Padded Jacket Padded Jacket 100% insulation /additem Base.Jacket_Padded
Best against bites Military Boots Military Boots 100% bite defence /additem Base.Shoes_ArmyBoots
Best against scratches Military Boots Military Boots 100% scratch defence /additem Base.Shoes_ArmyBoots
Best against wind Padded Jacket Padded Jacket 100% wind resistance /additem Base.Jacket_Padded

Insulation and Weather


The game's guide says appropriate clothing keeps body temperature regulated. Temperatures that run too high or too low harm the character. Too much heat brings the Hyperthermia moodle, from Unpleasantly Hot up to Hyperthermia. Too much cold brings the Hypothermia moodle, from Chilly up to Hypothermia.

Each piece has three weather values. Insulation keeps the body warm. Wind resistance cuts the chill from wind, which shows as the Windchill moodle. Water resistance keeps rain off, which delays the Wet moodle. A Wet character at the higher levels risks catching a cold.

The warmest pieces are padded and sheepskin clothing. The Padded Jacket has 100% insulation and 100% wind resistance. Padded Pants match those numbers. Sheepskin Pants and the Sheepskin Vest also reach 100% insulation and 100% wind resistance. The Sheepskin Coat has 95% insulation.

Rain gear keeps water out. The Poncho has full water resistance and 80% wind resistance. Rubber Boots have full water resistance too. Tarp and garbage bag clothing, such as the Long Skirt - Tarp, also block water completely.

Bite and Scratch Protection


Clothing adds bite and scratch defence to the body parts it covers. A bite always passes the Knox Virus. A scratch has a small chance to pass it. Good defence on the arms, legs and torso lowers the odds of a wound at all.

Boots give the best protection in the clothing group. The Military Boots, the Work Boots, the Hiking Boots and the Rubber Boots each have 100% bite defence and 100% scratch defence. The Hide Boots have 40% bite defence and 80% scratch defence.

Jackets and pants give moderate cover. The Leather Jacket has 20% bite defence and 40% scratch defence. Jeans have 10% bite defence and 20% scratch defence. Sheepskin Pants and the Sheepskin Vest each have 20% bite defence and 40% scratch defence.

Heavy and bulky clothing slows movement. The Padded Jacket cuts running speed by 11 percent. Hazmat Suit cuts it by 25 percent. Bulky clothing and bags can also bring the Restricted Movement moodle, which blocks sprinting.

Layering


Clothing sits on body slots such as T-shirt, shirt, sweater, jacket, pants and shoes. Only one item fits in each slot at a time. Some items block more than one slot. Several slots stack on the same body part, so a T-shirt, a shirt, a sweater and a jacket can all be worn together.

Layering adds up the values. More layers mean more insulation and more defence. They also mean more heat in summer. Remove a jacket or a sweater when the Hyperthermia moodle appears.

Full-body pieces cover many slots at once. The Long Johns cover the torso and the legs and add 30% insulation as a base layer. The Hazmat Suit covers the whole body and the head.

Dirt, Blood and Washing


Clothes get covered with dirt and blood over time. Dirty and bloody clothes make wound infections more likely. They do not affect the Knox Virus. Keep clothes clean with Soap and Water. A washing machine also works.

Clothes also take holes. A hole over a body part removes the protection there. Tailoring can patch the hole and restore some of that protection.

Tailoring and Repair


The Tailoring skill repairs and reinforces clothes. Its in-game text says it increases the quality of clothing repairs and the defensive padding of clothes. The game's guide adds that some clothing can even be reinforced with tailoring. The Tailoring menu on a garment offers Patch Hole and Add Padding. Both need a needle.

Patches and padding use Thread and a fabric. Rag, Denim Strips and Leather Strips all work as fabric. Remove Patch takes a patch off again. Pick Thread pulls Thread from a Rag or Denim Strips and needs Tailoring 1. Rip Clothing turns cotton clothes into Rag.

Tailoring also makes new clothes. Sew Shirt needs Tailoring 2, and Sew Pants needs Tailoring 3. Knit Socks and Knit Wool Hat need Tailoring 2. Sew Sheepskin Vest and Sew Sheepskin Pants need Tailoring 4. Sew Furred Hide Coat needs Tailoring 6. The Tailor occupation starts with Tailoring 4 and knows most of these recipes. The Sewer trait adds Tailoring 1 and the same recipes.

Workstations make fabric from scratch. Spin Thread From Wool uses Raw Wool at a Spinning Wheel. Spin Thread from Flax uses heckled flax. Weave Cloth turns 400 Thread into a Cotton Fabric Roll at a Loom.

Accessories, Armour and Bags


Three more groups sit beside everyday clothing. Accessories hold hats, gloves, glasses, masks, jewellery and holsters. The Winter Hat and the Gloves each add 100% insulation.

Protective Gear holds helmets, vests and crafted armour. The Riot Helmet gives 100% bite defence and 100% scratch defence. The bulletproof vests add 100% bullet defence. Tire, bone, wood and scrap metal armour can all be crafted.

Bags and Containers hold the gear itself. The Military Backpack holds 28 with 85 percent weight reduction. Items in an equipped bag weigh less than items in the main inventory.

Locations


Clothing stores sort their stock by type, such as jeans, jackets and boots. Bedroom dressers, wardrobes and laundry loads hold everyday clothes. Work outfits sit in the lockers of their trade, such as carpenter and construction worker gear.

The best pieces have their own homes. Military Boots fill army surplus stores and army boot crates. Work Boots fill outdoor supply stores and tool store footwear shelves. The Padded Jacket comes from camping stores and winter clothing storage. Leather Jackets fill leather jacket racks in clothing stores.

Notes


All Clothing



Subcategories

This category has the following 68 subcategories, out of 68 total.

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Pages in category "Clothing"

The following 200 pages are in this category, out of 3,934 total.

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