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First Aid Skill Books


First Aid Skill Books
First Aid Skill Books
Class Skill Book
Trains First Aid
Volumes 5
XP Bonus
  • Volume I: x3 for levels 1 to 2
  • Volume II: x5 for levels 3 to 4
  • Volume III: x8 for levels 5 to 6
  • Volume IV: x12 for levels 7 to 8
  • Volume V: x16 for levels 9 to 10
Read Time, All Volumes 50 h
Weight 1
Location Containers
Spawn ID /additem Base.BookFirstAid1
and 5 more, see Volumes

First Aid Skill Books are a series of five volumes that speed up training in the First Aid skill. Each volume covers two skill levels, from First Aid I: "A Scouts Injury Guide" up to First Aid V: "Surgical Techniques of the Operating Room".

A volume multiplies the experience earned while its levels are trained. The first volume triples it, and the last one gives sixteen times the normal gain. A survivor who tends the group's wounds gets far more from each bandage with the books read.

The full series is a long read of about fifty in-game hours. The five volumes also come boxed together as the Set of First Aid Books. Libraries, medical offices and hospitals are the best places to find them.

Reading


Each volume only works for its own two levels. First Aid I covers levels 1 to 2, First Aid II covers 3 to 4, and so on up to First Aid V for levels 9 to 10. A volume that is too advanced gives no progress, and the character says it makes no sense. A volume read after its levels are passed adds nothing to training.

The bonus grows with each book. First Aid II: "Bandaging and Suturing" gives five times the experience. First Aid III: "Emergency Paramedics Manual" gives eight times. First Aid IV: "Gray's Anatomy of the Human Body" gives twelve times.

The best plan is to read First Aid I early, before many wounds have been treated. Each later volume is best read as soon as its first level is reached.

Later volumes are thicker and take longer. The first takes a little over seven hours, and the fifth takes nearly thirteen. Reading while sitting down or wearing Reading Glasses cuts the time a little. The Fast Reader trait cuts it by about a third, and Slow Reader adds a third. Reading can stop at any time and resume where it left off. Hunger, thirst, boredom and unhappiness keep building while reading, so short sessions over several days work well.

Volumes


The five volumes, the levels each one speeds up, the XP bonus while those levels are trained, and how long each takes to read. Reading times are game time at the default two minutes a page. Sitting down and wearing Reading Glasses each cut the time by a tenth, the Fast Reader trait cuts it by about a third, and Slow Reader adds a third.

Volume Image Levels XP Bonus Pages Read Time Spawn ID
First Aid I: "A Scouts Injury Guide" First Aid I: "A Scouts Injury Guide" 1 to 2 x3 220 7 h 20 min /additem Base.BookFirstAid1
First Aid II: "Bandaging and Suturing" First Aid II: "Bandaging and Suturing" 3 to 4 x5 260 8 h 40 min /additem Base.BookFirstAid2
First Aid III: "Emergency Paramedics Manual" First Aid III: "Emergency Paramedics Manual" 5 to 6 x8 300 10 h /additem Base.BookFirstAid3
First Aid IV: "Gray's Anatomy of the Human Body" First Aid IV: "Gray's Anatomy of the Human Body" 7 to 8 x12 340 11 h 20 min /additem Base.BookFirstAid4
First Aid V: "Surgical Techniques of the Operating Room" First Aid V: "Surgical Techniques of the Operating Room" 9 to 10 x16 380 12 h 40 min /additem Base.BookFirstAid5

Set of First Aid Books bundles all five volumes in one item and unpacks into them.

Item Image Spawn ID
Set of First Aid Books Set of First Aid Books /additem Base.BookFirstAidSet

Locations


University library shelves are the best place to look for these books. Medical shelves, medical offices, morgues and office shelves come next. Public libraries and hospital room counters hold them often. Book stores, nurse quarters and medical caches are good stops too. Medicine cabinets in any building turn one up now and then. Bathrooms, break rooms, changing rooms and closets hold them only occasionally.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Universitylibrary Shelves 43.2%
Medical Shelves 37%
Medical office Other 37%
Morgue Shelves 37%
Office Shelves 37%
Library Shelves 33.3%
Hospital room Counter 27%
Nurse Dresser 21%
University storage Other 11.4%
Nurse Cardboard box 9.5%
Location Container Chance
Book store Shelves 26.7%
Nurse Small box 9.5%
Bedroom Small box 6.2%
Location Container Chance
Medical cache1 Medical box 17.7%
Survivor safehouse (mid game) Medicine cabinet 8.3%
Survivor safehouse Medicine cabinet 6%
Survivor safehouse Counter 4.8%
Survivor safehouse (late game) Counter 3.3%
Survivor safehouse (mid game) Counter 3.3%
Survivor safehouse (late game) Medicine cabinet 1.7%
Survivor safehouse Fireplace 0.4%
Survivor safehouse Shelves 0.4%
Survivor safehouse (late game) Fireplace 0.4%
Location Container Chance
Any building Medicine cabinet 11.6%
Bathroom Locker 6.2%
Closet Other 6.2%
Hospital hallway Locker 6.2%
Kid's bedroom Other 6.2%
Bedroom Cardboard box 5%
Attic Cardboard box 3.7%
Attic Crate 3.7%
Attic Other 3.7%
Bedroom Crate 3.7%
Location Container Chance
Nurse Body 9.8%
Inside a bag or case First aid kit 1%
Inside a bag or case First aid kit camping 0.3%

Notes


  • The Set of First Aid Books unpacks into all five volumes.
  • Five loose volumes can be packed back into a set, which weighs less than the five carried apart.
  • Reading First Aid I early gets the most out of its bonus.
  • A skill book burns as fuel for about a quarter of an hour.
  • Hospitals and medical offices are the best stops for the higher volumes.


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