First Aid Skill Books
| First Aid Skill Books | |
|---|---|
| Class | Skill Book |
| Trains | First Aid |
| Volumes | 5 |
| XP Bonus |
|
| Read Time, All Volumes | 50 h |
| Weight | 1 |
| Location | Containers |
| Spawn ID | /additem Base.BookFirstAid1and 5 more, see Volumes |
First Aid Skill Books are a series of five volumes that speed up training in the First Aid skill. Each volume covers two skill levels, from First Aid I: "A Scouts Injury Guide" up to First Aid V: "Surgical Techniques of the Operating Room".
A volume multiplies the experience earned while its levels are trained. The first volume triples it, and the last one gives sixteen times the normal gain. A survivor who tends the group's wounds gets far more from each bandage with the books read.
The full series is a long read of about fifty in-game hours. The five volumes also come boxed together as the Set of First Aid Books. Libraries, medical offices and hospitals are the best places to find them.
Reading
Each volume only works for its own two levels. First Aid I covers levels 1 to 2, First Aid II covers 3 to 4, and so on up to First Aid V for levels 9 to 10. A volume that is too advanced gives no progress, and the character says it makes no sense. A volume read after its levels are passed adds nothing to training.
The bonus grows with each book. First Aid II: "Bandaging and Suturing" gives five times the experience. First Aid III: "Emergency Paramedics Manual" gives eight times. First Aid IV: "Gray's Anatomy of the Human Body" gives twelve times.
The best plan is to read First Aid I early, before many wounds have been treated. Each later volume is best read as soon as its first level is reached.
Later volumes are thicker and take longer. The first takes a little over seven hours, and the fifth takes nearly thirteen. Reading while sitting down or wearing Reading Glasses cuts the time a little. The Fast Reader trait cuts it by about a third, and Slow Reader adds a third. Reading can stop at any time and resume where it left off. Hunger, thirst, boredom and unhappiness keep building while reading, so short sessions over several days work well.
Volumes
The five volumes, the levels each one speeds up, the XP bonus while those levels are trained, and how long each takes to read. Reading times are game time at the default two minutes a page. Sitting down and wearing Reading Glasses each cut the time by a tenth, the Fast Reader trait cuts it by about a third, and Slow Reader adds a third.
| Volume | Image | Levels | XP Bonus | Pages | Read Time | Spawn ID |
|---|---|---|---|---|---|---|
| First Aid I: "A Scouts Injury Guide" | 1 to 2 | x3 | 220 | 7 h 20 min | /additem Base.BookFirstAid1
| |
| First Aid II: "Bandaging and Suturing" | 3 to 4 | x5 | 260 | 8 h 40 min | /additem Base.BookFirstAid2
| |
| First Aid III: "Emergency Paramedics Manual" | 5 to 6 | x8 | 300 | 10 h | /additem Base.BookFirstAid3
| |
| First Aid IV: "Gray's Anatomy of the Human Body" | 7 to 8 | x12 | 340 | 11 h 20 min | /additem Base.BookFirstAid4
| |
| First Aid V: "Surgical Techniques of the Operating Room" | 9 to 10 | x16 | 380 | 12 h 40 min | /additem Base.BookFirstAid5
|
Set of First Aid Books bundles all five volumes in one item and unpacks into them.
| Item | Image | Spawn ID |
|---|---|---|
| Set of First Aid Books | /additem Base.BookFirstAidSet
|
Locations
University library shelves are the best place to look for these books. Medical shelves, medical offices, morgues and office shelves come next. Public libraries and hospital room counters hold them often. Book stores, nurse quarters and medical caches are good stops too. Medicine cabinets in any building turn one up now and then. Bathrooms, break rooms, changing rooms and closets hold them only occasionally.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Universitylibrary | Shelves | 43.2% |
| Medical | Shelves | 37% |
| Medical office | Other | 37% |
| Morgue | Shelves | 37% |
| Office | Shelves | 37% |
| Library | Shelves | 33.3% |
| Hospital room | Counter | 27% |
| Nurse | Dresser | 21% |
| University storage | Other | 11.4% |
| Nurse | Cardboard box | 9.5% |
| Location | Container | Chance |
|---|---|---|
| Book store | Shelves | 26.7% |
| Nurse | Small box | 9.5% |
| Bedroom | Small box | 6.2% |
| Location | Container | Chance |
|---|---|---|
| Medical cache1 | Medical box | 17.7% |
| Survivor safehouse (mid game) | Medicine cabinet | 8.3% |
| Survivor safehouse | Medicine cabinet | 6% |
| Survivor safehouse | Counter | 4.8% |
| Survivor safehouse (late game) | Counter | 3.3% |
| Survivor safehouse (mid game) | Counter | 3.3% |
| Survivor safehouse (late game) | Medicine cabinet | 1.7% |
| Survivor safehouse | Fireplace | 0.4% |
| Survivor safehouse | Shelves | 0.4% |
| Survivor safehouse (late game) | Fireplace | 0.4% |
| Location | Container | Chance |
|---|---|---|
| Any building | Medicine cabinet | 11.6% |
| Bathroom | Locker | 6.2% |
| Closet | Other | 6.2% |
| Hospital hallway | Locker | 6.2% |
| Kid's bedroom | Other | 6.2% |
| Bedroom | Cardboard box | 5% |
| Attic | Cardboard box | 3.7% |
| Attic | Crate | 3.7% |
| Attic | Other | 3.7% |
| Bedroom | Crate | 3.7% |
| Location | Container | Chance |
|---|---|---|
| Nurse | Body | 9.8% |
| Inside a bag or case | First aid kit | 1% |
| Inside a bag or case | First aid kit camping | 0.3% |
Notes
- The Set of First Aid Books unpacks into all five volumes.
- Five loose volumes can be packed back into a set, which weighs less than the five carried apart.
- Reading First Aid I early gets the most out of its bonus.
- A skill book burns as fuel for about a quarter of an hour.
- Hospitals and medical offices are the best stops for the higher volumes.
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