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Golf Cap


Golf Cap
Golf Cap
Class Accessory
Slot Hat
Can't Wear With
  • Bulky Hooded Jacket
  • Full Head
  • Full Suit and Hood
  • Full Top
  • Hooded Jacket
  • Hooded Sweater
Weight 0.3
Insulation -
Wind Resistance -
Bite Defense -
Scratch Defense -
Chance to Fall 60%
Can Tear No
Location Containers
Spawn ID /additem Base.Hat_GolfHat
/additem Base.Hat_GolfHatTINT

The Golf Cap is a light sports cap with a short brim. It is a hat worn in the Hat slot, mostly for its look. It suits a casual or sporty outfit.

The cap is one of the hats a new character can start with. It weighs little and is easy to find in clothing shops and homes. Its main weakness is that it falls off easily when the wearer is hit.

A plain version and a tinted version share this page. The tinted one can be dyed another colour. The Tailor is the best occupation for accessories. It starts with the most Tailoring skill.

Wearing


The cap sits in the Hat slot, so no other hat can be worn with it. It also clashes with hoods. Hooded jackets, hooded sweaters, full head pieces and full suits with hoods all block it.

It stays on the head poorly. When the wearer is hit or knocked down, it comes off more often than not. A survivor who wants a hat that stays put should pick something that sits tighter.

The cap leaves the face clear, so it fits with glasses and masks.

Variations


The Golf Cap comes in 2 versions with the same stats. Only the look changes.

Name Image Look Spawn ID
Golf Cap Golf Cap Standard /additem Base.Hat_GolfHat
Golf Cap Golf Cap Dyeable /additem Base.Hat_GolfHatTINT

Locations


The golf cap is a common find. Golf store shelves hold one about one time in eight. Clothing store and shoe store counters keep them almost as often. Clothing and department store storerooms hold a few on their shelves. Gym storage, gift shops and sports stores add some more. In homes, wardrobes, bedroom lockers, side tables and dressers can all hold one. Pawn shops, backstage counters, garages and attics turn one up now and then.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Golf store Other 12%
Golf store Shelves 12%
Clothing store Counter 9.2%
Shoe store Counter 9.2%
Department store Other 4.4%
Gift store Shelves 1.1%
Sports store Other 1.1%
Pawn shop Display case 0.9%
Bedroom Small box 0.4%
Gift storage Other 0.4%
Location Container Chance
Clothing storage Metal shelves 4.4%
Clothing storage Other 4.4%
Department storage Metal shelves 4.4%
Department storage Other 4.4%
Gym storage Metal shelves 4%
Backstage Counter 0.8%
Backstage Locker 0.2%
Storage unit Other 0.2%
Backstage Other <0.1%
Location Container Chance
Any building Wardrobe 2.9%
Bedroom Locker 2.9%
Bedroom Wardrobe 2.9%
Closet Other 1.9%
Bedroom Side table 1.6%
Bedroom Dresser 1.4%
Bedroom Crate 0.8%
Garage storage Other 0.8%
Attic Cardboard box 0.4%
Attic Crate 0.4%
Location Container Chance
Inside a bag or case Clothing generic 0.4%
Location Container Chance
Survivor safehouse Cardboard box 0.1%
Survivor safehouse Crate 0.1%
Survivor safehouse Small box 0.1%
Survivor safehouse (late game) Cardboard box 0.1%
Survivor safehouse (late game) Crate 0.1%
Survivor safehouse (late game) Small box 0.1%
Survivor safehouse (mid game) Cardboard box 0.1%
Survivor safehouse (mid game) Crate 0.1%
Survivor safehouse (mid game) Small box 0.1%

Notes


  • The cap burns, so a worn out one can serve as tinder or fuel for a fire.
  • The tinted version can be dyed with the Dye Clothes recipe.
  • The cap falls off often in a fight, so it is best kept for quiet days.


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