Hoodie
| Hoodie | |
|---|---|
| Class | Clothing |
| Slot | Sweater |
| Covers |
|
| Can't Wear With |
|
| Weight | 1 |
| Fabric | Cotton |
| Insulation | 60% |
| Wind Resistance | 25% |
| Bite Defense | - |
| Scratch Defense | 10% |
| Neck Protection | 50% |
| Location | Containers |
| Spawn ID | /additem Base.HoodieDOWN_WhiteTINTand 3 more, see Variations |
The Hoodie is a cotton sweatshirt with an attached hood. It is worn in the sweater slot and covers the torso, the back and both arms.
The Hoodie is a warm everyday layer that is easy to find. It keeps the body warm under a jacket and guards the neck while the hood is down. Its weak point is the wind, which gets through it easily.
The hood can be pulled up or put down with an inventory option. The Hoodie comes in a plain look that can be dyed and a Hunting Camo look. Both work the same way. It turns up on clothing racks almost everywhere. The Tailor is the best occupation for clothing. It starts with the most Tailoring skill.
Wearing
With the hood down, the Hoodie is one of the warmest pieces for the sweater slot. Only the Hide Hoodie keeps the body warmer. The Sweater and the Sweater - Turtleneck are a little less warm but block wind far better. The Hoodie lets most of the wind through, so a windbreaker or jacket on top helps a lot in cold weather.
With the hood down, it also gives the neck good extra protection.
Pulling the hood up covers the head as well. The hood keeps the head warm when no hat is worn. With the hood up, the warmth on the body drops a little. The extra neck guard works only with the hood down.
The Hoodie stops only a few scratches on the arms and torso. Its job is warmth, and a Leather Jacket or other heavy layer on top does the protecting.
It clashes with other heavy tops in the same space. A Bathrobe, a Boilersuit, a Down Jacket, a hooded jacket, a hooded sweater, a Suit Jacket and full suits all clash with it.
Tailoring
The Hoodie is made of cotton. Ripping it with the Rip Clothing recipe gives a Rag. The plain look can be dyed another colour with the Dye Clothes recipe.
Used in Crafting
These recipes accept the Hoodie by its type rather than by name.
| Recipe | Output | Image | Station | Spawn ID |
|---|---|---|---|---|
| Rip Clothing | Rag | - | /additem Base.RippedSheets
|
Variations
The Hoodie comes in 4 versions. Most of their stats match, and the extra columns show the ones that differ.
| Name | Image | Look | Slot | Covers | Can't Wear With | Insulation | Wind Resistance | Neck Protection | Spawn ID |
|---|---|---|---|---|---|---|---|---|---|
| Hoodie | DOWN, White Dyeable | Sweater |
|
|
60% | 25% | 50% | /additem Base.HoodieDOWN_WhiteTINT
| |
| Hoodie | UP, White Dyeable | Hooded Sweater |
|
|
55% | 20% | - | /additem Base.HoodieUP_WhiteTINT
| |
| Hoodie - Hunting Camo | DOWN | Sweater |
|
|
60% | 25% | 50% | /additem Base.Hoodie_HuntingCamo_DOWN
| |
| Hoodie - Hunting Camo | UP | Hooded Sweater |
|
|
55% | 20% | - | /additem Base.Hoodie_HuntingCamo_UP
|
Locations
The Hoodie is a very common find. Clothing racks in any building hold one in about a third of searches. Tailoring stores, clothing stores, department stores and shoe stores carry them often. Camping stores, fishing storage, garden stores and hunting lodges stock them on their racks. Pawn shops, closets, sheds and garage crates turn one up too. Laundry rooms hold them in the dryer and washing machine, and hospital rooms keep them on side tables.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Any building | Clothing rack | 32% |
| Closet | Other | 11% |
| Garage storage | Crate | 8.8% |
| Shed | Other | 8.8% |
| Laundry | Clothes dryer | 8.4% |
| Laundry | Clothes dryer | 8.4% |
| Laundry | Washing machine | 8.4% |
| Laundry | Counter | 8.4% |
| Hospital hallway | Side table | 6.8% |
| Living room | Wardrobe | 6.6% |
| Location | Container | Chance |
|---|---|---|
| Tailoring store | Clothing rack | 25.6% |
| Clothing store | Clothing rack | 19.2% |
| Department store | Clothing rack | 19.2% |
| Shoe store | Clothing rack | 19.2% |
| Pawn shop | Other | 17.5% |
| Garden store | Clothing rack | 16.8% |
| Department store | Other | 14% |
| Sports store | Other | 2.7% |
| Bedroom | Small box | 1.9% |
| Pawn shop | Clothing rack | 1.8% |
| Location | Container | Chance |
|---|---|---|
| Clothing storage | Clothing rack | 17.5% |
| Camping store | Clothing rack | 16.8% |
| Fishing storage | Clothing rack | 16.8% |
| Hunting lodge | Clothing rack | 16.8% |
| Clothing storage | Other | 14% |
| Department storage | Other | 14% |
| Fishing storage | Locker | 7.8% |
| Hospital room | Side table | 6.8% |
| Daycare | Wardrobe | 5.9% |
| Farm worker dorm | Locker | 5.4% |
| Location | Container | Chance |
|---|---|---|
| Inside a bag or case | Hiking bag | 4.3% |
| Inside a bag or case | Clothing generic | 2% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Cardboard box | 1.1% |
| Survivor safehouse | Crate | 1.1% |
| Survivor safehouse | Small box | 1.1% |
| Survivor safehouse (late game) | Cardboard box | 1.1% |
| Survivor safehouse (late game) | Crate | 1.1% |
| Survivor safehouse (late game) | Small box | 1.1% |
| Survivor safehouse (mid game) | Cardboard box | 1.1% |
| Survivor safehouse (mid game) | Crate | 1.1% |
| Survivor safehouse (mid game) | Small box | 1.1% |
Notes
- An inventory option pulls the hood up or puts it down.
- With the hood down, it guards the neck well.
- A jacket on top makes up for the poor wind protection.
- The plain look can be dyed with Dye Clothes.
- Rip Clothing turns a spare Hoodie into a Rag.
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