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Medical Coat


Medical Coat
Medical Coat
Class Clothing
Slot Suit Jacket
Covers
  • Upper Torso
  • Lower Torso
  • Back
  • Upper Arms
  • Forearms
  • Neck
  • Groin
  • Thighs
Can't Wear With
  • Bathrobe
  • Boilersuit
  • Breathing Apparatus
  • Breathing Mask
  • Bulky Hooded Jacket
  • Bulky Jacket
  • Bulletproof Vest
  • Cuirass
  • Down Jacket
  • Full Suit
  • Full Top
  • Hooded Jacket
  • Hooded Sweater
  • Jacket
  • Pants Extra
  • Sweater
  • Torso Outer Layer
  • Vest
  • Webbing
Weight 2
Fabric Cotton
Insulation 35%
Wind Resistance 25%
Bite Defense -
Scratch Defense 20%
Neck Protection 50%
Run Speed -7%
Combat Speed -5%
Location Containers
Spawn ID /additem Base.JacketLong_Doctor

The Medical Coat is the long white coat worn by doctors and lab workers. It is a light outer layer that reaches from the neck down over the thighs. It is mostly a piece for looks, with some warmth and a little cover.

Its main strength is its reach. It covers the arms, the torso, the neck, the groin and the thighs in one piece. Its main cost is speed, since the long coat slows both running and attacks.

The coat is found in laboratories, hospital lockers and morgues. Like other cotton clothing, it rips into a Rag once it is worn out. The Tailor is the best occupation for clothing. It starts with the most Tailoring skill.

Wearing


The coat gives moderate warmth and keeps out some wind. It suits a cool day, but it is thin for real winter cold.

It stops about a fifth of scratches on everything it covers. It also gives the neck solid extra protection. For heavy fighting, a jacket built to stop bites is the better pick.

The long coat slows running by about 7 percent and attacks by about 5 percent. The Suit Jacket gives the same scratch and neck cover, more warmth and a smaller running cost, but it stops at the waist. The Leather Coat covers the same parts and adds bite cover, double the scratch cover and rain cover, for the same weight.

The coat fills the Suit Jacket slot. It cannot be worn with a jacket, a hooded jacket, a bulky jacket, a down jacket, a sweater, a vest, a bulletproof vest, a cuirass or webbing. A shirt and a T-shirt still go underneath.

Tailoring


The coat is cotton. The Rip Clothing recipe turns it into a Rag, and any character can do that by hand.

Used in Crafting


These recipes accept the Medical Coat by its type rather than by name.

Recipe Output Image Station Spawn ID
Rip Clothing Rag Rag - /additem Base.RippedSheets

Locations


The coat is a common find in medical workplaces. Laboratory desks and other lab containers hold one in about one check in seven. Lockers in hospital hallways, break rooms, changing rooms and bathrooms do almost as well. Morgue metal shelves hold one in about one check in ten. Attics, closets, garages and living rooms turn one up only now and then.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Laboratory Desk 13.7%
Laboratory Other 13.7%
Break room Locker 12.5%
Changing room Locker 12.5%
Morgue Metal shelves 10%
University storage Other 1.9%
Medical Other 1.1%
Medical Side table 1.1%
Backstage Clothing rack 1%
Storage unit Other 0.7%
Location Container Chance
Bathroom Locker 12.5%
Hospital hallway Locker 12.5%
Attic Cardboard box 1.4%
Attic Crate 1.4%
Attic Other 1.4%
Closet Locker 1.4%
Closet Other 1.4%
Garage storage Other 1.4%
Hall Other 1.4%
Living room Locker 1.4%

Notes


  • The coat is a good fit for a doctor or nurse look.
  • The long cut means the coat guards the thighs as well as the torso.
  • The Leather Coat is a straight upgrade for the same slot and weight.
  • A worn-out coat still gives a Rag when it is ripped.


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