Runner
| Runner | |
|---|---|
| Class | Traits |
| Type | Positive Trait |
| Points | -4 |
| Skill Boosts | Running: +1 |
Runner gives a character a head start in Running. It adds one level to the skill.
It is a positive trait and costs 4 points at character creation. It suits a player who escapes on foot and travels without a car. A faster runner gets away from crowds more easily.
Runner Effects
The extra Running level makes running and sprinting a little faster. A small edge in speed can decide a chase.
Running grows with use. Every run and sprint adds experience. The extra starting level also speeds up later Running training by about a quarter.
A higher Running level helps in many situations. Escaping a horde, reaching a car or crossing an open field all go faster.
Runner Skill Boosts
Runner adds these skill levels when the character is created.
| Skill | Levels |
|---|---|
| Running | +1 |
Picking Runner
Runner fits a foot-based build. The 4 points buy one level in a skill that trains through ordinary play.
Athletic gives a bigger running boost and four Fitness levels, but costs 10 points. A player with fewer points can take Runner as a cheaper option. The two traits can also be taken together for a very fast character.
A player who drives everywhere will gain less from it.
Notes
- Adds one level of Running.
- Later Running training goes about a quarter faster.
- Running trains naturally through play.
- Athletic gives a larger boost for more points.
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