Sleeping Pills
| Sleeping Pills | |
|---|---|
| Class | First Aid |
| Treats | Trouble Sleeping |
| Weight | 0.2 |
| Uses | about 10 |
| Location | Containers |
| Spawn ID | /additem Base.PillsSleepingTablets
|
Sleeping Pills are a bottle of tablets that help a survivor fall asleep. They treat Trouble Sleeping, which comes from pain, anxiety or a broken sleep schedule.
They suit a survivor who needs rest but cannot settle. A pill brings on drowsiness within a few hours, even through pain or worry. That also makes them useful for shifting the sleep schedule to an earlier hour. Their cost is danger, since too many pills at once can kill. One bottle holds about ten pills.
Sleeping Pills are found as loot in pharmacies, clinics, dentists and medicine cabinets. The Doctor is the best occupation for first aid. It starts with the most First Aid skill. The Nurse and the Park Ranger also start with some First Aid skill.
How to Use Sleeping Pills
A pill is taken from the inventory. One pill brings on the first level of tiredness in around six in game hours. Two pills bring on a deeper tiredness in around four hours. Three or more bring on a heavy tiredness in around two hours. The deeper levels follow soon after in each case.
Sleep of any length clears the extra tiredness from the pills. It does not clear the normal tiredness built up through the day.
An overdose is a real danger in the game. A large number of pills at once badly hurts a survivor and can kill. Being drunk lowers that limit by about half.
Black Sage and Painkillers ease pain directly. They help sleep when pain is the only problem. Sleeping Pills work even when the cause is anxiety.
Upkeep
A full bottle gives about ten pills. Each pill taken uses one of them. Taking one pill at a time and waiting makes the bottle last longest.
Locations
Medical caches give the best odds. Dentists, clinics, pharmacy counters and medical storage rooms hold them fairly often. Laboratories and kennel counters are also good places to look. Bathroom medicine cabinets and home medicine cabinets hold a bottle now and then. Survivor safehouses, hospital shelves and army storage turn them up too. Overall they are a fairly common find.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Medical cache | Medical box | 29.6% |
| Survivor safehouse | Medicine cabinet | 12% |
| Survivor safehouse | Counter | 9.6% |
| Survivor safehouse (mid game) | Medicine cabinet | 8.3% |
| Survivor safehouse (mid game) | Counter | 3.3% |
| Survivor safehouse (late game) | Medicine cabinet | 1.7% |
| Survivor safehouse (late game) | Counter | 1.3% |
| Location | Container | Chance |
|---|---|---|
| Dentist | Counter | 23.2% |
| Medical | Counter | 23.2% |
| Medical storage | Other | 23.2% |
| Laboratory | Desk | 18.9% |
| Laboratory | Other | 18.9% |
| Kennels | Counter | 18.5% |
| Dentist | Other | 14.4% |
| Dentist storage | Other | 14.4% |
| Hospital storage | Other | 14.4% |
| Medical | Other | 14.4% |
| Location | Container | Chance |
|---|---|---|
| Pharmacy | Counter | 23.2% |
| Pharmacy storage | Counter | 23.2% |
| Pharmacy storage | Other | 23.2% |
| Location | Container | Chance |
|---|---|---|
| Bathroom | Medicine cabinet | 13.7% |
| Any building | Medicine cabinet | 11.6% |
| Hospital hallway | Metal shelves | 11.5% |
| Bathroom | Shelves | 7.4% |
| Bathroom | Counter | 6.6% |
| Bedroom | Side table | 4.5% |
| Bedroom | Dresser | 2.2% |
| Living room | Dresser | 2.2% |
| Living room | Side table | 2.2% |
Notes
- The tooltip says they help in getting to sleep, and are useful when anxious or in pain.
- More pills bring sleep sooner, but the risk of overdose rises fast.
- A drunk survivor reaches an overdose with far fewer pills.
- Any sleep at all clears the extra tiredness the pills caused.
All Medical Categories
All First Aid