Sunday Driver
| Sunday Driver | |
|---|---|
| Class | Traits |
| Type | Negative Trait |
| Points | +1 |
| Effect | Drives very slow. |
| Conflicts | Speed Demon |
Sunday Driver makes a character drive very slowly. Vehicles accelerate sluggishly and top out at a low speed.
It is a negative trait and gives 1 point at character creation. It suits a player who rarely drives or only drives short distances. A survivor who relies on a car to escape hordes or cross the map will feel it badly.
Sunday Driver Effects
Vehicles accelerate about two fifths more slowly. Getting a car moving from a standstill takes longer.
Top speed is capped at about 30 km/h. Long trips between towns take much more time. Outrunning a crowd in a car becomes harder.
Towing is extremely slow. Pulling a trailer or another vehicle crawls along.
The low speed has a small upside. Slow driving is less likely to end in a high-speed crash.
Sunday Driver Conflicting Traits
A character with Sunday Driver cannot also take these traits.
| Name | Image | Points | Type |
|---|---|---|---|
| Speed Demon | -1 | Positive Trait |
Picking Sunday Driver
Sunday Driver clashes with Speed Demon, its positive opposite. The single point is small, and so is its value.
A player who lives near the base and travels on foot loses little. A driver who loots far away should avoid it.
The speed cap makes any escape by car much riskier.
Notes
- Top speed is capped at about 30 km/h.
- Acceleration is about two fifths slower.
- Towing is extremely slow.
- Best for players who rarely drive.
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