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Tadpole


Tadpole
Tadpole
Class Ingredients
Type -
Hunger -1
Thirst -
Calories 90
Fresh 2 days
Rotten 4 days
Cook Time 5 min
Weight 0.1
Location -
Spawn ID /additem Base.Tadpole

A Tadpole is a young frog. It is barely filling and makes a character unhappy when eaten. Its main use is as chum to draw fish.

Tadpoles spoil within two days. They must be cooked before eating, since raw ones can make a character sick. The Chef is the best occupation for ingredients. It starts with the most Cooking skill. The Burger Flipper also starts with some Cooking skill.

Eating


A Tadpole lowers hunger by only 1 and adds 20 unhappiness. Eaten raw, it is dangerous and can cause food poisoning. Cooking makes it safe, but the unhappiness stays.

A tadpole holds 90 calories, with about 17 grams of protein. That is a fair amount for its weight of 0.1. Still, the mood cost makes it an emergency food only.

A Slug and a Snail have the same food values. Both keep for 4 days, twice as long as a tadpole.

The table shows the game figures for one serving. Negative hunger and thirst fill the character up, and negative unhappiness and boredom cheer them up.

Item Hunger Calories Carbs Protein Fat Unhappiness
Tadpole -1 90 2.11 17.41 1.9 20

Cooking


A Tadpole cooks in 5 minutes and burns after 25. A stove or a fire both work.

In evolved recipes, a tadpole can be added to chum as fishing bait, where it counts for 2. That is twice the value of a slug or a snail.

These dishes take the Tadpole as an ingredient, with the hunger it restores in each.

Dish Hunger Restored Note
Chum 2 -

Storage


A Tadpole stays fresh for 2 days and is rotten by day 4. A fridge slows both counts. Tadpoles kept for chum are best used quickly.

Notes


  • A tadpole is worth twice as much as a slug or snail in chum.
  • Always cook it before eating, since raw ones can cause food poisoning.
  • Use tadpoles within two days, before they start to rot.


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