Help us keep improving this website

Tweezers


Tweezers
Tweezers
Class First Aid
Treats
  • Glass Shards
  • Bullets
Health Panel
  • Remove Glass
  • Remove Bullet
Weight 0.1
Metal Value 1
Research
  • Forge Tweezers
  • Forge Forceps
Crafting Skill Blacksmithing: 4
Crafting See How to Craft
Location Containers
Spawn ID /additem Base.Tweezers
/additem Base.Tweezers_Forged
Crafting XP 45 XP (Blacksmithing)

Tweezers are a small first aid tool for pulling foreign objects out of wounds. They remove both Glass Shards and Bullets.

A survivor who climbs through broken windows or gets shot will need them sooner or later. Tweezers are the first step in treating that kind of injury.

Their main strength is that they are kept after every use. One pair can last a whole game. Their main cost is a new pair, since forging one needs an Advanced Forge and some Blacksmithing skill. Tweezers are found in bathrooms, clinics and hospitals. They come in two forms, a store bought pair and a forged pair. Both work the same way. The Doctor is the best occupation for first aid. It starts with the most First Aid skill. The Nurse and the Park Ranger also start with some First Aid skill.

How to Use Tweezers


Tweezers sit under two health panel options: Remove Glass and Remove Bullet. Each appears when a body part holding a shard or a bullet is right clicked. The object comes out before anything else is done to the wound. After that the wound is disinfected, stitched if it is deep, and bandaged.

Forceps do the same two jobs. They are heavier, and their tooltip says they also help a Suture Needle close deep wounds. Tweezers are the lighter pick for a pack that only needs glass and bullet removal.

The Forge Tweezers recipe makes a new pair at an Advanced Forge. It needs Blacksmithing level 4 and has to be learned first. It uses two pieces of charcoal and a piece of quarter bar stock. A ball peen hammer and metalworking pliers are needed and are kept.

Research Craft on a pair of Tweezers teaches Forge Tweezers and Forge Forceps. This is the quickest way for a blacksmith to learn both recipes.

Tweezers also count as a tool for the Collect Seeds recipe. That recipe picks seeds out of vegetables and fruit such as Tomatoes, Peppers and Pumpkins.

Upkeep


Tweezers are not used up when a shard or bullet is removed. One pair serves for every injury. A spare pair can be scrapped or melted for a small amount of metal.

Research


The Research Craft option in the inventory menu studies Tweezers and teaches the recipes below.

Recipe Output Image Spawn ID
Forge Tweezers Tweezers Tweezers /additem Base.Tweezers
Forge Forceps Forceps Forceps /additem Base.SutureNeedleHolder

How to Craft Tweezers


Each recipe that makes Tweezers is listed with its materials and the tools it keeps.

Forge Tweezers

The Forge Tweezers recipe makes Tweezers. It needs Blacksmithing level 4. It is made at an Advanced Forge. The recipe has to be learned first.

Name Image Amount Kept Spawn ID
Charcoal Charcoal 2x No /additem Base.Charcoal
Iron Bar Quarter Iron Bar Quarter 1x No /additem Base.IronBarQuarter
Ball-peen Hammer Ball-peen Hammer 1x Yes /additem Base.BallPeenHammer
Metalworking Pliers Metalworking Pliers 1x Yes /additem Base.MetalworkingPliers

Used in Crafting


These recipes accept Tweezers by its type rather than by name.

Recipe Output Image Station Spawn ID
Collect Seeds Bell Pepper Seeds Bell Pepper Seeds - /additem Base.BellPepperSeed

Variations


Tweezers comes in 2 versions with the same stats. Only the look changes.

Name Image Look Spawn ID
Tweezers Tweezers Standard /additem Base.Tweezers
Tweezers Tweezers Forged /additem Base.Tweezers_Forged

Locations


Tweezers are a common find wherever medicine is kept. Dentist side tables hold them a bit less than half the time. Counters and shelves in medical storage rooms do the same. Bathroom medicine cabinets are almost as good, which makes ordinary houses worth checking. Hospital and dentist storage rooms hold them about one time in three. The counters of Wild West themed barber shops carry them fairly often. Waiting rooms, security offices, police SWAT rooms, laboratories and professional makeup cases turn them up now and then.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Dentist Side table 40%
Medical Counter 40%
Medical storage Counter 40%
Medical storage Metal shelves 40%
Medical Other 39.4%
Dentist storage Other 31.5%
Hospital storage Other 31.5%
Wild West barber shop Counter 25.8%
Police SWAT room Medicine cabinet 22.8%
Security Medicine cabinet 22.8%
Location Container Chance
Bathroom Medicine cabinet 34.3%
Bathroom Shelves 18.5%
Bathroom Counter 16.4%
Garage storage Other 2%
Closet Other 1%
Attic Cardboard box 0.5%
Attic Crate 0.5%
Attic Other 0.5%
Closet Locker 0.5%
Hall Other 0.5%
Location Container Chance
Medical cache Medical box 23.7%
Survivor safehouse Medicine cabinet 12%
Survivor safehouse Counter 9.6%
Survivor safehouse (mid game) Medicine cabinet 8.3%
Survivor safehouse (mid game) Counter 3.3%
Survivor safehouse (late game) Medicine cabinet 1.7%
Survivor safehouse (late game) Counter 1.3%
Location Container Chance
Inside a bag or case Makeup case professional 17.4%
Nurse Body 16.3%
Inside a bag or case Handbags and purses 4.1%
Inside a bag or case First aid kit 2.4%
Inside a bag or case First aid kit camping 1.7%
Location Container Chance
Pharmacy storage Other 16%

Notes


  • The in-game tooltip says they extract broken glass and bullets from the body.
  • One pair lasts forever, so a single set is enough.
  • Remove glass or a bullet before disinfecting and bandaging the wound.
  • Research Craft on a pair teaches both Forge Tweezers and Forge Forceps.
  • A bathroom medicine cabinet is a good first place to look.


All Medical Categories



All First Aid