Animal Care Skill Books
| Animal Care Skill Books | |
|---|---|
| Class | Skill Book |
| Trains | Animal Care |
| Volumes | 5 |
| XP Bonus |
|
| Read Time, All Volumes | 50 h |
| Weight | 1 |
| Location | Containers |
| Spawn ID | /additem Base.BookHusbandry1and 5 more, see Volumes |
The Animal Care Skill Books are a series of five volumes that speed up training in the Animal Care skill. Each volume covers two skill levels, from Animal Care I: "A Tale of St. Francis" for a beginner to Animal Care V: "Wilds Tamed: An In-Depth Comparative" for the last steps.
A volume works as an experience multiplier. Once read, the Animal Care experience earned in its two levels counts several times over. The first volume triples the gain, and the last one multiplies it by sixteen. For a survivor who keeps chickens, sheep or cows, the books make daily care pay off much faster.
The whole series takes about two full days of reading in game time. A Set of Animal Care Books holds all five volumes in one bundle.
Book stores, libraries and farmhouses are the likeliest places to find them.
Reading
The volumes are read in order, and each one helps only while its own levels are being trained. Animal Care I: "A Tale of St. Francis" covers levels 1 and 2, so it is worth reading before the first animals arrive. Animal Care II: "Animal Welfare Basics" covers levels 3 and 4, and Animal Care III: "How Animals Think: A Helpful Guide" takes over at level 5.
A volume picked up too early does not help yet. The character says "I don't get it" and makes no progress until the earlier levels are done. A volume read after its two levels are passed brings no training bonus. The best habit is to finish each volume just before reaching its levels.
The bonus grows with each volume. Volume I gives three times the experience, Volume II five times, Volume III eight times, Volume IV twelve times and Volume V sixteen times.
Longer volumes take longer to read. Volume I takes a little over seven hours of game time, and Volume V takes close to thirteen. Sitting down and wearing Reading Glasses each cut the time by a tenth. The Fast Reader trait cuts it by about a third, and Slow Reader adds a third.
A read can stop at any time. Progress is kept, so the book can wait while the animals need feeding.
Volumes
The five volumes, the levels each one speeds up, the XP bonus while those levels are trained, and how long each takes to read. Reading times are game time at the default two minutes a page. Sitting down and wearing Reading Glasses each cut the time by a tenth, the Fast Reader trait cuts it by about a third, and Slow Reader adds a third.
| Volume | Image | Levels | XP Bonus | Pages | Read Time | Spawn ID |
|---|---|---|---|---|---|---|
| Animal Care I: "A Tale of St. Francis" | 1 to 2 | x3 | 220 | 7 h 20 min | /additem Base.BookHusbandry1
| |
| Animal Care II: "Animal Welfare Basics" | 3 to 4 | x5 | 260 | 8 h 40 min | /additem Base.BookHusbandry2
| |
| Animal Care III: "How Animals Think: A Helpful Guide" | 5 to 6 | x8 | 300 | 10 h | /additem Base.BookHusbandry3
| |
| Animal Care IV: "The Wants and Needs of Diverse Fauna" | 7 to 8 | x12 | 340 | 11 h 20 min | /additem Base.BookHusbandry4
| |
| Animal Care V: "Wilds Tamed: An In-Depth Comparative" | 9 to 10 | x16 | 380 | 12 h 40 min | /additem Base.BookHusbandry5
|
Set of Animal Care Books bundles all five volumes in one item and unpacks into them.
| Item | Image | Spawn ID |
|---|---|---|
| Set of Animal Care Books | /additem Base.BookHusbandrySet
|
Using
The Set of Animal Care Books packs the five volumes into one item. A set is a little lighter to carry than five loose books and keeps the series together. Unpacking the set gives back the five volumes for reading.
Locations
Book store and library shelves are the best bet, each holding one about one time in five. Farmhouses hold them in dressers, wardrobes, counters, boxes and shelves, and bodies in farmhouses carry one about one time in ten. University storage, general stores and pawn shops come next. Bedrooms, closets, post offices and attics turn one up now and then.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Book store | Shelves | 20.4% |
| General store | Metal shelves | 10.2% |
| Generalstore storage | Other | 10.2% |
| Book store | Other | 8.1% |
| Pawn shop | Other | 8.1% |
| Pawn shop | Shelves | 8.1% |
| Farmer | Small box | 7% |
| Bedroom | Small box | 6.2% |
| General store | Shelves | 6.1% |
| Warehouse | Small box | 1.3% |
| Location | Container | Chance |
|---|---|---|
| Library | Shelves | 20% |
| Farmer | Dresser | 11.4% |
| Farmer | Wardrobe | 11.4% |
| University storage | Other | 11.4% |
| Farmer | Counter | 7.8% |
| Farmer | Cardboard box | 7% |
| Farmer | Crate | 7% |
| Farmer | Metal shelves | 7% |
| Post office | Other | 4.6% |
| Post office storage | Other | 4.6% |
| Location | Container | Chance |
|---|---|---|
| Farmer | Body | 10% |
| Location | Container | Chance |
|---|---|---|
| Closet | Other | 6.2% |
| Kid's bedroom | Other | 6.2% |
| Bedroom | Cardboard box | 5% |
| Attic | Cardboard box | 3.7% |
| Attic | Crate | 3.7% |
| Attic | Other | 3.7% |
| Bedroom | Crate | 3.7% |
| Hall | Other | 3.7% |
| Living room | Other | 3.7% |
| Kitchen | Other | 2.6% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Fireplace | 0.4% |
| Survivor safehouse | Shelves | 0.4% |
| Survivor safehouse (late game) | Fireplace | 0.4% |
| Survivor safehouse (late game) | Shelves | 0.4% |
| Survivor safehouse (mid game) | Fireplace | 0.4% |
| Survivor safehouse (mid game) | Shelves | 0.4% |
Notes
- Read each volume before reaching its first level, not after.
- Reading progress is kept if the read is stopped partway.
- Farmhouses are worth searching alongside book stores and libraries.
- The set is easier to carry than five loose volumes.
- A spare volume burns for about fifteen minutes as fire fuel.
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All Skill Books