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Belt


Belt
Belt
Class Accessory
Slot Belt
Attachments
  • Small Belt Left
  • Small Belt Right
Weight 0.2
Fabric Leather
Insulation -
Wind Resistance -
Bite Defense -
Scratch Defense -
Research Forge Buckle
Crafting Skill Tailoring: 2
Crafting See How to Craft
Location Containers
Spawn ID /additem Base.Belt2
Crafting XP 16 XP (Tailoring)

The Belt is a leather strap with a metal buckle, worn around the waist. It is an accessory that adds two hotbar slots on the hips. Most characters start the game wearing one along with a key ring.

Its strength is quick access. A weapon or tool hung on the belt can be drawn without opening a bag. It weighs almost nothing and sits in its own Belt slot.

Spare belts are common in dressers, wardrobes and staff lockers. A belt can also be sewn from leather, or cut up for its buckle. The Tailor is the best occupation for accessories. It starts with the most Tailoring skill.

Wearing


The Belt is worn for what it holds. It adds the Belt Left and Belt Right hotbar slots. Each takes one item, such as a Hunting Knife, a Screwdriver, a Hammer, a Wrench, a Nightstick, a Meat Cleaver, a walkie talkie or a Katana.

Keeping a weapon and a tool on the belt saves time in a fight. The weapon is ready at the press of a hotbar key, and the tool waits for the next job.

The Belt has its own slot, so it goes on with any outfit.

Tailoring


The Belt is leather. The Sew Belt recipe makes one from 2 Leather Strips, 1 Buckle and heavy thread. It needs scissors or a sharp knife, a sewing needle and an awl, which are kept, and Tailoring 2. The recipe has to be learned first.

The Cut Up Belt recipe takes it apart into 1 Buckle and 1 Leather Strips. Research Craft on a belt teaches Forge Buckle.

The Research Craft option in the inventory menu studies the Belt and teaches the recipes below.

Recipe Output Image Spawn ID
Forge Buckle Buckle Buckle /additem Base.Buckle

How to Craft Belt


Each recipe that makes the Belt is listed with its materials and the tools it keeps.

Sew Belt

The Sew Belt recipe makes the Belt. It needs Tailoring level 2. The recipe has to be learned first.

Name Image Amount Kept Spawn ID
Scissors Scissors 1x Yes /additem Base.Scissors
Needle Needle 1x Yes /additem Base.Needle
Awl Awl 1x Yes /additem Base.Awl
Leather Strips Leather Strips 2x No /additem Base.LeatherStrips
Sinew Thread Sinew Thread 1x No /additem Base.Thread_Sinew
Buckle Buckle 1x No /additem Base.Buckle

Used in Crafting


These recipes accept the Belt by its type rather than by name.

Recipe Output Image Station Spawn ID
Cut Up Belt Buckle Buckle - /additem Base.Buckle

Locations


The Belt is a very common find. The Wild West themed barber shop holds one on its shelves and counter most often. Band merchandise shops and dressers in any building are also good. Lockers in bathrooms, break rooms, changing rooms, gym storage, hospital hallways and fire stations hold one often. Wardrobes and dressers in bedrooms, living rooms and motel rooms turn one up fairly often too.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Wild West barber shop Shelves 36.4%
Wild West barber shop Counter 25.8%
Bandmerch Other 23.3%
Bandmerch Shelves 23.3%
Break room Locker 14%
Changing room Locker 14%
Gym storage Locker 14%
Farm worker dorm Locker 10.9%
Fire station storage Locker 9.5%
Jockey changing room Locker 8.4%
Location Container Chance
Any building Dresser 17.4%
Bathroom Locker 14%
Living room Wardrobe 13.3%
Hospital hallway Locker 12.5%
Bedroom Locker 11.7%
Any building Wardrobe 11%
Bedroom Wardrobe 11%
Motel room Dresser 11%
Motel room Wardrobe 11%
Closet Other 9.6%
Location Container Chance
Gift store Shelves 11.1%
Gift storage Other 3.7%
Gift store Other 3.7%
Toy store Counter 3.7%
Toy store Other 3.7%
Toy store Shelves 3.7%
Toystore storage Other 3.7%
Pawn shop Display case 3.6%
Bedroom Small box 1.9%
Location Container Chance
Inside a bag or case Clothing generic 2%
Location Container Chance
Survivor safehouse Cardboard box 0.4%
Survivor safehouse Crate 0.4%
Survivor safehouse Small box 0.4%
Survivor safehouse (late game) Cardboard box 0.4%
Survivor safehouse (late game) Crate 0.4%
Survivor safehouse (late game) Small box 0.4%
Survivor safehouse (mid game) Cardboard box 0.4%
Survivor safehouse (mid game) Crate 0.4%
Survivor safehouse (mid game) Small box 0.4%

Notes


  • Most characters start with a belt and a key ring.
  • The two belt slots keep a weapon and a tool one key press away.
  • Cutting up a spare belt gives a Buckle and a Leather Strips.
  • Researching a belt teaches Forge Buckle.


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