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Nightstick


Nightstick
Nightstick
Class Short Blunt Weapon
Skill Short Blunt
Damage 0.6-1.1
Range 0.61-1.2
Crit 25% x2
Condition 15
Weight 1.5
Hands One-handed
Location Containers
Spawn ID /additem Base.Nightstick

The Nightstick is a police baton used as a one-handed blunt weapon. It trains the Short Blunt skill. It weighs 1.5 and swings at base speed.

For a short blunt weapon it hits well and lasts a long time. With multi-hit on, one swing can strike up to two zombies, which helps against a small group. It also has a decent chance to knock zombies down. The Nightstick is a common find in prison storage and security rooms. The Construction Worker is the best occupation for short blunt. It starts with the most Short Blunt skill. The Blacksmith and the Carpenter also start with some Short Blunt skill.

Combat


Each hit deals between 0.6 and 1.1 damage, high for its class. The reach is 1.2 tiles. The crit chance starts at 25 percent, and a crit doubles the damage.

The baton is one-handed, which leaves the other hand free for a flashlight or a bag. Its moderate weight keeps the endurance cost per swing reasonable. Hitting two zombies at once makes it a useful weapon for controlling small groups. Knockdowns open up time to finish a zombie or step away.

The Short Blunt skill raises its speed, damage and crit chance as it levels. The Nightstick suits a survivor who wants one dependable short blunt weapon for daily use.

Repair


The Nightstick has 15 condition. Each hit has a 1 in 20 chance of taking a point off. The Short Blunt and Maintenance skills both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, and wood glue needs Carpentry 2. Epoxy needs Maintenance 3, and epoxy with rags needs Maintenance 4. Every repair restores less condition than the one before it.

Locations


The Nightstick is a common find in the right places. Prison storage lockers hold one more than half the time. Security rooms hold one nearly half the time. Survivor safehouses and survivor caches hold one in their boxes, crates and counters. Prison lockers carry a smaller chance. Desks in police offices, detective offices and ordinary offices can hold one too.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Prison storage Locker 57.7%
Security Other 48.5%
Prison locker room Locker 4.1%
Detective office Desk 2.4%
Office Desk 2.4%
Police office Desk 2.4%
Security Counter 2.4%
Security Desk 2.4%
Location Container Chance
Survivor safehouse Cardboard box 6%
Survivor safehouse Crate 6%
Survivor safehouse Small box 6%
Survivor cache Counter 6%
Survivor cache Counter 6%
Survivor safehouse Metal shelves 4.8%
Survivor safehouse Counter 3.6%
Survivor safehouse Wardrobe 2.4%
Survivor safehouse (mid game) Cardboard box 2.2%
Survivor safehouse (mid game) Counter 2.2%

Notes


  • Hitting two zombies per swing makes it strong at a doorway.
  • It burns as fuel once it is worn out.
  • Researching it can teach the Carve Short Bat recipe.
  • Prisons and security rooms are the places to look first.

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All Short Blunt