Broken Stick
| Broken Stick | |
|---|---|
| Class | Improvised Weapon |
| Skill | Short Blunt |
| Damage | 0.3-0.5 |
| Range | 0.61-1.1 |
| Crit | 5% x2 |
| Condition | 5 |
| Weight | 1 |
| Hands | One-handed |
| Location | Crafted only |
| Spawn ID | /additem Base.WoodenStick_Broken
|
The Broken Stick is a short length of wood left over when a stick weapon snaps. It is an improvised one-handed club that trains the Short Blunt skill. It is one of the weakest weapons in the game. Its hits barely hurt a zombie, and it breaks within a few swings.
The stick is still useful as material. It can be carved into a Small Handle or studded with nails for a better club. It also burns as fuel. It is never found as loot and only appears when a stick breaks in use.
Combat
The Broken Stick swings slightly faster than most weapons, but its reach is short. Each hit deals very little damage, so even one zombie takes many swings. The critical chance is only 5 percent, and a crit just doubles the damage. With 5 condition and a 1 in 5 chance to lose a point per hit, it rarely lasts a whole fight.
Higher Short Blunt skill raises speed, damage and critical chance, but the stick stays weak. The Broken Stick with Nails is a clear upgrade for the cost of three nails. It is best used only as an emergency weapon until something sturdier is found.
Uses
The Broken Stick is a crafting part. With a sharp knife or a meat cleaver and Carving 1 it becomes a Small Handle. With a hammer, three Nails and Carpentry 1 it becomes a Broken Stick with Nails. The stick also counts as fuel for a campfire or stove.
Used in Crafting
These recipes take the Broken Stick as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Carve Small Handle | Small Handle | - | Carving: 1 | /additem Base.SmallHandle
| |
| Make Nail-Spiked Small Weapon | Broken Field Hockey Stick with Nails | - | Carpentry: 1 | /additem Base.FieldHockeyStick_Broken_Nails
|
Repair
The Broken Stick has 5 condition and loses a point on roughly 1 hit in 5. The Short Blunt skill and the Maintenance skill both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Each repair restores less condition than the last. Fighting with it gives no Maintenance experience.
Notes
- Turn a Broken Stick into a Small Handle to fit a loose blade or tool head.
- Three Nails and a hammer turn it into a Broken Stick with Nails, which hits harder and lasts longer.
- It burns as fuel, so a worn-out stick still has a use.
- Swinging it gives no Maintenance experience.
Template:ProjectZomboidWeaponTiles
All Improvised Weapons