Maintenance Skill
| Maintenance | |
|---|---|
| Class | Skills |
| Type | Skill |
| Skill Group | Combat - Melee |
| Max Level | 10 |
| Total XP | 32,775 |
| Skill Books | Maintenance Skill Books |
| Best Occupation | DIY Expert (+2) |
The Maintenance Skill governs how well a character looks after melee weapons. It lowers the chance that a melee weapon loses condition with each hit. It belongs to the Combat - Melee group, even though it covers every kind of melee weapon at once.
Weapons wear down fast in a long run, and a broken bat in the middle of a horde can be fatal. A high Maintenance level keeps weapons working for far longer. It also makes repairs more likely to succeed and restores more condition per repair. Tools last longer too, because the skill reduces their wear during crafting and building. The skill also opens many weapon recipes, from shivs to spears and mauls. The DIY Expert starts with the most of it. The Burger Flipper, Carpenter, Chef, Construction Worker, Lumberjack and Blacksmith each start with a smaller head start.
How to Level Maintenance
Maintenance experience comes from melee combat. Each hit with a melee weapon has a chance to give some experience. That includes hits on zombies, trees, cars and doors. Weapons that rarely lose condition give much less Maintenance experience per hit. Fragile weapons train the skill faster.
Crafting is the other way up. Many simple recipes give Maintenance experience. A common early plan is to make a Shiv, a Toothbrush Shiv or an Improvised Screwdriver from easy loot. Each of these gives a good chunk of experience for little effort. Sharpening blades also gives a little, so carrying a whetstone and sharpening every bladed item found keeps the skill climbing.
Fixing weapons with tape, glue or zipties gives experience too. Repairs with Duct Tape give the most among the simple fixes.
The Fast Learner trait raises the experience rate to 130 percent. The Slow Learner trait lowers it to 70 percent. The Reluctant Fighter trait lowers it to 75 percent.
Chopping trees counts as a melee hit for this skill. A character who fells trees with an axe for firewood or logs also trains Maintenance. That makes base work a quiet way to train without fighting zombies.
Crafting gives the steadiest progress early on. Improvised weapons, spear assembly and tire armour all award experience as they are made. Each recipe uses cheap materials, so a pile of tires, tape and scrap turns into skill levels. The weapons made along the way serve as spares or as cheap training weapons for other combat skills.
A balanced plan uses both routes. Craft and sharpen at the base during quiet hours. Fight with a fragile weapon when out looting. The two routes together raise the skill much faster than either alone.
The XP each Maintenance level asks for, with the running total from level 0.
| Level | XP Needed | Total XP |
|---|---|---|
| 1 | 75 | 75 |
| 2 | 150 | 225 |
| 3 | 300 | 525 |
| 4 | 750 | 1,275 |
| 5 | 1,500 | 2,775 |
| 6 | 3,000 | 5,775 |
| 7 | 4,500 | 10,275 |
| 8 | 6,000 | 16,275 |
| 9 | 7,500 | 23,775 |
| 10 | 9,000 | 32,775 |
Maintenance Level Effects
Each level lowers the chance that a melee weapon loses condition on a hit. The effect covers every melee weapon, from a frying pan to a katana. A well-trained character can fight for days with one good weapon.
Repairs also improve. A higher level raises the chance that a repair works, and it restores more condition each time. Tools wear down more slowly during crafting and building.
New recipes open as the skill rises. Level 1 brings most of the stone, bone and improvised weapons, plus spear assembly. Level 2 allows fixing saws and making tire forearm and shin armour. Level 3 brings epoxy repairs, railspike weapons and the jawbone axe. Levels 4 and 5 add the heavier mauls and the tire body armour.
The chance of a weapon losing condition depends on two skills at once. One is Maintenance, and the other is the skill for that weapon type. A character with high levels in both barely wears down a sturdy weapon. That pairing is why Maintenance helps every fighting style, whether the character uses an axe, a bat or a spear.
The benefit grows most noticeable with fragile weapons. Spears and knives break quickly at low skill. With a high Maintenance level, the same weapons stay in use for many more fights.
Maintenance Skill Books
The Maintenance Skill Books come in five volumes. Each volume speeds up experience for two levels. Maintenance I: "Basic Repairs" covers the first two levels. Maintenance V: "Understanding Biomechanics of Tool Use" covers the last two. Reading a volume just before its levels gives the most benefit.
The five volumes, the levels each one speeds up, the XP bonus while those levels are trained, and how long each takes to read. Reading times are game time at the default two minutes a page. Sitting down and wearing Reading Glasses each cut the time by a tenth, the Fast Reader trait cuts it by about a third, and Slow Reader adds a third.
| Volume | Image | Levels | XP Bonus | Pages | Read Time | Spawn ID |
|---|---|---|---|---|---|---|
| Maintenance I: "Basic Repairs" | 1 to 2 | x3 | 220 | 7 h 20 min | /additem Base.BookMaintenance1
| |
| Maintenance II: "Better Tools, Made Easy" | 3 to 4 | x5 | 260 | 8 h 40 min | /additem Base.BookMaintenance2
| |
| Maintenance III: "Home Guide to Tool Repairs" | 5 to 6 | x8 | 300 | 10 h | /additem Base.BookMaintenance3
| |
| Maintenance IV: "Maintaining High Grade Tools" | 7 to 8 | x12 | 340 | 11 h 20 min | /additem Base.BookMaintenance4
| |
| Maintenance V: "Understanding Biomechanics of Tool Use" | 9 to 10 | x16 | 380 | 12 h 40 min | /additem Base.BookMaintenance5
|
Set of Maintenance Books bundles all five volumes in one item and unpacks into them.
| Item | Image | Spawn ID |
|---|---|---|
| Set of Maintenance Books | /additem Base.BookMaintenanceSet
|
Maintenance Starting Levels
The DIY Expert begins with two levels of Maintenance. The Burger Flipper, Carpenter, Chef, Construction Worker, Lumberjack and Blacksmith each begin with one level. The Blacksmith Knowledge, Handy, Tinkerer and Bushcrafter traits each add one level.
A head start means weapons last longer from the first fight. It also opens the level 1 crafting recipes straight away.
The DIY Expert is the strongest pick for a character built around weapon care. Its two levels open every level 1 recipe and part of the way to level 2. A trait such as Handy or Tinkerer stacks on top of an occupation level for an even stronger start.
These occupations and traits start a character with levels in Maintenance.
| Name | Image | Type | Levels | Points |
|---|---|---|---|---|
| DIY Expert | Occupation | +2 | -2 | |
| Blacksmith | Occupation | +1 | -6 | |
| Blacksmith Knowledge | Trait | +1 | -6 | |
| Burger Flipper | Occupation | +1 | +2 | |
| Bushcrafter | Trait | +1 | -8 | |
| Carpenter | Occupation | +1 | -2 | |
| Chef | Occupation | +1 | -2 | |
| Construction Worker | Occupation | +1 | -2 | |
| Handy | Trait | +1 | -8 | |
| Lumberjack | Occupation | +1 | 0 | |
| Tinkerer | Trait | +1 | -4 |
Maintenance Recipes
At the lowest level, the skill covers simple repairs. Weapons can be fixed with Adhesive Tape, Duct Tape, Glue or Wood Glue. Blades can be sharpened with a file, a whetstone or a grindstone.
The next step opens most improvised weapons. These include the Shiv, Glass Shiv, Bone Club, Crude Stone Axe and Stone Hammer. Spear heads can be bound to a shaft, and weapons can be wrapped in barbed wire.
Mid levels add the jawbone weapons, railspike weapons and tire armour pieces. The highest Maintenance recipes make the Bolt Metal Bat, Kettle Maul and Bucket Maul, plus the Tire Body Armor.
Every recipe that asks for Maintenance or trains it, one tab per level asked.
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Spear with Glass Head | Bind Spear Head With Duct Tape |
|
- | Maintenance: 0 | In Hand | No | /additem Base.SpearGlass
| |
| - | - | Fix With Adhesive Tape | 3x Adhesive Tape | Axe | Maintenance: 0 | In Hand | No | /additem Base.Scotchtape
|
| - | - | Fix With Duct Tape | 2x Duct Tape | Axe | Maintenance: 0 | Any Surface | No | /additem Base.DuctTape
|
| - | - | Fix With Glue | 2x Glue | Axe | Maintenance: 0 | Any Surface | No | /additem Base.Glue
|
| - | - | Sharpen Blade | - |
|
Maintenance: 0 | In Hand | No | /additem Base.Axe_Old
|
| - | - | Sharpen Blade Poorly with File | - | Maintenance: 0 | In Hand | No | /additem Base.Axe_Old
| |
| - | - | Sharpen Blade with Grindstone | - | Axe | Maintenance: 0 | Grindstone | No | /additem Base.Axe_Old
|
| - | - | Fix With Wood Glue | 2x Wood Glue | Axe | Carpentry: 2 | Any Surface | No | /additem Base.Woodglue
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Simple Shortsword | Assemble Bladed Item |
|
Claw Hammer | Maintenance: 1 | Any Surface | No | /additem Base.CrudeShortSword
| |
| Simple Metal Knife | Assemble Crude Knife |
|
- | Maintenance: 1 | In Hand | No | /additem Base.CrudeKnife
| |
| Axe | Assemble Long Implement |
|
Maintenance: 1 | Any Surface | No | /additem Base.Axe_Old
| ||
| Mace | Assemble Mace |
|
Maintenance: 1 | Any Surface | No | /additem Base.Mace
| ||
| Ball-peen Hammer | Assemble Medium Implement |
|
Maintenance: 1 | Any Surface | No | /additem Base.BallPeenHammer
| ||
| Spear with Long Metal Head | Assemble Spear |
|
Maintenance: 1 | Any Surface | No | /additem Base.SpearLong
| ||
| Stone Mace | Assemble Stone Mace |
|
Maintenance: 1 | Any Surface | No | /additem Base.Mace_Stone
| ||
| Garden Hoe | Assemble Very Long Implement |
|
Maintenance: 1 | Any Surface | No | /additem Base.GardenHoe
| ||
| Broom with Barbed-Wire | Barbed-Wire Wrap Weapon |
|
Pliers | Maintenance: 1 | Any Surface | Yes | /additem Base.Broom_BarbedWire
| |
| Spear with Glass Head | Bind Spear Head |
|
- | Maintenance: 1 | In Hand | Yes | /additem Base.SpearGlass
| |
| Spear with Glass Head | Bind Spear Head With Wire |
|
Pliers | Maintenance: 1 | In Hand | Yes | /additem Base.SpearGlass
| |
| - | - | Fix With Zipties | 1x Zip Ties | Axe | Maintenance: 1 | In Hand | No | /additem Base.Zipties
|
| Bone Club | Make Bone Club | - | Maintenance: 1 | Any Surface | Yes | /additem Base.BoneClub
| ||
| Bone War Hatchet | Make Bone War Hatchet |
|
Large Knife | Maintenance: 1 | Any Surface | No | /additem Base.Hatchet_Bone
| |
| Crude Stone Axe | Make Crude Stone Axe |
|
- | Maintenance: 1 | Any Surface | No | /additem Base.AxeStone
| |
| Glass Shiv | Make Glass Shiv |
|
- | Maintenance: 1 | In Hand | Yes | /additem Base.GlassShiv
| |
| Improvised Screwdriver | Make Improvised Screwdriver |
|
Whetstone | Maintenance: 1 | In Hand | Yes | /additem Base.Screwdriver_Improvised
| |
| Improvised Whetstone | Make Improvised Whetstone | 2x Stone | - | Maintenance: 1 | Any Surface | Yes | /additem Base.CrudeWhetstone
| |
| Large Stone Axe | Make Large Stone Axe |
|
Large Knife | Maintenance: 1 | Any Surface | No | /additem Base.StoneAxeLarge
| |
| Iron Pipe with Railspike | Make Railspike Iron Pipe | - | Maintenance: 1 | Any Surface | Yes | /additem Base.MetalPipe_Railspike
| ||
| Shiv | Make Shiv |
|
Whetstone | Maintenance: 1 | In Hand | Yes | /additem Base.KnifeShiv
| |
| Stone Hammer | Make Stone Hammer |
|
Large Knife | Maintenance: 1 | Any Surface | No | /additem Base.HammerStone
| |
| Stone Maul | Make Stone Maul |
|
Large Knife | Maintenance: 1 | Any Surface | No | /additem Base.StoneMaul
| |
| Tire Sandals | Make Tire Sandals |
|
Tailoring: 1, Maintenance: 1 | Any Surface | No | /additem Base.Shoes_TireSandals
| ||
| Toothbrush Shiv | Make Toothbrush Shiv |
|
Whetstone | Maintenance: 1 | In Hand | Yes | /additem Base.Toothbrush_Shiv
| |
| Crash Helmet - Spiked | Spike Large Armor |
|
|
Tailoring: 5, Maintenance: 1 | Any Surface | Yes | /additem Base.Hat_CrashHelmetFULL_Spiked
| |
| Spiked Football Shoulderpad - Left | Spike Soft Armor |
|
|
Tailoring: 5, Maintenance: 1 | Any Surface | Yes | /additem Base.Shoulderpad_Football_Spiked_L
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| - | - | Fix Saw | - | Maintenance: 2 | In Hand | No | /additem Base.Saw
| |
| Jawbone Club | Make Jawbone Club |
|
- | Maintenance: 2 | Any Surface | Yes | /additem Base.JawboneBovide_Club
| |
| Machete Blade Knife | Make Knife From Machete Blade |
|
Whetstone | Maintenance: 2 | In Hand | No | /additem Base.MacheteKnife
| |
| Tire Forearm Armor | Make Tire Forearm Armor |
|
|
Tailoring: 3, Maintenance: 2 | Any Surface | Yes | /additem Base.VambraceTire_Right
| |
| Tire Shin Armor | Make Tire Shin Armor |
|
|
Tailoring: 3, Maintenance: 2 | Any Surface | Yes | /additem Base.GreaveTire_Right
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| - | - | Fix With Epoxy |
|
|
Maintenance: 3 | Any Surface | No | /additem Base.Epoxy
|
| Jawbone War Axe | Make Jawbone Axe |
|
Large Knife | Maintenance: 3 | Any Surface | Yes | /additem Base.JawboneBovide_Axe
| |
| Large Handle with Railspike | Make Railspike Large Handle |
|
- | Maintenance: 3 | Any Surface | Yes | /additem Base.LongHandle_Railspike
| |
| Short Bat with Railspike | Make Railspike Weapon |
|
- | Maintenance: 3 | Any Surface | Yes | /additem Base.ShortBat_RailSpike
| |
| Tire Thigh Armor | Make Tire Thigh Armor |
|
|
Tailoring: 3, Maintenance: 3 | Any Surface | Yes | /additem Base.ThighTire_R
| |
| Tire Shoulder Armor - Left | Make Tire Shoulder Armor - Left |
|
|
Tailoring: 4, Maintenance: 3 | Any Surface | Yes | /additem Base.Shoulderpad_Tire_L
| |
| Tire Shoulder Armor - Right | Make Tire Shoulder Armor - Right |
|
|
Tailoring: 4, Maintenance: 3 | Any Surface | Yes | /additem Base.Shoulderpad_Tire_R
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| - | - | Fix With Epoxy And Rags |
|
Axe | Maintenance: 4 | Any Surface | No | /additem Base.Epoxy
|
| Metal Baseball Bat with Bolts | Make Bolt Metal Bat |
|
|
Maintenance: 4 | Any Surface | No | /additem Base.BaseballBat_Metal_Bolts
| |
| Kettle Maul - Wood Handle | Make Kettle Maul |
|
|
Maintenance: 4 | Any Surface | Yes | /additem Base.KettleMace_Wood
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Bucket Maul - Wood Handle | Make Bucket Maul |
|
|
Maintenance: 5 | Any Surface | Yes | /additem Base.BucketMace_Wood
| |
| Tire Body Armor | Make Tire Body Armor |
|
|
Tailoring: 6, Maintenance: 5 | Any Surface | Yes | /additem Base.Cuirass_Tire
|
Notes
- Make shivs and improvised screwdrivers early for quick experience.
- Sharpen every blade found to keep the skill rising.
- Fragile weapons train Maintenance faster than sturdy ones.
- The skill protects every melee weapon, so it pays off for any fighter.
- A higher level also slows tool wear during crafting.
All Character Categories
All Skills
| Skill | Image | Type | Total XP | Spawn ID |
|---|---|---|---|---|
| Axe | Skill | 32,775 | /additem Base.Axe_Old
| |
| Long Blunt | Skill | 32,775 | - | |
| Short Blunt | Skill | 32,775 | - | |
| Long Blade | Skill | 32,775 | - | |
| Short Blade | Skill | 32,775 | - | |
| Spear | Skill | 32,775 | - | |
| Maintenance | Skill | 32,775 | - |
| Skill | Image | Type | Total XP |
|---|---|---|---|
| Aiming | Skill | 32,775 | |
| Reloading | Skill | 32,775 |
| Skill | Image | Type | Total XP |
|---|---|---|---|
| Carpentry | Skill | 32,775 | |
| Carving | Skill | 32,775 | |
| Cooking | Skill | 32,775 | |
| Electrical | Skill | 32,775 | |
| Glassmaking | Skill | 32,775 | |
| Knapping | Skill | 32,775 | |
| Masonry | Skill | 32,775 | |
| Blacksmithing | Skill | 32,775 | |
| Mechanics | Skill | 32,775 | |
| Pottery | Skill | 32,775 | |
| Tailoring | Skill | 32,775 | |
| Welding | Skill | 32,775 |
| Skill | Image | Type | Total XP |
|---|---|---|---|
| First Aid | Skill | 32,775 | |
| Fishing | Skill | 32,775 | |
| Foraging | Skill | 32,775 | |
| Tracking | Skill | 32,775 | |
| Trapping | Skill | 32,775 |
| Skill | Image | Type | Total XP |
|---|---|---|---|
| Fitness | Passive Skill | 487,500 | |
| Strength | Passive Skill | 487,500 | |
| Lightfooted | Skill | 32,775 | |
| Nimble | Skill | 32,775 | |
| Running | Skill | 32,775 | |
| Sneaking | Skill | 32,775 |
| Skill | Image | Type | Total XP |
|---|---|---|---|
| Agriculture | Skill | 32,775 | |
| Animal Care | Skill | 32,775 | |
| Butchering | Skill | 32,775 |