Carrots
| Carrots | |
|---|---|
| Class | Fruits and Vegetables |
| Type | Vegetables |
| Hunger | -8 |
| Thirst | -4 |
| Calories | 25 |
| Fresh | 6 days |
| Rotten | 8 days |
| Cook Time | 10 min |
| Weight | 0.2 |
| Location | Containers |
| Spawn ID | /additem Base.Carrots
|
Carrots are a fresh vegetable that can be eaten raw, cooked on their own or added to a long list of dishes. They are light at 0.2 weight, so a bag of them costs little to carry. On their own they are a small snack. Their real value is as a cooking ingredient, where each one adds hunger to a soup, a stew, a pie or a pasta dish.
Carrots spoil within a week, so they suit a cook who plans to use them soon. They come from grocery stands, produce crates and kitchen fridges, and a farm can grow them from Carrot Seeds. They are also the best bait for rabbit and raccoon traps. The Farmer is the best occupation for fruits and vegetables. It starts with the most Agriculture skill.
Eating
Eating a raw carrot lowers hunger by 8 and thirst by 4. It holds only 25 calories, with 6 grams of carbohydrates and very little protein or fat. That makes carrots a poor way to keep body weight up.
The small thirst bonus is a real help early on, when clean water is short. Carrots taste better hot, so a cooked carrot gives a small mood lift if it is eaten soon after cooking. Raw carrots carry no danger, so they are safe to eat straight from the stand.
Compared with other vegetables, carrots are one of the least filling. A Potato lowers hunger by 18, Lettuce by 15 and Cabbage by 24. A carrot's strength is that it fits into almost every vegetable dish in the game.
The table shows the game figures for one serving. Negative hunger and thirst fill the character up, and negative unhappiness and boredom cheer them up.
| Item | Hunger | Thirst | Calories | Carbs | Protein | Fat |
|---|---|---|---|---|---|---|
| Carrots | -8 | -4 | 25 | 6 | 0.6 | 0.15 |
Cooking
A carrot cooks in 10 minutes in an oven, a microwave or over a fire, and burns after 30. A carrot cooked on its own is rarely worth the time. The better use is adding it to an evolved dish.
Carrots go into Soup, Stew, Pie, Stir Fry, Rice and Pasta, adding 8 hunger to each. In a Sandwich or a Salad they add 4. A pot of soup or stew takes up to 6 ingredients, so a few carrots with some meat turns a handful of small items into a filling meal for several days. The Cooking skill makes each ingredient go further, so a trained cook gets more out of every carrot.
Carrots can also be preserved. The Make Jar of Preserved Food recipe puts 5 carrots into a jar with vinegar, salt and water, and the jar keeps far longer than the fresh vegetable.
These dishes take Carrots as an ingredient, with the hunger it restores in each.
| Dish | Hunger Restored | Note |
|---|---|---|
| Pasta | 8 | - |
| Pie | 8 | - |
| Rice | 8 | - |
| Soup | 8 | - |
| Stew | 8 | - |
| Stir Fry | 8 | - |
| Salad | 4 | - |
| Sandwich | 4 | - |
Used in Crafting
These recipes take Carrots as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Make Jar of Preserved Food | Jar of Carrots | - | Cooking: 0 | /additem Base.CannedCarrots
|
Farming
Carrots grow from Carrot Seeds. A plant takes about 18 days to grow and gives 3 to 6 carrots at harvest. The sowing season runs from February to July, and February and June are the best months to plant. Carrots planted in January, October, November or December do poorly.
As trap bait, carrots give a 45 percent chance to attract both a rabbit and a raccoon. That is the highest bait value for either animal.
How the crop grows, from the game's farming data.
| Seed | Image | Grow Time | Harvest | Sowing Months | Best Months | Spawn ID |
|---|---|---|---|---|---|---|
| Carrot Seeds | 18 days | 3-6 | February, March, April, May, June, July | February, June | /additem Base.CarrotSeed
|
Trapped animals it lures as bait.
| Animal | Attraction |
|---|---|
| Rabbit | 45% |
| Raccoon | 45% |
Storage
A fresh carrot stays fresh for 6 days and is fully rotten by day 8. A fridge slows both counts down. For long keeping, preserving them in a jar is the better choice.
Locations
Carrots are a common find wherever fresh food is sold or stored. Produce crates on farms and at grocers are almost certain to hold them. The grocery stands at Gigamart, grocery stores and outdoor supply stores carry them about half the time. Restaurant, bakery and sushi kitchen fridges hold them now and then, and a fridge in any house can turn one up.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Produce crate | Crate | 100% |
| Gigamart | Grocery stand | 53.3% |
| Grocery store | Grocery stand | 53.3% |
| Outdoor supply store | Grocery stand | 53.3% |
| Chinese kitchen | Fridge | 29.6% |
| Produce storage | Other | 10.7% |
| Bakery | Fridge | 8.7% |
| Bakery kitchen | Fridge | 8.7% |
| Donut kitchen | Fridge | 8.7% |
| Donut kitchen storage | Fridge | 8.7% |
| Location | Container | Chance |
|---|---|---|
| Any building | Fridge | 3.4% |
| Living room | Fridge | 3.4% |
| Hoarder kitchen | Fridge | 2.5% |
Notes
- Carrots are the best rabbit and raccoon bait, at 45 percent attraction.
- Five carrots fill one jar of preserved food, which keeps far longer than fresh carrots.
- A carrot adds twice as much hunger to a soup or stew as it does to a salad or sandwich.
- Carrots are better hot, so cook them into a dish and eat it soon after.
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