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Conspicuous


Conspicuous
Conspicuous
Class Traits
Type Negative Trait
Points +4
Effect More likely to be spotted by zombies.
Conflicts Inconspicuous

Conspicuous makes a character easier for zombies to spot. Zombies notice the character sooner and from more angles.

It is a negative trait and gives 4 points at character creation. It suits a player who fights openly and does not rely on sneaking past the dead. A stealth build, or anyone who loots crowded towns quietly, will find it a heavy price.

Conspicuous Effects


The chance of being spotted by a zombie doubles. A zombie that might have shuffled past a normal character turns toward a Conspicuous one. Every walk down a street draws more attention.

Being spotted starts a chain. A zombie that sees the character follows, and its noise can draw others. Small groups grow into crowds faster.

Sneaking past zombies becomes much harder. Crouching and staying out of sight help less when the base chance to be seen is doubled. Looting a house without a fight gets rarer.

Conspicuous Conflicting Traits


A character with Conspicuous cannot also take these traits.

Name Image Points Type
Inconspicuous Inconspicuous -4 Positive Trait

Picking Conspicuous


Conspicuous clashes with Inconspicuous, its positive opposite. The 4 points come at a real cost for most play styles.

The trait suits a melee fighter who clears every area anyway. A player who drives to targets and fights at the door loses less. Firearm users who already draw crowds with noise may not notice much difference.

Stealth players should avoid it. Pairing it with Clumsy makes a character both loud and easy to see, which is a hard combination early on.

Notes


  • The chance of being spotted doubles.
  • Sneaking past zombies gets much harder.
  • Melee builds that clear areas feel it least.
  • Clumsy on top of it makes a very noticeable character.


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