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Deer Hide (Unprocessed)


Deer Hide (Unprocessed)
Deer Hide (Unprocessed)
Class Material
Weight 3
Location -
Spawn ID /additem Base.DeerLeather_Full

Deer Hide (Unprocessed) is the raw skin taken from a butchered deer. It is the first step in the deer leather chain.

The hide still carries flesh and fur. The Remove Flesh recipe cleans it on a Softening Beam and turns it into a Deer Hide (Furred). From there it can be tanned into furred deer leather or stripped of fur for plain leather.

Each White-tailed doe or buck gives one hide when butchered. The Carpenter is the best occupation for materials. It starts with the most Carpentry skill. For Welding, the Welder starts strongest.

Uses


Remove Flesh is the one recipe for the raw hide. It takes the hide and a fleshing tool, which is kept. It runs at a Softening Beam and needs no skill. The result is a Deer Hide (Furred).

The furred hide then goes to a Tannin Barrel with a Bowl of Brain Tan. That gives Deer Leather (Furred, Wet), which dries on a Large Leather Drying Rack. The dry Deer Leather (Furred) sews into a Deerhide Jacket.

How to Get Deer Hide (Unprocessed)


Butchering a deer gives the hide. A White-tailed doe and a White-tailed buck each give one.

Butchering


The animals that give the Deer Hide (Unprocessed) when butchered, and how many one carcass yields.

Animal Amount
Doe (White-tailed) 1
Buck (White-tailed) 1

Notes


  • The in-game tooltip says it can be processed on a Softening Beam.
  • One deer gives one hide, so each hunt yields one piece of leather.
  • A Softening Beam is the first station needed for any deer leather.


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