Firecrackers
| Firecrackers | |
|---|---|
| Class | Explosive |
| Skill | - |
| Damage | 0 |
| Range | -10 |
| Crit | - |
| Condition | 1 |
| Weight | 0.1 |
| Hands | One-handed |
| Location | Containers |
| Spawn ID | /additem Base.Firecracker
|
Firecrackers are a pack of store-bought fireworks that work as a thrown noise maker. Their job is to make a loud bang that pulls zombies toward the spot where they land.
A lit pack thrown away from a path draws zombies off it. That makes them a handy tool for clearing a street, slipping past a crowd or emptying a building. Firecrackers are a common find in gas stations, corner stores and carnival game stalls. The Engineer is the best occupation for explosives. It can make traps and explosives from the start.
Combat
To throw them, hold the Firecrackers in one hand and a lighter or matches in the other. The throw works the same way as a Fire Bomb, and the pack lands up to 10 tiles away. The bang draws nearby zombies toward the landing spot.
Firecrackers suit a quiet plan rather than a fight. A throw away from a door or a car leads zombies off the path. A throw into a street can lure a group away from a house before looting it.
Firecrackers weigh almost nothing, so a few packs fit in any bag. The homemade Firecracker - Crafted works the same way.
Locations
Firecrackers are a common find. Carnival game stalls give the best odds, with counters at dart, duck shoot, hoop, ring toss and throwing games. Gas stations, corner stores, convenience stores, general stores and Zippee stores stock them on their shelves and counters. Bandit zombies often carry a pack. Children's cigar boxes hold one now and then. Liquor store counters, school lockers and bedroom lockers carry a small chance.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Dartgame | Counter | 37.6% |
| Duck shoot fair game | Counter | 37.6% |
| Hoopgame | Counter | 37.6% |
| Ring toss fair game | Counter | 37.6% |
| Throwgame | Counter | 37.6% |
| Elementary school | Locker | 2% |
| Daycare | Wardrobe | 1.5% |
| Classroom | School desk | 0.1% |
| Elementary classroom | School desk | 0.1% |
| Location | Container | Chance |
|---|---|---|
| Convenience store | Shelves | 17.1% |
| Corner store | Overhead cupboard | 17.1% |
| Corner store | Shelves | 17.1% |
| Fossoil | Counter | 17.1% |
| Fossoil | Shelves | 17.1% |
| Gas 2 Go | Counter | 17.1% |
| Gas 2 Go | Shelves | 17.1% |
| Gas store | Counter | 17.1% |
| Gas store | Shelves | 17.1% |
| General store | Shelves | 17.1% |
| Location | Container | Chance |
|---|---|---|
| Any building | Zombie wearing a bandit outfit | 11% |
| Any building | Zombie wearing a bandit early outfit | 11% |
| Any building | Zombie wearing a bandit late outfit | 11% |
| Any building | Zombie wearing a bandit mid outfit | 11% |
| Inside a bag or case | Cigar box kids | 10.4% |
| Any building | Zombie wearing a survivalist outfit | 0.7% |
| Any building | Zombie wearing a survivalist02 outfit | 0.7% |
| Any building | Zombie wearing a survivalist02 late outfit | 0.7% |
| Any building | Zombie wearing a survivalist02 mid outfit | 0.7% |
| Any building | Zombie wearing a survivalist03 outfit | 0.7% |
| Location | Container | Chance |
|---|---|---|
| Secondary school hall | Locker | 2% |
| Bedroom | Locker | 1.5% |
| Bedroom | Side table | 1.5% |
| Bedroom | Wardrobe | 1.5% |
| Kid's bedroom | Counter | 1.5% |
| Kid's bedroom | Locker | 1.5% |
| Kid's bedroom | Shelves | 1.5% |
| Kid's bedroom | Side table | 1.5% |
| Kid's bedroom | Wardrobe | 1.5% |
| Bedroom | Dresser | 1.4% |
Notes
- A lighter or matches must be in the other hand to light them.
- Bandit zombies are a good place to pick up a pack.
- The homemade version needs Gunpowder, Glue, paper, Twine and scissors.
- Throwing them away from a target building pulls zombies out of the way.
Template:ProjectZomboidWeaponTiles
All Explosives