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First Aider


First Aider
First Aider
Class Traits
Type Positive Trait
Points -2
Skill Boosts First Aid: +1

First Aider gives a character a head start in First Aid. It adds one level to the skill.

It is a positive trait and costs 2 points at character creation. It suits any player who expects to patch up wounds, which in practice means almost everyone. A cheap level of First Aid helps from the first scratch onward.

First Aider Effects


The extra level of First Aid makes treating wounds a little faster and more effective. Bandaging, cleaning wounds and dealing with injuries all rely on the skill. A skilled hand handles them with more confidence.

First Aid grows with use. Each bandage applied and each wound treated adds experience. The extra starting level gives the character a step ahead on that climb.

First Aider Skill Boosts


First Aider adds these skill levels when the character is created.

Skill Levels
First Aid +1

Picking First Aider


For 2 points, First Aider is a cheap and safe pick. It suits a build with a few points left over at the end.

An occupation that already starts with First Aid levels gains less from one more.

The trait pairs well with Fast Healer. Better treatment and faster healing together keep a fighter on their feet.

Notes


  • Adds one level of First Aid.
  • First Aid grows from bandaging and treating wounds.
  • A cheap pick for leftover points.
  • Fast Healer pairs well for a sturdy fighter.


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