Ice Pick
| Ice Pick | |
|---|---|
| Class | Short Blade |
| Skill | Short Blade |
| Damage | 0.6-0.9 |
| Range | 0.61-0.8 |
| Crit | 10% x5 |
| Condition | 10 |
| Weight | 0.3 |
| Hands | One-handed |
| Location | Containers |
| Spawn ID | /additem Base.IcePick
|
The Ice Pick is a slim steel spike on a handle, made for breaking up ice. It is a one-handed stabbing weapon that trains the Short Blade skill. It is very light and hits hard for its size. A stab to the jaw can kill a zombie in one blow.
The ice pick also works as an awl, so it serves in sewing and armour crafting. It is an uncommon find. Zombies dressed as mobsters carry one often, and drug labs hold them too. The best occupations for short blades are the Burger Flipper, the Chef and the Doctor. Each starts with the same Short Blade skill.
Combat
The Ice Pick stabs at very close range, about 0.8 tiles. Each hit deals between 0.6 and 0.9 damage, so its damage is steady from stab to stab. The crit chance is 10 percent, and a crit multiplies the damage five times.
The ice pick has the jaw stab. A close, well-timed stab can kill a zombie instantly. It hits only one zombie at a time, so it is best against a lone zombie or a spread-out group. The short reach means the survivor stands right next to each target.
The Short Blade skill raises damage, crit chance and attack speed as it levels. In durability it sits between the Kitchen Knife and the Hunting Knife. It is lighter than either. The ice pick suits a quiet survivor who clears zombies one at a time.
Uses
The Ice Pick counts as an awl. It is a tool in many sewing and armour recipes. These include metal armour at the forge, scrap metal armour with a welder, and bone, tire and bulletproof vest armour. It also helps pick aramid thread and make tire sandals.
Used in Crafting
Any recipe that asks for a awl accepts it as the tool, such as Forge Codpiece, Forge Metal Neck Guard and Forge Fingerless Metal Gloves.
Repair
The Ice Pick has 10 condition. Each hit has a 1 in 7 chance of taking a point off. The Short Blade and Maintenance skills both lower that chance. A dull point can be sharpened with a whetstone, a grindstone or, poorly, with a file.
Locations
The Ice Pick is an uncommon find. Zombies dressed in mob outfits carry one about a third of the time. Drug labs hold one on counters, desks and overhead shelves at a fair rate. Freezers in occupied motel rooms always hold one.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Motel room | Freezer | 100% |
| Hoarder kitchen | Freezer | 0.5% |
| Kitchen | Freezer | 0.1% |
| Living room | Freezer | 0.1% |
| Any building | Dishes cabinet | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Any building | Zombie wearing a mob outfit | 33.3% |
| Location | Container | Chance |
|---|---|---|
| Drug lab | Counter | 10.9% |
| Drug lab | Desk | 10.9% |
| Drug lab | Other | 10.9% |
| Drug lab | Overhead cupboard | 10.9% |
| Drug shack | Other | 1.6% |
| Derelict | Other | <0.1% |
| Derelict steel factory | Other | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Freezer | 4.8% |
| Survivor safehouse (late game) | Fridge | 4.3% |
Notes
- Mobster zombies are the most reliable carriers.
- The ice pick doubles as an awl, which saves carrying a separate tool for sewing armour.
- Keep a whetstone close to restore the point between fights.
Template:ProjectZomboidWeaponTiles
All Short Blades