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Melee Weapon Plan


Melee Weapon Plan
Melee Weapon Plan
Class Recipe Resource
Weight 0.1
Location Containers
Spawn ID /additem Base.MeleeWeaponSchematic

The Melee Weapon Plan is a hand-drawn sketch of a homemade close-combat weapon. The game files it with the recipe resources, the papers read to learn a craft.

The plan is read the way a newspaper is read, and it shows its drawing as a picture. Each copy points to a melee weapon craft.

Plans like this turn up almost only in survivor safehouses and caches, the hideouts other survivors set up after the outbreak.

Locations


Survivor safehouses and caches are the places to look. Cardboard boxes, crates and small boxes in an early safehouse hold one about three times in four. The counter of a survivor cache is just as good. Metal shelves and counters in a safehouse also hold one often. Mid game and late game safehouses carry them a little less often. Wardrobes hold one now and then, and plain shelves only rarely. Large survivor caches hold one less often. A police evidence room can turn up a stray copy very rarely.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Survivor safehouse Cardboard box 75.3%
Survivor safehouse Crate 75.3%
Survivor safehouse Small box 75.3%
Survivor cache Counter 75.3%
Survivor cache Counter 75.3%
Survivor safehouse Metal shelves 60.2%
Survivor safehouse (mid game) Cardboard box 56.1%
Survivor safehouse (mid game) Counter 56.1%
Survivor safehouse (mid game) Crate 56.1%
Survivor safehouse (mid game) Metal shelves 56.1%
Location Container Chance
Evidence room Other 0.7%
Police archive Metal shelves 0.7%
Police gun storage Metal shelves 0.7%
Police storage Metal shelves 0.7%
Police gun storage Other 0.3%
Police storage Other 0.3%
Police SWAT room Other 0.3%

Notes


  • Boxes and crates in survivor safehouses are the best places to look.
  • The plan is a light sheet of paper, easy to carry home.
  • Early safehouses hold plans more often than mid or late game ones.


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