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Organized


Organized
Organized
Class Traits
Type Positive Trait
Points -4
Effect Increased container inventory capacity.
Conflicts Disorganized

Organized lets a character fit more into containers. Bags, car trunks and furniture all hold more for this character.

It is a positive trait and costs 4 points at character creation. It suits a player who hauls big loads on supply runs or lives out of a backpack. Every extra bit of space means fewer trips into danger.

Organized Effects


Every container holds about three tenths more than normal. That covers backpacks and other bags, vehicle storage and furniture such as shelves and crates. The main inventory and the floor keep their usual space.

A bigger backpack means more loot per trip. A car trunk carries more supplies home. Base storage holds more before new crates are needed.

The bonus applies to this character only. In multiplayer, another survivor using the same crate sees its normal capacity.

Organized Conflicting Traits


A character with Organized cannot also take these traits.

Name Image Points Type
Disorganized Disorganized +6 Negative Trait

Picking Organized


Organized clashes with Disorganized, its negative opposite. The 4 points are good value for almost any build.

A nomad who carries everything on their back gains the most. A looter with a car gains a lot too, since trunk space grows.

It pairs well with Dextrous. Faster transfers and more space together make a very efficient looter.

Notes


  • Containers hold about three tenths more.
  • The main inventory and the floor keep their normal space.
  • The bonus is personal to this character.
  • Dextrous pairs well for fast looting.


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