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Pottery Skill Books


Pottery Skill Books
Pottery Skill Books
Class Skill Book
Trains Pottery
Volumes 5
XP Bonus
  • Volume I: x3 for levels 1 to 2
  • Volume II: x5 for levels 3 to 4
  • Volume III: x8 for levels 5 to 6
  • Volume IV: x12 for levels 7 to 8
  • Volume V: x16 for levels 9 to 10
Read Time, All Volumes 50 h
Weight 1
Location Containers
Spawn ID /additem Base.BookPottery1
and 5 more, see Volumes

The Pottery Skill Books are a series of five volumes that speed up training in the Pottery skill. Each volume covers two levels, from Pottery I: "Ancient Pottery" up to Pottery V: "Pyrometamorphic Process of Ceramic Materials". A Set of Pottery Books bundles all five together.

A survivor who plans to work clay gets far more from every hour at the craft after reading the right volume. The bonus grows steeply with each volume, so the late books matter most. The cost is time, since the whole series takes a long stretch of in-game hours to read.

The books come mainly from pottery classrooms and pottery workshops. University libraries and storage hold them too.

Reading


Each volume multiplies the Pottery experience earned while the character trains its two levels. Volume I triples the gain at levels 1 and 2. The bonus climbs with every volume, up to sixteen times the normal gain with Pottery V at levels 9 and 10.

The order matters. Pottery I is best read before any real pottery work begins. Each later volume only counts once the earlier levels are reached. A volume picked up too early cannot be understood, and the character says so. A volume read after its levels are passed is wasted time for training.

The volumes grow longer as they go. Pottery I runs a little over seven hours of game time. Pottery V takes nearly thirteen hours. The full series adds up to about fifty hours. Reading while seated or wearing Reading Glasses each trims the time by a tenth. The Fast Reader trait cuts it by about a third, while Slow Reader adds a third.

Progress is saved when reading stops. A volume can be read a few hours at a time, with breaks for food, sleep or a fight.

Volumes


The five volumes, the levels each one speeds up, the XP bonus while those levels are trained, and how long each takes to read. Reading times are game time at the default two minutes a page. Sitting down and wearing Reading Glasses each cut the time by a tenth, the Fast Reader trait cuts it by about a third, and Slow Reader adds a third.

Volume Image Levels XP Bonus Pages Read Time Spawn ID
Pottery I: "Ancient Pottery" Pottery I: "Ancient Pottery" 1 to 2 x3 220 7 h 20 min /additem Base.BookPottery1
Pottery II: "Build Your Own Kiln" Pottery II: "Build Your Own Kiln" 3 to 4 x5 260 8 h 40 min /additem Base.BookPottery2
Pottery III: "Glazing Ceramics at Home" Pottery III: "Glazing Ceramics at Home" 5 to 6 x8 300 10 h /additem Base.BookPottery3
Pottery IV: "Ming Chinese Masterworks: A Guide" Pottery IV: "Ming Chinese Masterworks: A Guide" 7 to 8 x12 340 11 h 20 min /additem Base.BookPottery4
Pottery V: "Pyrometamorphic Process of Ceramic Materials" Pottery V: "Pyrometamorphic Process of Ceramic Materials" 9 to 10 x16 380 12 h 40 min /additem Base.BookPottery5

Set of Pottery Books bundles all five volumes in one item and unpacks into them.

Item Image Spawn ID
Set of Pottery Books Set of Pottery Books /additem Base.BookPotterySet

Using


The Set of Pottery Books holds all five volumes in one bundle. It weighs a little less than the five loose books together. Unpacking it gives the five volumes back. Pack Set of Books bundles them again for a move.

Locations


Pottery classroom shelves and pottery workshop shelves are the best bet, holding a book almost every time. University library shelves come next, followed by university storage. Book stores, pawn shops, bedroom boxes, closets and kids' bedrooms turn one up now and then. Art store shelves, post offices, attics, halls, living rooms and school classrooms hold them at a lower rate.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Class room pottery Shelves 100%
Universitylibrary Shelves 17.3%
University storage Other 11.4%
Post office Other 4.6%
Post office storage Other 4.6%
Classroom Counter 3.5%
Elementary classroom Counter 3.5%
Secondary classroom Metal shelves 3.3%
Secondary classroom Shelves 3.3%
Classroom Metal shelves 3.2%
Location Container Chance
Potteryworkshop Shelves 100%
Book store Other 8.1%
Pawn shop Other 8.1%
Pawn shop Shelves 8.1%
Bedroom Small box 6.2%
Art store Metal shelves 4.9%
Art store Other 1%
Art store Shelves 1%
Location Container Chance
Closet Other 6.2%
Kid's bedroom Other 6.2%
Bedroom Cardboard box 5%
Attic Cardboard box 3.7%
Attic Crate 3.7%
Attic Other 3.7%
Bedroom Crate 3.7%
Hall Other 3.7%
Living room Other 3.7%
Bathroom Other 2.5%
Location Container Chance
Survivor safehouse Fireplace 0.4%
Survivor safehouse Shelves 0.4%
Survivor safehouse (late game) Fireplace 0.4%
Survivor safehouse (late game) Shelves 0.4%
Survivor safehouse (mid game) Fireplace 0.4%
Survivor safehouse (mid game) Shelves 0.4%

Notes


  • Pottery I is worth reading before the first piece of clay is shaped.
  • Each volume only helps while its own two levels are being trained.
  • Pages already read are kept, so a book can be read in short sessions.
  • A pottery workshop can supply several volumes in one visit.
  • The set is the tidiest way to carry the whole series.


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