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Rum


Rum
Rum
Class Drinks
Type -
Hunger -20
Thirst -20
Calories 2310
Fresh -
Rotten -
Cook Time -
Weight 1
Location Containers
Spawn ID /additem Base.Rum

Rum is a bottle of strong spirit sold in a glass bottle. The full bottle weighs 1.0 and holds 1 litre of rum. It never spoils.

A full bottle carries a lot of energy, lowering both hunger and thirst by 20 when drunk in full. The bottle is also useful after it is empty. It can be refilled with water, smashed into a weapon or turned into a Molotov Cocktail.

Rum is found in liquor stores, bars and restaurant dining rooms. Booze caches hold it almost every time.

Eating


Drinking a whole bottle of Rum lowers hunger by 20 and thirst by 20. The bottle holds 2310 calories, which is a large amount of energy. Rum is usually drunk a little at a time rather than all at once.

Rum matches Vodka on these figures, with the same hunger, thirst and calories per bottle. Both are better kept for their other uses than drunk as food.

Once the rum is gone, the bottle can be filled with water. A bottle holding at least 120 millilitres of water can be drunk from automatically when thirsty.

The table shows the game figures for one serving. Negative hunger and thirst fill the character up, and negative unhappiness and boredom cheer them up.

Item Hunger Thirst Calories
Rum -20 -20 2310

Cooking


The main crafting use for Rum is the Make Molotov Cocktail recipe, which turns the bottle into a fire bomb. The Smash Bottle recipe turns it into a Smashed Bottle. The Break Glass recipe turns it into Broken Glass.

Locations


Rum is a common find wherever alcohol is sold or served. Liquor store shelves hold it a little under half the time. Booze caches almost always contain a bottle, and plank stashes in those caches often do too.

Bar counters and shelves, bar kitchens and bar storage rooms all stock it. Restaurant dining room counters and shelves turn it up regularly. Dish cabinets in any building can also hold a bottle.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Booze cache1 Booze box 100%
Booze cache1 Plank stash 40%
Survivor safehouse Fridge 2.9%
Survivor safehouse (late game) Counter 2.7%
Survivor safehouse Cardboard box 0.6%
Survivor safehouse Crate 0.6%
Survivor safehouse Small box 0.6%
Survivor safehouse (mid game) Cardboard box 0.6%
Survivor safehouse (mid game) Crate 0.6%
Survivor safehouse (mid game) Small box 0.6%
Location Container Chance
Liquor store Metal shelves 40%
Liquor store Shelves 40%
Bar storage Counter 15.5%
Restaurant dining Counter 15.5%
Liquor store Other 14.5%
Bar Metal shelves 9.9%
Bar Other 9.9%
Twiggy's bar counter Other 9.9%
Bar kitchen Metal shelves 9.9%
Bar kitchen Other 9.9%
Location Container Chance
Dining Counter 15.5%
Any building Dishes cabinet 12.5%
Band kitchen Other 9.9%
Bandliving room Other 9.9%
Dining Shelves 9.9%
Band kitchen Fridge 6.2%
Location Container Chance
Drug shack Other 2.4%
Drug shack Counter 1.6%
Drug lab Counter 0.8%
Drug lab Overhead cupboard 0.8%

Notes



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