Water Bottle
| Water Bottle | |
|---|---|
| Class | Water Container |
| Weight | 0.1 |
| Fluid Capacity | 1 L |
| Holds at Start |
|
| Location | Containers |
| Spawn ID | /additem Base.WaterBottle
|
The Water Bottle is a light plastic bottle that holds a litre of drink. It is an essential fluid container for any survivor. It keeps a supply of water on hand and weighs almost nothing when empty.
The bottle starts out full of either plain Water or Carbonated Water. Once empty it can be refilled again and again. Its main limit is size, since one litre does not last long.
Water Bottles are a very common find. Shop fridges, pharmacies, gas stations and convenience stores stock them, and water storage rooms are full of them.
Using
The bottle is there to ease thirst. The option to drink from it by hand shows up when the character is thirsty. With autodrink turned on, the character also drinks from it without being told. Autodrink works when the main fluid is Water, Carbonated Water or Tainted Water. For that, the bottle must sit in the main inventory and not inside a bag.
Refilling works in two ways. A sink, a well or a rain collector has a Fill option for the bottle. Water can also be poured into it from another container, such as a cooking pot.
Water from rivers or rain collector barrels is tainted and makes a character sick. The bottle can only purify its contents in a microwave. Heating it there boils the water clean.
The empty bottle also serves in two crafting recipes. Make Fire Bomb fills it with gasoline and plugs it with a rag. Make Improvised Gas Mask turns it into a mask with duct tape, a rag and scissors or a sharp knife.
Used in Crafting
These recipes take the Water Bottle as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Make Fire Bomb | Fire Bomb | - | None | /additem Base.FlameTrap
| |
| Make Improvised Gas Mask | Improvised Gas Mask | - | Tailoring: 0 | /additem Base.Hat_ImprovisedGasMask
|
Locations
Water storage rooms always hold Water Bottles. Fridges in camping stores, changing rooms and pharmacies almost always have one. Survivor safehouses from the mid game often hold them in the fridge. Hospital rooms, cafes and the fridges of gas stations, corner stores and convenience stores hold them about half the time. Shelves and grocery stands in those shops are another good bet. Cafeterias are worth a look too.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Water storage | Other | 100% |
| Camping store | Fridge | 90.9% |
| Changing room | Fridge | 90.9% |
| Hospital room | Fridge | 55.4% |
| Smoking room | Fridge | 48.2% |
| Strip club VIP room | Fridge | 48.2% |
| Viplounge | Fridge | 48.2% |
| Backstage | Fridge | 44.9% |
| Laboratory | Desk | 34.3% |
| Laboratory | Other | 34.3% |
| Location | Container | Chance |
|---|---|---|
| Pharmacy | Fridge | 90.9% |
| Convenience store | Fridge | 54.5% |
| Corner store | Fridge | 54.5% |
| Cornerstore counter | Fridge | 54.5% |
| Fossoil | Fridge | 54.5% |
| Gas 2 Go | Fridge | 54.5% |
| Gas store | Fridge | 54.5% |
| Zippee store | Fridge | 54.5% |
| Cafe | Fridge | 51.6% |
| Cafeteria | Other | 44% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (mid game) | Fridge | 74.1% |
| Survivor cache | Survivor crate | 35.7% |
| Survivor safehouse (mid game) | Counter | 31.9% |
| Survivor cache | Survivor crate | 17.9% |
| Survivor cache (large building) | Survivor crate | 17.9% |
| Survivor safehouse | Fridge | 11.5% |
| Food cache1 | Food box | 9.5% |
| Survivor safehouse (late game) | Fridge | 8.7% |
| Survivor safehouse | Counter | 7.3% |
| Location | Container | Chance |
|---|---|---|
| Band kitchen | Fridge | 31.2% |
| Living room | Counter | 12.3% |
| Living room | Overhead cupboard | 12.3% |
| Garage storage | Fridge | 8.3% |
| Hoarder kitchen | Fridge | 6.2% |
| Kitchen | Counter | 4.9% |
| Kitchen | Overhead cupboard | 4.9% |
| Kitchen | Shelves | 4.9% |
| Any building | Fridge | 3.4% |
| Attic | Cardboard box | 3.4% |
| Location | Container | Chance |
|---|---|---|
| Any building | Zombie wearing a survivalist outfit | 7.4% |
| Any building | Zombie wearing a survivalist02 outfit | 7.4% |
| Any building | Zombie wearing a survivalist02 late outfit | 7.4% |
| Any building | Zombie wearing a survivalist02 mid outfit | 7.4% |
| Any building | Zombie wearing a survivalist03 outfit | 7.4% |
| Any building | Zombie wearing a survivalist03 late outfit | 7.4% |
| Any building | Zombie wearing a survivalist03 mid outfit | 7.4% |
| Any building | Zombie wearing a survivalist04 outfit | 7.4% |
| Any building | Zombie wearing a survivalist04 late outfit | 7.4% |
| Any building | Zombie wearing a survivalist04 mid outfit | 7.4% |
Notes
- The in-game tooltip says the contents can only be purified in a microwave.
- Autodrink only uses a bottle carried in the main inventory, not one in a bag.
- The waterworks shut off after a random number of days, so a stock of full bottles pays off.
- Tainted water poured into the bottle must go through a microwave before it is safe.
- An empty bottle is one of the parts for a Fire Bomb.
All Tools and Equipment Categories
All Water Containers