Slow Metabolism
| Slow Metabolism | |
|---|---|
| Class | Traits |
| Type | Negative Trait |
| Points | +2 |
| Effect | Permanent tendency to gain weight. Starts with High Weight trait. |
| Conflicts | Fast Metabolism |
Slow Metabolism gives a character a permanent tendency to gain weight. The character also starts the game with the High Weight trait.
It is a negative trait and gives 2 points at character creation. It suits a player who plans to diet and exercise from the first days. A survivor who eats freely will keep putting on weight.
Slow Metabolism Effects
The character starts overweight, with the High Weight trait already in place. That brings a lower Fitness cap, faster endurance loss and a higher chance of tripping. Melee damage stays at its normal level.
Weight goes up more easily. While weight stays under 90, a smaller calorie surplus is enough to add weight. With normal eating, the character gets heavier over time.
The tendency is permanent. Even after slimming down, the character keeps gaining weight easily.
Slow Metabolism Conflicting Traits
A character with Slow Metabolism cannot also take these traits.
| Name | Image | Points | Type |
|---|---|---|---|
| Fast Metabolism | +2 | Negative Trait |
Picking Slow Metabolism
Slow Metabolism clashes with Fast Metabolism. The 2 points come with a lasting chore of watching meals.
A player who manages food carefully can bring weight down and keep it in check. Letting the character get hungry from time to time and exercising regularly both help.
Light Eater makes the task easier by lowering hunger. Nutritionist shows calories on every food, which helps plan lighter meals.
Notes
- Starts with the High Weight trait.
- Weight rises easily for the whole run.
- Exercise and lighter meals keep weight in check.
- Nutritionist helps plan meals by calories.
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