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Endurance Moodle


Endurance
Endurance
Class Moodles
Type Bad Moodle
Levels
  • Out of Breath
  • High Exertion
  • Excessive Exertion
  • Exhausted

The Endurance Moodle shows how exerted a character is. It appears after running, sprinting, vaulting fences, swinging weapons and other hard physical work. It has four levels.

Exertion makes everything slower and weaker. Walking, running and swinging all slow down, and melee damage drops sharply. The chance of tripping rises, and at high levels running and sprinting stop working. Being exhausted while chased by zombies can be a death sentence. Keeping endurance up before entering danger is one of the most important habits in the game.

Endurance Moodle Levels


The moodle grows through these stages, from mild to worst.

Level Name
1 Out of Breath
2 High Exertion
3 Excessive Exertion
4 Exhausted

Endurance Moodle Causes


Physical activity drains endurance. Running and sprinting use it quickly. Vaulting fences, climbing and swinging weapons drain it too. Heavier melee weapons, such as the Lead Pipe, tire a character more than light ones.

Carrying a heavy load drains endurance while moving. Picking up foraged items is tiring as well.

Fatigue and endurance are linked. A tired character recovers endurance far more slowly. Exertion in turn makes the character tired much sooner.

Several traits lower endurance. Short of Breath makes endurance drain faster. Out of Shape and Unfit lower endurance and its recovery. High Weight, Very High Weight, Low Weight, Very Low Weight and Emaciated all lower endurance too.

Endurance Moodle Effects


Out of Breath is the first level. Its tooltip reads "Hard to run or swing a weapon. Why not have a rest in a comfy chair?" Melee damage drops by half. Attacks slow a little, and movement slows noticeably. Tripping while vaulting a fence becomes more likely, and climbing tall fences gets harder.

High Exertion is the second level. The character can barely jog or swing a weapon. Melee damage falls to a fraction of normal. Movement slows further, and sprinting stops working.

Excessive Exertion is the third level. The character can barely walk or swing a weapon. Damage is almost gone, and walking speed falls by more than half. Running and power-walking stop working. Exercise ends when this level is reached.

Exhausted is the last level. The character can barely move or swing a weapon. Walking is very slow, and melee damage is almost nothing. Heavy weapons such as the sledgehammer can no longer be swung at all.

How to Fix the Endurance Moodle


Rest restores endurance. It recovers slowly while the character stands idle and nothing else is wrong. Walking or sneaking slows recovery sharply or stops it.

Sitting speeds up recovery. Sitting on the ground, in a vehicle or on furniture all help. Eating ginseng restores endurance as well.

A higher Fitness level helps endurance drain more slowly and recover faster. Lighter weapons tire the character less in a long fight. Dropping a heavy load also helps, since carrying weight slows recovery.

Sleep matters too. A well-rested character recovers endurance much faster than a tired one.

Endurance Moodle Traits


Short of Breath makes endurance drain faster. Out of Shape lowers endurance and its recovery, and Unfit lowers both even further. High Weight and Low Weight lower endurance, while Very High Weight and Very Low Weight lower it a great deal. Emaciated lowers endurance as well.

Notes


  • Rest before entering danger, since exhaustion can be fatal in a chase.
  • Sit down to recover endurance faster.
  • Ginseng restores endurance when eaten.
  • Light weapons tire the character less than heavy ones.
  • Raising Fitness helps endurance last longer.


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