Abandoned Town
| Abandoned Town | |
|---|---|
| Class | Areas |
| Type | Abandoned town |
| Region | Knox Country |
| Map Coordinates | 4048 x 6154 |
| Nearby | |
The Abandoned Town is a small, decrepit settlement between Brandenburg and Riverside in the north of Knox Country. Survivors often call it Tanglewood, after a piece of graffiti on one of its buildings. The same graffiti appears elsewhere too, so the nickname is unofficial.
The town grew around the Sunderland Hills Sanatorium and later the CGE Corp factory. After the factory closed, the town slowly fell apart. Almost every home now has broken doors and windows, with trash, old furniture and graffiti inside. Only the Trapper's House is still in good shape.
The place has a ghost town feel, with overgrown dirt trails through the middle. Fliers around Knox Country describe it as a historic area. A restoration effort had started before the outbreak, but little came of it. Despite the empty houses, the zombie count here is surprisingly high, so a visit calls for a weapon and a plan.
Abandoned Town Layout
The CGE Corp factory stands on the north side of town. The ruined homes spread across the middle, with dirt trails winding between them. Several houses are half built, and McCoy Logging Co. containers full of logs sit beside them.
The southern edge holds an abandoned saloon, a small checkpoint and the Sunderland Hills Sanatorium. A tunnel there leads to a restricted brick building beside the road.
Scenic Grove Trailer Park lies to the east, and Bright Valley Trailer Park to the west. Brandenburg is further west. Camp Camus sits in the forest to the southeast.
The nearest places on the map, with the direction to head from Abandoned Town.
| Location | Type | Direction |
|---|---|---|
| Scenic Grove Trailer Park | Trailer park | East |
| Bright Valley Trailer Park | Trailer park | West |
| Brandenburg | Town | West |
| Camp Camus | Campground | Southeast |
| Coalfield | Historic tourist town | South |
Possible Loot Items in Abandoned Town
The ruined homes hold mostly trash and old furniture. The Trapper's House is the one intact home and the best place for ordinary household finds. The McCoy containers near the unfinished houses hold logs, which are useful for building and fuel. The CGE Corp factory and the sanatorium are the large structures worth exploring. Most survivors use the town as a stop on the way to Brandenburg or Riverside, where the shops are better stocked.
Surviving in Abandoned Town
The high zombie count is the main danger. Broken doors and windows leave most houses open, so a fight can come from any side. Clearing the streets before searching keeps an escape route open.
The Trapper's House is the only home in good repair, which makes it the natural place to rest. The overgrown trails slow vehicles inside the town, so parking on the main road is safer. Brandenburg and Riverside are both within reach for supply runs once the area is cleared.
Notes
- Tanglewood is a nickname taken from graffiti on a building.
- The Trapper's House is the only home still in good condition.
- McCoy Logging Co. containers near the unfinished houses hold logs.
- The sanatorium and a checkpoint sit on the southern edge.
- Zombie numbers are high for such a run down place.
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