Bowling Pin
| Bowling Pin | |
|---|---|
| Class | Improvised Weapon |
| Skill | Short Blunt |
| Damage | 0.3-0.5 |
| Range | 0.61-0.9 |
| Crit | 5% x2 |
| Condition | 10 |
| Weight | 1 |
| Hands | One-handed |
| Location | Containers |
| Spawn ID | /additem Base.BowlingPin
|
The Bowling Pin is a wooden sports pin that works as an improvised club. It is one-handed and trains the Short Blunt skill. It swings fast, but each hit is light and the reach is short. As a weapon it sits near the bottom of the short blunt class.
Its best use is as the base for a Bowling Pin with Nails, which hits noticeably harder. The pin also burns as fuel in a fire. It is found as loot only, mostly in survivor safehouses and survivor caches.
Combat
The Bowling Pin has an attack speed above normal, so swings come quickly. Its reach of 0.9 tiles is short, which lets a zombie close in before the pin lands. Each hit deals light damage, and an ordinary zombie takes many hits to drop. The crit chance is low, and a crit only doubles a small number.
The pin is light, so each swing costs little endurance. The free hand stays open for a flashlight or another light item. The Short Blunt skill raises damage, attack speed and crit chance as it levels. The pin works as a stopgap until a proper club, hammer or bat turns up.
Hammering three nails into it improves the damage and the crit multiplier with no change to speed or weight. That upgrade is cheap and worth doing as soon as nails and a hammer are at hand.
Used in Crafting
These recipes take the Bowling Pin as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Make Nail-Spiked Small Weapon | Bowling Pin with Nails | - | Carpentry: 1 | /additem Base.BowlingPin_Nails
|
Repair
The Bowling Pin has a maximum condition of 10. Each hit has a 1 in 5 chance of taking a point off, so it wears out quickly in a fight. The Short Blunt and Maintenance skills lower that chance. Using it trains Short Blunt, while Maintenance stays untouched. Duct Tape, Adhesive Tape, Glue, Wood Glue, Zip Ties and Epoxy all repair it. Zip Ties need Maintenance 1, Wood Glue needs Carpentry 2 and Epoxy needs Maintenance 3. Each repair restores less than the one before it.
Locations
The Bowling Pin is an uncommon find. Survivor safehouses are the likeliest spot, in cardboard boxes, crates, small boxes, shelves, counters and wardrobes. Survivor caches hold one on the counter at a similar rate. Mid-game and late-game safehouses still carry one, at a slightly lower chance. Large-building survivor caches hold one only rarely.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Bowling alley | Crate | 100% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Cardboard box | 1.5% |
| Survivor safehouse | Crate | 1.5% |
| Survivor safehouse | Small box | 1.5% |
| Survivor cache | Counter | 1.5% |
| Survivor cache | Counter | 1.5% |
| Survivor safehouse | Metal shelves | 1.2% |
| Survivor safehouse (mid game) | Cardboard box | 1.1% |
| Survivor safehouse (mid game) | Counter | 1.1% |
| Survivor safehouse (mid game) | Crate | 1.1% |
| Survivor safehouse (mid game) | Metal shelves | 1.1% |
Notes
- The Make Nail-Spiked Small Weapon recipe turns the pin into a Bowling Pin with Nails with a hammer, three Nails and Carpentry 1.
- The pin is fire fuel, so a worn one still has a use as fuel for a campfire.
- Training Short Blunt with the pin leaves Maintenance unchanged, so a different weapon is better for Maintenance practice.
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All Improvised Weapons