Broken Plank
| Broken Plank | |
|---|---|
| Class | Improvised Weapon |
| Skill | Short Blunt |
| Damage | 0.4-0.7 |
| Range | 0.61-1.1 |
| Crit | 5% x2 |
| Condition | 10 |
| Weight | 1 |
| Hands | One-handed |
| Location | Crafted only |
| Spawn ID | /additem Base.Plank_Broken
|
The Broken Plank is the snapped end of a Plank. It is a one-handed improvised club that trains the Short Blunt skill. It swings fast, but each hit is light and it wears down quickly. As a weapon it sits near the bottom of the short blunt class.
It comes from breaking a Plank in a fight. A knife carves it into four Small Handles, and three nails turn it into a Broken Plank with Nails. It also burns into charcoal or works as campfire fuel.
Combat
The Broken Plank swings faster than normal and reaches 1.1 tiles. Each hit deals light damage, so an ordinary zombie takes many blows to drop. The crit chance is low at 5 percent, and a crit only doubles a small number.
The plank weighs only 1, so each swing costs very little endurance. The free hand stays open for a flashlight or another light item. The Short Blunt skill raises damage, attack speed and crit chance with each level.
Each hit has a 1 in 3 chance of losing a point of condition, so the plank wears out within a short fight. It works as a stopgap to finish a fight after the full Plank breaks. Nailing it is a cheap way to get more damage from it.
Uses
Carve 4 Small Handles turns the Broken Plank into four Small Handles with a sharp knife and Carving 1. The Make Nail-Spiked Small Weapon recipe turns it into a Broken Plank with Nails with a hammer, three Nails and Carpentry 1. At a Charcoal Burning Barrel or a charcoal pile, it burns into 12 Wood Charcoal. It also works as plain fuel for a campfire.
Used in Crafting
These recipes take the Broken Plank as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Carve 4 Small Handles | Small Handle | - | Carving: 1 | /additem Base.SmallHandle
| |
| Make Nail-Spiked Small Weapon | Broken Plank with Nails | - | Carpentry: 1 | /additem Base.Plank_Broken_Nails
|
Any recipe that asks for a makewoodcharcoalsmall accepts it as the tool, such as Burn Small Wood into Charcoal.
Repair
The Broken Plank has a maximum condition of 10. Each hit has a 1 in 3 chance of taking a point off. The Short Blunt and Maintenance skills lower that chance. Using it trains Short Blunt, while Maintenance stays untouched. Duct Tape, Adhesive Tape and Glue repair it with no skill needed. Zip Ties need Maintenance 1, Wood Glue needs Carpentry 2 and Epoxy needs Maintenance 3.
Notes
- Breaking a Plank in a fight leaves this piece in hand.
- Four Small Handles from one broken plank make it a cheap supply of tool handles.
- Burning it into charcoal gives fuel for a forge.
- Training Short Blunt with the plank leaves Maintenance unchanged, so a different weapon is better for Maintenance practice.
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All Improvised Weapons