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Butchering Skill Books


Butchering Skill Books
Butchering Skill Books
Class Skill Book
Trains Butchering
Volumes 5
XP Bonus
  • Volume I: x3 for levels 1 to 2
  • Volume II: x5 for levels 3 to 4
  • Volume III: x8 for levels 5 to 6
  • Volume IV: x12 for levels 7 to 8
  • Volume V: x16 for levels 9 to 10
Read Time, All Volumes 50 h
Weight 1
Location Containers
Spawn ID /additem Base.BookButchering1
and 5 more, see Volumes

The Butchering Skill Books are a series of five volumes that speed up training in the Butchering skill. Each volume covers two skill levels, from Butchering I: "Butchering Basics" for a beginner to Butchering V: "The Ergonomics of Tools in Meat Cutting Operations" for the last steps.

A volume works as an experience multiplier. Once read, the Butchering experience earned in its two levels counts several times over. The first volume triples the gain, and the last one multiplies it by sixteen. For a hunter or a farmer who slaughters livestock, the books turn each carcass into faster progress.

The whole series takes about two full days of reading in game time. A Set of Butchering Books holds all five volumes in one bundle.

Book stores and butcher shops are the likeliest places to find them, with farmhouses close behind.

Reading


The volumes are read in order, and each one helps only while its own levels are being trained. Butchering I: "Butchering Basics" covers levels 1 and 2, so it is worth reading before the first carcass. Butchering II: "From Chuck to Shank" covers levels 3 and 4, and Butchering III: "Hunter's Guide to Butchering" takes over at level 5.

A volume picked up too early does not help yet. The character says "I don't get it" and makes no progress until the earlier levels are done. A volume read after its two levels are passed brings no training bonus. The best habit is to finish each volume just before reaching its levels.

The bonus grows with each volume. Volume I gives three times the experience, Volume II five times, Volume III eight times, Volume IV twelve times and Volume V sixteen times.

Longer volumes take longer to read. Volume I takes a little over seven hours of game time, and Volume V takes close to thirteen. Sitting down and wearing Reading Glasses each cut the time by a tenth. The Fast Reader trait cuts it by about a third, and Slow Reader adds a third.

A read can stop at any time. Progress is kept, so the book can wait while other work needs doing.

Volumes


The five volumes, the levels each one speeds up, the XP bonus while those levels are trained, and how long each takes to read. Reading times are game time at the default two minutes a page. Sitting down and wearing Reading Glasses each cut the time by a tenth, the Fast Reader trait cuts it by about a third, and Slow Reader adds a third.

Volume Image Levels XP Bonus Pages Read Time Spawn ID
Butchering I: "Butchering Basics" Butchering I: "Butchering Basics" 1 to 2 x3 220 7 h 20 min /additem Base.BookButchering1
Butchering II: "From Chuck to Shank" Butchering II: "From Chuck to Shank" 3 to 4 x5 260 8 h 40 min /additem Base.BookButchering2
Butchering III: "Hunter's Guide to Butchering" Butchering III: "Hunter's Guide to Butchering" 5 to 6 x8 300 10 h /additem Base.BookButchering3
Butchering IV: "Master Butcher's Complete Guide" Butchering IV: "Master Butcher's Complete Guide" 7 to 8 x12 340 11 h 20 min /additem Base.BookButchering4
Butchering V: "The Ergonomics of Tools in Meat Cutting Operations" Butchering V: "The Ergonomics of Tools in Meat Cutting Operations" 9 to 10 x16 380 12 h 40 min /additem Base.BookButchering5

Set of Butchering Books bundles all five volumes in one item and unpacks into them.

Item Image Spawn ID
Set of Butchering Books Set of Butchering Books /additem Base.BookButcheringSet

Using


The Set of Butchering Books packs the five volumes into one item. A set is a little lighter to carry than five loose books and keeps the series together. Unpacking the set gives back the five volumes for reading.

Locations


Book store shelves and butcher shop shelves are the best bet, each holding one more than one time in three. Farmhouses, university storage and general stores come next at about one time in ten. Pawn shops and jerky factory shelves are also worth a look. Restaurant kitchens at Jay's Chicken, Spiffo's and sushi bars hold one now and then. Bedrooms, closets and post offices turn one up only rarely.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Book store Shelves 39.2%
Butcher Shelves 35.9%
General store Metal shelves 10.2%
Generalstore storage Other 10.2%
Book store Other 8.1%
Pawn shop Other 8.1%
Pawn shop Shelves 8.1%
Farmer Small box 7%
Bedroom Small box 6.2%
General store Shelves 6.1%
Location Container Chance
Farmer Dresser 11.4%
Farmer Wardrobe 11.4%
University storage Other 11.4%
Jerky factory Metal shelves 7.7%
Farmer Cardboard box 7%
Farmer Crate 7%
Farmer Metal shelves 7%
Post office Other 4.6%
Post office storage Other 4.6%
Classroom Other 2.3%
Location Container Chance
Closet Other 6.2%
Kid's bedroom Other 6.2%
Bedroom Cardboard box 5%
Attic Cardboard box 3.7%
Attic Crate 3.7%
Attic Other 3.7%
Bedroom Crate 3.7%
Hall Other 3.7%
Living room Other 3.7%
Mexican kitchen Counter 3.7%
Location Container Chance
Survivor safehouse Fireplace 0.4%
Survivor safehouse Shelves 0.4%
Survivor safehouse (late game) Fireplace 0.4%
Survivor safehouse (late game) Shelves 0.4%
Survivor safehouse (mid game) Fireplace 0.4%
Survivor safehouse (mid game) Shelves 0.4%

Notes


  • Read each volume before reaching its first level, not after.
  • Reading progress is kept if the read is stopped partway.
  • Butcher shops are the surest place to look outside a book store.
  • Restaurant kitchen counters can hold a volume.
  • A spare volume burns for about fifteen minutes as fire fuel.


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