First Aid Kit
| First Aid Kit | |
|---|---|
| Class | Bag or Container |
| Capacity | 4 |
| Weight Reduction | 50% |
| Max Item Size | 1 |
| Weight | 1 |
| Can Tear | No |
| Location | Containers |
| Spawn ID | /additem Base.FirstAidKit/additem Base.FirstAidKit_New/additem Base.FirstAidKit_NewPro
|
The First Aid Kit is a small medical case. It is a container that is carried in the hand. Found kits come packed with medical supplies, which makes them one of the most welcome finds in any building.
Its main strength is what it holds when found. A kit is a ready store of medical items. Once emptied, it works as a small case for any kind of item. Its main cost is its small size and the need to hold it in a hand to open it.
First aid kits turn up in security rooms, survivor caches and work lockers. Zombies dressed as firefighters, pharmacists and nurses sometimes carry one. The Tailor is the best occupation for bags and containers. It starts with the most Tailoring skill.
Carrying
The kit holds up to 4 units, and no single item in it can weigh more than 1. It takes off half the weight of what is inside.
It has to be equipped in a hand before its contents can be seen and used. It is a medical case by name, but it takes any type of item.
Against other hand-held cases, it is small. A Briefcase and a Toolbox each hold 8 and take larger items. A Medical Satchel holds 12 on the shoulder and takes off more weight. The First Aid Kit - Camping is lighter but holds only half as much.
The case does not tear. It contains a fair amount of metal.
Variations
The First Aid Kit comes in 3 versions with the same stats. Only the look changes.
| Name | Image | Look | Spawn ID |
|---|---|---|---|
| First Aid Kit | Standard | /additem Base.FirstAidKit
| |
| First Aid Kit | New | /additem Base.FirstAidKit_New
| |
| First Aid Kit | New Pro | /additem Base.FirstAidKit_NewPro
|
Locations
The First Aid Kit is a fairly common find. Security rooms hold one about one time in five. Survivor caches keep them in crates. Lockers in bathrooms, break rooms, changing rooms, fire stations and garages hold one about one time in eight. Prison lockers, laboratory desks, nurse dressers and military lockers are also good spots.
Zombies in firefighter, pharmacist and nurse outfits sometimes carry one. Gas station shelves at Fossoil and Gas 2 Go stock them now and then.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Security | Other | 19.4% |
| Break room | Locker | 11.9% |
| Changing room | Locker | 11.9% |
| Fire station storage | Locker | 11.9% |
| Prison locker room | Locker | 8.3% |
| Nurse | Dresser | 7% |
| Laboratory | Desk | 6.9% |
| Laboratory | Other | 6.9% |
| Changing room | Counter | 5.1% |
| Prison storage | Locker | 4.6% |
| Location | Container | Chance |
|---|---|---|
| Survivor cache | Survivor crate | 14.3% |
| Survivor cache | Survivor crate | 7.1% |
| Survivor cache (large building) | Survivor crate | 7.1% |
| Survivor safehouse | Medicine cabinet | 4.8% |
| Survivor safehouse | Counter | 3.8% |
| Survivor safehouse (mid game) | Medicine cabinet | 3.3% |
| Survivor safehouse (mid game) | Counter | 1.3% |
| Survivor safehouse (late game) | Medicine cabinet | 0.7% |
| Survivor safehouse (late game) | Counter | 0.3% |
| Location | Container | Chance |
|---|---|---|
| Bathroom | Locker | 11.9% |
| Fire station garage | Locker | 11.9% |
| Garage storage | Locker | 11.9% |
| Any building | Military locker | 6.7% |
| Closet | Metal shelves | 2.3% |
| Attic | Cardboard box | 0.7% |
| Attic | Crate | 0.7% |
| Attic | Other | 0.7% |
| Closet | Locker | 0.7% |
| Closet | Other | 0.7% |
| Location | Container | Chance |
|---|---|---|
| Any building | Zombie wearing a fireman full suit outfit | 9.1% |
| Any building | Zombie wearing a pharmacist outfit | 7.7% |
| Any building | Zombie wearing a nurse outfit | 4.5% |
| Nurse | Body | 3.3% |
| Any building | Zombie wearing a ambulance driver outfit | 3.1% |
| Any building | Zombie wearing a doctor outfit | 2.4% |
| Location | Container | Chance |
|---|---|---|
| Fossoil | Shelves | 3.7% |
| Gas 2 Go | Shelves | 3.7% |
| Gas store | Shelves | 3.7% |
| Electronics store | Metal shelves | 2.5% |
| Car supply store | Metal shelves | 1.9% |
| Car supply shop, sport | Shelves | 1.9% |
Notes
- A found kit is never empty, so it is always worth opening.
- It must be held in a hand to open it.
- Once emptied, it takes any kind of item, not just medical supplies.
- Firefighter, pharmacist and nurse zombies are worth searching for one.
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