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Gardener


Gardener
Gardener
Class Traits
Type Positive Trait
Points -2
Skill Boosts Agriculture: +1

Gardener gives a character a head start in farming. It adds one level of Agriculture and teaches the cures for common crop pests and diseases.

It is a positive trait and costs 2 points at character creation. It suits any player who plans to grow food. A farm is the backbone of most long runs, so the trait pays off once fresh food runs out. For 2 points, it is one of the cheapest ways to start a farm on the right foot.

Gardener Effects


The extra Agriculture level makes early farming easier. Crops are handled with more skill from the first planting.

The trait teaches the crop cures. A character can make a Flies Cure from cigarettes, loose tobacco or chewing tobacco. The Mildew Cure and the Aphids Cure are known too. These cures save a crop from pests and disease that would otherwise ruin a harvest. A Gardener also knows how to make a Scarecrow.

The trait also teaches the growing seasons for a wide range of crops. These include common vegetables such as Carrot, Potato, Cabbage, Tomato and Corn. Herbs such as Basil, Sage and Thyme are on the list, along with Hops, Sugar Beet and Sunflower. Knowing the season tells a farmer when each crop will grow well.

Foraging gets a small boost. The search area grows slightly, weather hurts the search less, and fruits, vegetables, crops and medicinal plants turn up a bit more often.

Gardener Skill Boosts


Gardener adds these skill levels when the character is created.

Skill Levels
Agriculture +1

Gardener Recipes


A character with Gardener knows these recipes from the start, with no book or magazine needed.

Name Image Recipe Crafting Materials Tools Skill Station Learned Spawn ID
Aphids Spray Aphids Spray Make Aphids Cure - None In Hand Yes /additem Base.GardeningSprayAphids
Pest Flies Spray Pest Flies Spray Make Flies Cure from Chewing Tobacco - None In Hand Yes /additem Base.GardeningSprayCigarettes
Pest Flies Spray Pest Flies Spray Make Flies Cure from Cigarettes - None In Hand Yes /additem Base.GardeningSprayCigarettes
Pest Flies Spray Pest Flies Spray Make Flies Cure from Loose Tobacco - None In Hand Yes /additem Base.GardeningSprayCigarettes
Jar of Bell Peppers Jar of Bell Peppers Make Jar of Preserved Food Bread Knife Cooking: 0 In Hand Yes /additem Base.CannedBellPepper
Mildew Spray Mildew Spray Make Mildew Cure - None In Hand Yes /additem Base.GardeningSprayMilk
Scarecrow Scarecrow Make Scarecrow - None In Hand Yes /additem Base.Mov_Scarecrow

A character with Gardener also knows the growing season of these crops.

Crop
Basil
Bell Pepper
Black Sage
Broadleaf Plantain
Broccoli
Cabbage
Carrot
Cauliflower
Chamomile
Chives
Cilantro
Comfrey
Common Mallow
Corn
Cucumber
Garlic
Green Pea
Habanero
Hops
Jalapeno
Kale
Lavender
Leek
Lemongrass
Lettuce
Marigold
Mint
Onion
Oregano
Parsley
Poppy
Potato
Pumpkin
Radish
Rose
Rosemary
Sage
Soybean
Spinach
Strawberry
Sugar Beet
Sunflower
Sweet Potato
Thyme
Tomato
Turnip
Watermelon
Wild Garlic
Zucchini

Picking Gardener


Gardener fits into almost any long run. The cures alone justify the price, since a lost harvest can mean a hungry winter.

It pairs well with Keen Cook, which turns crops into good meals. A rural base with a garden and a kitchen makes a strong self-sufficient start.

A short run that ends before the first harvest gets little from it.

Notes


  • The crop cures are known from the start.
  • Growing seasons show when each crop does well.
  • A Scarecrow helps protect the garden.
  • Keen Cook pairs well for a farm-to-kitchen build.


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