Glassmaking Skill
| Glassmaking | |
|---|---|
| Class | Skills |
| Type | Skill |
| Skill Group | Crafting |
| Max Level | 10 |
| Total XP | 32,775 |
| Skill Books | Glassmaking Skill Books |
The Glassmaking Skill governs making glass and glass objects. It turns sand or broken glass into new glass, then shapes that glass into panes, bottles, jars, mirrors and fine glassware. It belongs to the Crafting group.
Glass is easy to take for granted until the stores run dry. Jars matter most, because preserved food needs them for a long winter. Panes go into wooden windows, so a skilled glassmaker can close up a self-built house. Bottles and drinking glasses hold water and drinks. A higher level unlocks better and more delicate items. The Artisan trait is the only way to start with a level in it.
How to Level Glassmaking
Glassmaking experience comes from crafting glass objects. Each recipe gives experience, and the harder ones give more.
The glass pane is the first recipe and gives a solid amount of experience. Panes are also useful, since wooden windows need them. Drinking glasses follow at level 2 and bottles at level 3. Each step pays more than the one before.
Glass jars at level 5 give even more experience. They are worth making in bulk, because jarred food keeps a harvest edible.
The work needs a furnace. Melting sand or broken glass calls for a crucible, tongs or crude tongs, and charcoal. Shaping the glass needs a glass blowing pipe and pliers.
The Crafty and Fast Learner traits each raise the experience rate to 130 percent. The Slow Learner trait lowers it to 70 percent.
Glassmaking leans on other skills before any glass is made. The crucible and the glass blowing pipe both come from Pottery. The furnace belongs to the metalworking side of the game. A glassmaker therefore needs some Pottery first, or a partner who has it.
Experience comes from finished glass, not from gathering sand. Collecting materials is only the first step. The real training starts once a furnace, a crucible and a blowing pipe are all in place.
Broken glass makes good material. Shards from cleared buildings melt down just like sand. Intact windows in a safehouse are worth keeping in place, though, since glass panes take real work to replace.
The XP each Glassmaking level asks for, with the running total from level 0.
| Level | XP Needed | Total XP |
|---|---|---|
| 1 | 75 | 75 |
| 2 | 150 | 225 |
| 3 | 300 | 525 |
| 4 | 750 | 1,275 |
| 5 | 1,500 | 2,775 |
| 6 | 3,000 | 5,775 |
| 7 | 4,500 | 10,275 |
| 8 | 6,000 | 16,275 |
| 9 | 7,500 | 23,775 |
| 10 | 9,000 | 32,775 |
Glassmaking Level Effects
Each level opens new glassware. Level 0 allows glass panes. Level 2 adds drinking glasses, and level 3 adds glass bottles. Level 4 brings mirrors.
Level 5 opens glass jars, one of the most useful glass items. Level 7 adds lantern glass and wine glasses. Level 9 brings the champagne glass, the most delicate item in the skill.
Some recipes need a magazine as well as the level. Murano Glass Manual teaches the wine glass. Carlow Crystal Guide teaches the drinking glass. Bottle Making at Home teaches the glass bottle.
A magazine has to be read, not just carried, for its recipe to appear. An empty glassmaking list usually means an unread magazine or a missing tool. Recipe magazines turn up on house shelves and in bookstores.
The jar at level 5 is the main goal for most survivors. Jars hold preserved food, and preserving food in a jar this way also needs a high Cooking level. Lantern glass at level 7 helps keep a base lit after the power fails.
Glassmaking Skill Books
The Glassmaking Skill Books come in five volumes. Each volume speeds up experience for two levels. Glassmaking I: "Glass: A History" covers the first two levels. Glassmaking V: "Venetian Glass: An Electron Microprobe Analysis" covers the last two. Reading each volume just before its levels gives the most benefit.
The five volumes, the levels each one speeds up, the XP bonus while those levels are trained, and how long each takes to read. Reading times are game time at the default two minutes a page. Sitting down and wearing Reading Glasses each cut the time by a tenth, the Fast Reader trait cuts it by about a third, and Slow Reader adds a third.
| Volume | Image | Levels | XP Bonus | Pages | Read Time | Spawn ID |
|---|---|---|---|---|---|---|
| Glassmaking I: "Glass: A History" | 1 to 2 | x3 | 220 | 7 h 20 min | /additem Base.BookGlassmaking1
| |
| Glassmaking II: "From Sand to Glass: A Journey" | 3 to 4 | x5 | 260 | 8 h 40 min | /additem Base.BookGlassmaking2
| |
| Glassmaking III: "Laboratory Manual of Glassblowing" | 5 to 6 | x8 | 300 | 10 h | /additem Base.BookGlassmaking3
| |
| Glassmaking IV: "Secrets of the Carlow Crystal Makers" | 7 to 8 | x12 | 340 | 11 h 20 min | /additem Base.BookGlassmaking4
| |
| Glassmaking V: "Venetian Glass: An Electron Microprobe Analysis" | 9 to 10 | x16 | 380 | 12 h 40 min | /additem Base.BookGlassmaking5
|
Set of Glassmaking Books bundles all five volumes in one item and unpacks into them.
| Item | Image | Spawn ID |
|---|---|---|
| Set of Glassmaking Books | /additem Base.BookGlassmakingSet
|
Glassmaking Starting Levels
The Artisan trait adds one level of Glassmaking at character creation. That level skips the first step and brings drinking glasses within reach sooner.
Artisan also adds a level of Pottery. That pairing suits glassmaking well, since the crucible and blowing pipe come from clay. A character with Artisan can reach the first glass recipes with much less groundwork.
These occupations and traits start a character with levels in Glassmaking.
| Name | Image | Type | Levels | Points |
|---|---|---|---|---|
| Artisan | Trait | +1 | -2 |
Glassmaking Recipes
At the lowest level, glassmaking means flat glass. Glass panes fit into wooden windows built with Carpentry level 5.
The low levels add containers. Drinking glasses and glass bottles hold water and drinks.
Mirrors arrive at level 4. Glass jars arrive at level 5, and they pair with Cooking to preserve food.
The high levels bring fine glassware and lantern glass. Wine glasses, lantern glass and champagne glasses are the last items to unlock.
Every recipe follows the same chain. Melt sand or broken glass in a crucible at the furnace, fuelled with charcoal. Then shape the hot glass with a glass blowing pipe and pliers. The tongs handle the crucible while it is hot. Keeping all of these tools together saves a lot of trips.
Glassmaking is a late game craft. Looted bottles, jars and windows cover the early weeks. The skill becomes important once those supplies run thin and a base needs to keep going on its own.
Every recipe that asks for Glassmaking or trains it, one tab per level asked.
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Glass Pane | Make Glass Pane | 1x Small Ceramic Crucible with Molten Glass | Ceramic Sheet Mold | Glassmaking: 0 | Any Surface | Yes | /additem Base.GlassPanel
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Drinking Glass | Make Drinking Glass | 1x Small Ceramic Crucible with Molten Glass | Glassmaking: 2 | Any Surface | Yes | /additem Base.DrinkingGlass
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Bottle | Make Glass Bottle | 1x Small Ceramic Crucible with Molten Glass | Glassmaking: 3 | Any Surface | Yes | /additem Base.JuiceCranberry
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Mirror | Make Mirror | Ceramic Sheet Mold | Glassmaking: 4 | Any Surface | Yes | /additem Base.Mirror
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Jar | Make Glass Jar | 1x Small Ceramic Crucible with Molten Glass | Glassmaking: 5 | Any Surface | Yes | /additem Base.EmptyJar
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Lantern Glass | Make Lantern Glass | 1x Small Ceramic Crucible with Molten Glass | Glassmaking: 7 | Any Surface | Yes | /additem Base.LanternGlass
| ||
| Wine Glass | Make Wine Glass | 1x Small Ceramic Crucible with Molten Glass | Glassmaking: 7 | Any Surface | Yes | /additem Base.GlassWine
|
| Name | Image | Recipe | Crafting Materials | Tools | Skill | Station | Learned | Spawn ID |
|---|---|---|---|---|---|---|---|---|
| Champagne Glass | Make Champagne Glass | 1x Small Ceramic Crucible with Molten Glass | Glassmaking: 9 | Any Surface | Yes | /additem Base.GlassChampagne
|
Notes
- Make glass panes early; they give good experience and fit wooden windows.
- Glass jars at level 5 keep food preserved through the winter.
- Broken glass melts down as well as sand does.
- A furnace, crucible, tongs and charcoal are all needed to melt glass.
- Read the glass magazines to unlock wine glasses, drinking glasses and bottles.
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