Handbag
| Handbag | |
|---|---|
| Class | Bag or Container |
| Capacity | 6 |
| Weight Reduction | 50% |
| Max Item Size | 2 |
| Weight | 1 |
| Run Speed | -1% |
| Can Tear | No |
| Location | Containers |
| Spawn ID | /additem Base.Handbag
|
The Handbag is an everyday bag of the kind carried to work or into town. It is a small container held in one hand. It takes half the weight off a handful of small items.
As a looting bag it is small, and it fills a hand that could hold a weapon. Its real value is what is often inside. Nearly every handbag holds an ID card, and about half hold some money.
Handbags turn up in offices, waiting rooms, staff lockers and bedroom wardrobes. They are a common sight in almost any building where people worked or lived. The Tailor is the best occupation for bags and containers. It starts with the most Tailoring skill.
Carrying
The handbag holds 6 units and takes 50 percent off the weight of its contents. Its opening is small, so it only takes items of size 2 or less. It must be held in a hand to be opened. It barely slows running.
The Purse holds the same 6 units and takes a little more off, at 55 percent. The Tote Bag also holds 6 at 50 percent and weighs half as much. A Satchel holds 12 on the shoulder, which suits a scavenging run far better.
A found handbag can hold a wallet, keys, a vehicle key, pens, makeup, gum, a lighter or a paperback. Rarer finds include painkillers, a pocket knife and, once in a long while, an SN38 Revolver.
Locations
Handbags are a fairly common find. Drug shack counters and waiting room desks hold one most often. Office desks keep them now and then. Staff lockers in bathrooms, break rooms, changing rooms, gyms, hospital halls and fire stations all hold a few. In homes and motels, wardrobes, dressers and bedroom lockers turn one up.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Drug shack | Counter | 9% |
| Drug shack | Other | 9% |
| Waiting room | Desk | 9% |
| Office | Desk | 2.1% |
| Break room | Locker | 1.8% |
| Changing room | Locker | 1.8% |
| Gym storage | Locker | 1.8% |
| Farm worker dorm | Locker | 1.4% |
| Fire station storage | Locker | 1.2% |
| Comic storage | Locker | 1% |
| Location | Container | Chance |
|---|---|---|
| Bathroom | Locker | 1.8% |
| Hospital hallway | Locker | 1.6% |
| Any building | Wardrobe | 1.4% |
| Bedroom | Locker | 1.4% |
| Bedroom | Wardrobe | 1.4% |
| Motel room | Dresser | 1.4% |
| Motel room | Wardrobe | 1.4% |
| Fire station garage | Locker | 1.2% |
| Garage storage | Locker | 1.2% |
| Laundry | Locker | 0.9% |
Notes
- Almost every handbag holds an ID card, and about half hold money.
- A Vehicle Key or a Key Ring sometimes turns up inside.
- Small items only fit through its opening, so it suits food, pills and ammunition.
- Empty a handbag and leave it behind once a better bag is found.
All Clothing Categories
All Bags and Containers