Purse
| Purse | |
|---|---|
| Class | Bag or Container |
| Capacity | 6 |
| Weight Reduction | 55% |
| Max Item Size | 2 |
| Weight | 1 |
| Run Speed | -1% |
| Can Tear | No |
| Location | Containers |
| Spawn ID | /additem Base.Purse
|
The Purse is a small hand carried bag with a clasp. It is a container for everyday small items. It is carried in the hand rather than worn on the back.
It holds a fair load for its size and cuts the felt weight of its contents by more than half. That is the best weight cut of any container that cannot be worn. Its main costs are a full hand while carried and a limit on the size of each item.
Purses turn up in lockers, wardrobes and waiting rooms. Most of them come with personal items inside. The Tailor is the best occupation for bags and containers. It starts with the most Tailoring skill.
Carrying
The Purse holds 6 units of weight. Items inside feel 55 percent lighter. The largest single item it takes has a size of 2, so large items stay outside. Carrying it slows running only very slightly.
The contents can only be reached while the Purse is held in a hand. The Handbag holds the same 6 units but cuts the weight by half rather than 55 percent. The Protective Case holds 7 units with a half weight cut and takes items of any size.
A Purse found in the world always holds an ID Card. Money turns up in almost half of them. Gum, keys, a wallet, pens, a lighter, makeup and notes are common too. Now and then a purse holds Cat-Eye Prescription Glasses, which matter for a Short Sighted character.
Locations
The Purse is an uncommon find spread over many places. Drug shack counters and waiting room desks are the best spots, at about one time in eleven. Office desks hold one now and then. Lockers in bathrooms, break rooms, changing rooms, gyms, hospital hallways, fire stations and garages hold one about one time in fifty. Bedroom and motel wardrobes and dressers turn one up at a similar rate.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Drug shack | Counter | 9% |
| Drug shack | Other | 9% |
| Waiting room | Desk | 9% |
| Office | Desk | 2.1% |
| Break room | Locker | 1.8% |
| Changing room | Locker | 1.8% |
| Gym storage | Locker | 1.8% |
| Farm worker dorm | Locker | 1.4% |
| Fire station storage | Locker | 1.2% |
| Comic storage | Locker | 1% |
| Location | Container | Chance |
|---|---|---|
| Bathroom | Locker | 1.8% |
| Hospital hallway | Locker | 1.6% |
| Any building | Wardrobe | 1.4% |
| Bedroom | Locker | 1.4% |
| Bedroom | Wardrobe | 1.4% |
| Motel room | Dresser | 1.4% |
| Motel room | Wardrobe | 1.4% |
| Fire station garage | Locker | 1.2% |
| Garage storage | Locker | 1.2% |
| Laundry | Locker | 0.9% |
Notes
- The Purse has the best weight cut of any container that cannot be worn.
- It must be held in a hand to open it.
- Every purse holds an ID Card, and about half hold money.
- Purses are worth checking for Cat-Eye Prescription Glasses.
- The clasp carries the letters PZ as a small easter egg.
All Clothing Categories
All Bags and Containers