Magazine: Blunt Forge
| Magazine: Blunt Forge | |
|---|---|
| Class | Recipe Resource |
| Weight | 0.5 |
| Teaches |
|
| Location | Containers |
| Spawn ID | /additem Base.SmithingMag5
|
Magazine: Blunt Forge is a blacksmithing magazine about heavy striking tools. Reading it teaches six forge recipes for hammer heads, a pick head and a crowbar.
The recipes are Forge Claw Hammer Head, Forge Ball-peen Hammer Head, Forge Club Hammer Head, Forge Pick Axe Head, Forge Sledgehammer Head and Forge Crowbar. All of them belong to the Blacksmithing skill and need a lit forge. They range from middle levels to the very top of the skill.
The magazine is found in loot, mostly in gun stores, hunting lodges, libraries and tool stores. Reading it also eases boredom and stress.
Uses
The easier half of the magazine needs Blacksmithing level 4. Forge Claw Hammer Head and Forge Ball-peen Hammer Head work at a Simple Forge or better. Forge Club Hammer Head needs an Advanced Forge. The heads are later fitted to handles to make the full tools.
The harder half needs an Advanced Forge and real experience. Forge Pick Axe Head needs Blacksmithing level 7. Forge Sledgehammer Head needs level 8. Forge Crowbar needs level 9 and uses a Steel Bar with five Charcoal.
Each recipe is also learned without the magazine once the skill climbs high enough. The hammer heads come at Blacksmithing level 6, the Pick Axe Head at 8, the Sledgehammer Head at 9 and the Crowbar at 10. Reading the magazine early lets a smith start on these tools sooner.
The Blacksmith occupation and the Blacksmith Knowledge trait start with all six recipes known.
Like every magazine, it also counts as paper for armour. Make Magazine Body Armor takes eight magazines and four Duct Tape at Tailoring level 1. Make Magazine Limb Armor takes one magazine and two Duct Tape.
Teaches
Reading the Magazine: Blunt Forge teaches these recipes.
| Recipe | Output | Image | Station | Spawn ID |
|---|---|---|---|---|
| Forge Claw Hammer Head | Clawhammer Head | Simple Forge | /additem Base.ClawhammerHead
| |
| Forge Crowbar | Crowbar | Advanced Forge | /additem Base.Crowbar
| |
| Forge Sledgehammer Head | Sledgehammer Head | Advanced Forge | /additem Base.SledgehammerHead
| |
| Forge Ball-peen Hammer Head | Ball Peen Hammer Head | Simple Forge | /additem Base.BallPeenHammerHead
| |
| Forge Club Hammer Head | Club Hammer Head | Advanced Forge | /additem Base.ClubHammerHead
| |
| Forge Pick Axe Head | Pick Axe Head | Advanced Forge | /additem Base.PickAxeHead
|
Used in Crafting
These recipes accept the Magazine: Blunt Forge by its type rather than by name.
| Recipe | Output | Image | Station | Spawn ID |
|---|---|---|---|---|
| Make Magazine Body Armor | Magazine Body Armor | - | /additem Base.Cuirass_Magazine
| |
| Make Magazine Limb Armor | Magazine Limb Armor | - | /additem Base.GreaveMagazine_Right
|
Locations
The magazine is uncommon. Magazine shelves in gun stores and hunting lodges are the best place to look. Library shelves, tool store shelves and university library shelves hold it less often. Gun store shelves and tool store counters turn one up now and then. Attics, bedrooms, closets, garages and storage units hold one only rarely.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Gun store | Magazine shelves | 6% |
| Tool store | Shelves | 1.6% |
| Gun store | Shelves | 0.9% |
| Tool store | Counter | 0.6% |
| Bedroom | Small box | 0.3% |
| Book store | Shelves | 0.2% |
| Convenience store | Magazine shelves | 0.1% |
| Corner store | Magazine shelves | 0.1% |
| Cornerstore counter | Magazine shelves | 0.1% |
| Fossoil | Magazine shelves | 0.1% |
| Location | Container | Chance |
|---|---|---|
| Hunting lodge | Magazine shelves | 6% |
| Library | Shelves | 1.6% |
| Universitylibrary | Shelves | 1.5% |
| Storage unit | Other | 0.3% |
| Post office | Other | 0.1% |
| Post office storage | Other | 0.1% |
| Joan's studio | Shelves | <0.1% |
| Office | Shelves | <0.1% |
| Recreation | Shelves | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Attic | Cardboard box | 0.3% |
| Attic | Crate | 0.3% |
| Attic | Other | 0.3% |
| Bathroom | Other | 0.3% |
| Bedroom | Cardboard box | 0.3% |
| Closet | Other | 0.3% |
| Garage storage | Crate | 0.3% |
| Hall | Other | 0.3% |
| Living room | Other | 0.3% |
| Bedroom | Crate | 0.2% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Shelves | 0.1% |
| Survivor safehouse (late game) | Shelves | 0.1% |
| Survivor safehouse (mid game) | Shelves | 0.1% |
Notes
- The Crowbar leaves the forge as a finished tool, while the heads still need a handle.
- Four of the six recipes need an Advanced Forge.
- High Blacksmithing teaches every recipe here without the magazine.
- Blacksmith characters already know the whole set.
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