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Claw Hammer


Claw Hammer
Claw Hammer
Class Short Blunt Weapon
Skill Short Blunt
Damage 0.5-1
Range 0.61-1.1
Crit 20% x3
Condition 10
Weight 1.5
Hands One-handed
Crafting Skill Maintenance: 1
Crafting See How to Craft
Location Containers
Spawn ID /additem Base.Hammer
/additem Base.HammerForged
Crafting XP 1 XP (Maintenance)

The Claw Hammer is the standard carpentry hammer and a solid one-handed weapon. It trains the Short Blunt skill. It hits harder than most small improvised clubs and lasts a long time between repairs. Its reach is short, and it pushes zombies back only a little.

Its real value is as a tool. Most carpentry needs it, along with planks and nails, and it barricades doors and windows. It also serves as the hammer in a long list of blacksmithing recipes. The Claw Hammer is a common find in carpenter workshops, sheds, fire stations and furniture factories. It can also be assembled from a Clawhammer Head and a Medium Handle. The Construction Worker is the best occupation for short blunt. It starts with the most Short Blunt skill. The Blacksmith and the Carpenter also start with some Short Blunt skill.

Combat


The Claw Hammer swings at normal speed. Its reach is just over one tile, so it works best on a zombie that is already close. Each hit deals fair damage for a small weapon. An ordinary zombie usually takes a few swings. The critical chance is 20 percent, and a crit triples the damage.

It holds up well in a fight. At low skill it loses a point of condition on about 1 hit in 30. Higher Short Blunt skill raises speed, damage and critical chance. Compared with the Club Hammer it is lighter, reaches a little further and crits harder. The light weight leaves room in the bag for loot. The short reach and weak push make it risky against a group. It suits a carry-everywhere sidearm that also does the building.

Uses


The Claw Hammer is the main carpentry tool. With planks and nails it builds walls, floors, doors, stairs, crates, shelves, tables, fences and much more. It barricades doors and windows and removes barricades. It makes nail weapons from short pieces of wood. At a forge it works as the hammer for turning metal chunks into bars, blocks, bands and sheets, and for forging blades and tools. It assembles and dismantles tool heads, blades and handles. It can also kill a trapped or caught animal.

How to Craft Claw Hammer


Each recipe that makes the Claw Hammer is listed with its materials and the tools it keeps.

Assemble Medium Implement

The Assemble Medium Implement recipe makes the Claw Hammer. It needs Maintenance level 1.

Name Image Amount Kept Spawn ID
Claw Hammer Claw Hammer 1x Yes /additem Base.Hammer
Large Knife Large Knife 1x Yes /additem Base.LargeKnife
Ball Peen Hammer Head Ball Peen Hammer Head 1x No /additem Base.BallPeenHammerHead
Medium Handle Medium Handle 1x No /additem Base.Handle

Used in Crafting


These recipes take the Claw Hammer as an ingredient or a part.

Recipe Output Image Station Skill Spawn ID
Dismantle Medium Implement Ball Peen Hammer Head Ball Peen Hammer Head - None /additem Base.BallPeenHammerHead

Any recipe that asks for a hammer accepts it as the tool, such as Forge Block From Chunks, Forge Bar Quarter from Chunk and Forge Bar Half.

Repair


The Claw Hammer has 10 condition. At low skill it loses a point on about 1 hit in 30. The Short Blunt skill and the Maintenance skill both lower that chance. Duct tape, adhesive tape and glue repair it with no skill needed. Zip ties need Maintenance 1, wood glue needs Carpentry 2, and epoxy needs Maintenance 3. Epoxy with rags needs Maintenance 4. Each repair restores less condition than the one before. When the handle breaks, dismantling the hammer returns the Clawhammer Head for a new Medium Handle.

Variants


The game holds the Claw Hammer under more than one item id. Each one is listed here.

Image Damage Condition Weight Spawn ID
Claw Hammer 0.5-1 10 1.5 /additem Base.Hammer
Claw Hammer 0.5-1 10 1.5 /additem Base.HammerForged

Locations


The Claw Hammer is a common find. The best odds by far are on the bodies of zombies in carpenter workshops. Tool caches, fire station garages and fire station storage rooms hold one often. Mannequin factories, cabinet factories and cabinet shipping rooms are good spots as well. Carpenter workshops keep them in boxes, crates, counters and shelves. Survivor safehouses and caches, closets, sheds, studios and warehouses round out the list.

The places where it spawns, with the rough chance per container. Each tab shows one kind of place.

Location Container Chance
Carpenter workshop Body 87.4%
Inside a bag or case Toolbox 2.6%
Inside a bag or case Bag skill maintenance duffel bag 1.9%
Location Container Chance
Tools cache1 Tools box 21.7%
Tools cache1 Counter 13.4%
Survivor safehouse Cardboard box 12%
Survivor safehouse Crate 12%
Survivor safehouse Small box 12%
Survivor cache Counter 12%
Survivor cache Counter 12%
Tools cache1 Bag duffel bag tint 10.9%
Survivor safehouse Metal shelves 9.6%
Survivor safehouse (mid game) Cardboard box 9%
Location Container Chance
Fire station garage Other 19%
Bedroom Crate 12.3%
Closet Other 12.3%
Closet Crate 11.3%
Shed Other 11.3%
Garage storage Locker 11%
Shed Metal shelves 11%
Shed Shelves 11%
Bathroom Metal shelves 10.2%
Attic Cardboard box 9.8%
Location Container Chance
Fire station storage Metal shelves 19%
Fire station storage Other 19%
Mannequin factory Counter 18.7%
Cabinet factory Other 18.3%
Cabinet shipping Other 18.3%
Mannequin factory Other 15%
Drug shack Counter 13.3%
Carpenter workshop Cardboard box 13%
Carpenter workshop Counter 13%
Carpenter workshop Crate 13%
Location Container Chance
Tool store storage Other 15.6%
Pawn shop Other 14.3%
Pawnshop storage Other 14.3%
Carpenter workshop Small box 13%
Construction site Small box 12.3%
Warehouse Small box 11.3%
Gas storage Counter 10.2%
Zippee storage Counter 10.2%
Tool store Other 9.9%
Tool store Shelves 9.9%

Notes


  • Keep one Claw Hammer at the base at all times; most building needs it.
  • The forged Claw Hammer has the same stats as the factory one.
  • A Claw Hammer removes barricades, which helps when looting a boarded house.
  • Fighting with the building hammer wears it down, so a spare is worth carrying.

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All Short Blunt