Magazine: The Louisville Bruiser
| Magazine: The Louisville Bruiser | |
|---|---|
| Class | Recipe Resource |
| Weight | 0.5 |
| Teaches | Carve Bat |
| Location | Containers |
| Spawn ID | /additem Base.WeaponMag7
|
Magazine: The Louisville Bruiser is a recipe magazine about carving a baseball bat. It belongs to Carving and teaches one recipe, Carve Bat.
Carve Bat shapes a Large Branch into a Crafted Baseball Bat. It is one of the most demanding Carving recipes in the game.
The magazine turns up mostly in late game survivor safehouses. Libraries and survivor caches hold it now and then.
Uses
Carve Bat needs Carving level 9. It takes one Large Branch. A sharp knife or meat cleaver is needed and kept. The result is a Crafted Baseball Bat.
The recipe sits near the top of the Carving skill. The magazine is worth keeping until the skill catches up.
The Crafted Baseball Bat feeds several weapon recipes from other magazines. Make Garden Fork Head Weapon, Make Rake-Head-Spiked Weapon, Make Sawblade Wooden Bat and Sheet Metal-Reinforce Weapon all accept it in place of a Baseball Bat.
Reading the magazine also eases boredom and stress. A read copy still has a use as padding. Make Magazine Body Armor and Make Magazine Limb Armor accept any magazine as crude armour.
Teaches
Reading the Magazine: The Louisville Bruiser teaches these recipes.
| Recipe | Output | Image | Station | Spawn ID |
|---|---|---|---|---|
| Carve Bat | Crafted Baseball Bat | - | /additem Base.BaseballBat_Crafted
|
Used in Crafting
These recipes accept the Magazine: The Louisville Bruiser by its type rather than by name.
| Recipe | Output | Image | Station | Spawn ID |
|---|---|---|---|---|
| Make Magazine Body Armor | Magazine Body Armor | - | /additem Base.Cuirass_Magazine
| |
| Make Magazine Limb Armor | Magazine Limb Armor | - | /additem Base.GreaveMagazine_Right
|
Locations
Late game survivor safehouses are the best place, in boxes, crates, counters and metal shelves. Mid game safehouses give about half those odds. Library shelves turn one up now and then. Early safehouses and survivor caches hold it at a similar rate.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Cardboard box | 4.3% |
| Survivor safehouse (late game) | Counter | 4.3% |
| Survivor safehouse (late game) | Crate | 4.3% |
| Survivor safehouse (late game) | Metal shelves | 4.3% |
| Survivor safehouse (late game) | Small box | 4.3% |
| Survivor safehouse (mid game) | Cardboard box | 2.2% |
| Survivor safehouse (mid game) | Counter | 2.2% |
| Survivor safehouse (mid game) | Crate | 2.2% |
| Survivor safehouse (mid game) | Metal shelves | 2.2% |
| Survivor safehouse (mid game) | Small box | 2.2% |
| Location | Container | Chance |
|---|---|---|
| Library | Shelves | 1.6% |
| Universitylibrary | Shelves | 1.5% |
| Elementary school | Locker | 0.1% |
| Post office | Other | <0.1% |
| Post office storage | Other | <0.1% |
| Storage unit | Other | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Book store | Shelves | 1.4% |
| Convenience store | Magazine shelves | 0.1% |
| Corner store | Magazine shelves | 0.1% |
| Cornerstore counter | Magazine shelves | 0.1% |
| Fossoil | Magazine shelves | 0.1% |
| Gas 2 Go | Magazine shelves | 0.1% |
| Gas store | Magazine shelves | 0.1% |
| Grocery store | Magazine shelves | 0.1% |
| Pharmacy | Magazine shelves | 0.1% |
| Zippee store | Magazine shelves | 0.1% |
| Location | Container | Chance |
|---|---|---|
| Living room | Dresser | 0.5% |
| Living room | Side table | 0.5% |
| Living room | Shelves | 0.4% |
| Living room | Wardrobe | 0.3% |
| Any building | Magazine shelves | 0.1% |
| Secondary school hall | Locker | 0.1% |
| Attic | Cardboard box | <0.1% |
| Attic | Crate | <0.1% |
| Attic | Other | <0.1% |
| Bathroom | Other | <0.1% |
Notes
- One read teaches Carve Bat for good.
- A single Large Branch makes one bat.
- The knife or cleaver used is kept.
- Reading it lowers boredom and stress.
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