Noxious Smell Moodle
| Noxious Smell | |
|---|---|
| Class | Moodles |
| Type | Bad Moodle |
| Levels |
|
The Noxious Smell Moodle shows that something in the air is making the character ill. It has four levels, from Bad Smell to Deadly Fumes.
The first three levels come from rotting corpses. They warn how fast the character is gaining sickness. The last level is different, and comes from a generator running indoors. Its fumes drain health quickly and leave the character badly hurt. Paying attention to this moodle prevents sickness and serious harm.
Noxious Smell Moodle Levels
The moodle grows through these stages, from mild to worst.
| Level | Name |
|---|---|
| 1 | Bad Smell |
| 2 | Awful Odor |
| 3 | Overwhelming Stench |
| 4 | Deadly Fumes |
Noxious Smell Moodle Causes
Rotting corpses cause the first three levels. Zombie corpses are the usual cause. A pile of bodies left near a base fills the air with a sickening smell.
A generator turned on indoors causes Deadly Fumes. Running a generator inside a building fills it with dangerous exhaust.
Noxious Smell Moodle Effects
Bad Smell is the first level. Its tooltip reads "Pee-ew. Something smells." It is mostly a warning, with very slow sickness gain.
Awful Odor is the second level. Its tooltip reads "Eurgh. Something smells awful." Sickness starts to build at a noticeable pace, and the character may become sick.
Overwhelming Stench is the third level. A vile stink makes the character feel ill. Sickness builds quickly.
Deadly Fumes is the last level. The air is unbreathable, and the tooltip urges the character to get away. Health drops at once to about two thirds. Soon after, the character becomes extremely tired, and health falls to almost nothing. The fumes leave the character on the edge of death, where any other harm can finish them.
How to Fix the Noxious Smell Moodle
Moving away from the smell is the first step. Distance from the corpses stops the sickness from building.
Clearing corpses from a base keeps the air clean. Bodies left to rot near home keep the smell coming back.
A gas mask or a breathing apparatus blocks the smell. Items with gas mask or SCBA protection keep the character safe even near corpses.
Generators belong outdoors. Placing a generator outside, away from the building, avoids Deadly Fumes completely.
If Deadly Fumes appear, leaving the building and turning off the generator are urgent.
Notes
- Never run a generator indoors.
- Move corpses away from a base to keep the air clean.
- A gas mask blocks the smell entirely.
- Awful Odor and above can make the character sick.
- Deadly Fumes leave health at a dangerous low.
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