SCBA
| SCBA | |
|---|---|
| Class | Protective Gear |
| Slot | Breathing Apparatus |
| Covers | Head |
| Can't Wear With |
|
| Attachments |
|
| Weight | 6 |
| Insulation | 75% |
| Wind Resistance | 60% |
| Water Resistance | 100% |
| Bite Defense | 30% |
| Scratch Defense | 50% |
| Run Speed | -2% |
| Discomfort | 60% |
| Vision | -50% |
| Condition | 5 |
| Wear Chance | 1 in 3 |
| Can Tear | No |
| Location | Containers |
| Spawn ID | /additem Base.SCBA
|
The SCBA is a firefighter's self contained breathing apparatus. It is a full face mask joined to an oxygen tank worn on the back. When it is switched on, it protects the wearer from toxic fumes and corpse sickness.
Its strength is that protection, along with solid bite and scratch cover on the head. Its costs are heavy. The full set weighs 6, halves the wearer's vision and is uncomfortable to wear. The tank also takes the back, so a backpack cannot be worn with it. It is found in fire stations, morgues and work lockers. The Tailor is the best occupation for protective gear. It starts with the most Tailoring skill.
Wearing
The SCBA is worn in the Breathing Apparatus slot and covers the head. Its protection against fumes only works with oxygen in its tank. It must also be turned on from the inventory. While it is on, it slowly uses up the oxygen.
On the head it stops about three bites in ten and half of all scratches. That matches the Gas Mask. The Half Mask Respirator stops only one bite in ten and three scratches in ten. The SCBA also keeps out all the rain and most of the cold.
The costs are steep. Vision is cut in half, so zombies are spotted much later. The mask is very uncomfortable to wear, and running is slowed slightly. It wears out quickly, losing condition on about one hit in three.
The SCBA clashes with a lot of gear. Backpacks, glasses, other masks, suit jackets, bulky jackets, shoulder pads, shoulder holsters and webbing cannot be worn with it.
Carrying
The SCBA adds three hotbar slots. Two are small belt slots, on the left and right. The third is a webbing slot on the left. The belt slots take tools and small weapons such as hammers, knives, wrenches and screwdrivers. The webbing slot takes a knife or a walkie talkie. An item in a hotbar slot can be drawn with a hotkey.
Locations
The SCBA is an uncommon find. Morgue shelves hold one about one time in ten. Fire station storage shelves and lockers are the next best places. Lockers in fire station garages, break rooms, changing rooms and bathrooms also hold one now and then. Drug labs, university storage and survivor safehouses turn one up only rarely.
An SCBA (No Tank) becomes a full SCBA when an Oxygen Tank is attached to it.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Morgue | Metal shelves | 10% |
| Fire station storage | Metal shelves | 5.4% |
| Fire station storage | Other | 5.4% |
| Break room | Locker | 4.8% |
| Changing room | Locker | 4.8% |
| Fire station storage | Locker | 4.8% |
| Drug lab | Wardrobe | 1.8% |
| University storage | Other | 1% |
| Drug lab | Counter | 0.4% |
| Backstage | Counter | 0.1% |
| Location | Container | Chance |
|---|---|---|
| Bathroom | Locker | 4.8% |
| Fire station garage | Locker | 4.8% |
| Garage storage | Locker | 4.8% |
| Any building | Cardboard box | <0.1% |
| Attic | Cardboard box | <0.1% |
| Attic | Crate | <0.1% |
| Attic | Other | <0.1% |
| Bedroom | Cardboard box | <0.1% |
| Bedroom | Crate | <0.1% |
| Closet | Locker | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse (late game) | Dresser | 0.6% |
| Survivor safehouse (late game) | Wardrobe | 0.6% |
| Survivor safehouse (mid game) | Dresser | 0.5% |
| Survivor safehouse (mid game) | Wardrobe | 0.5% |
| Survivor safehouse (late game) | Cardboard box | 0.2% |
| Survivor safehouse (late game) | Crate | 0.2% |
| Survivor safehouse (late game) | Small box | 0.2% |
| Survivor safehouse (mid game) | Cardboard box | 0.2% |
| Survivor safehouse (mid game) | Crate | 0.2% |
| Survivor safehouse (mid game) | Small box | 0.2% |
| Location | Container | Chance |
|---|---|---|
| Any building | Small box | <0.1% |
Notes
- The tank must hold oxygen and the SCBA must be switched on to block fumes.
- It guards against corpse sickness while clearing rooms full of bodies.
- A backpack cannot be worn with it, so carrying room drops sharply.
- Half the usual vision makes it risky to wear while moving through zombies.
- Removing the tank turns it into the much lighter SCBA (No Tank).
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