Pipe Bomb with Medium-Range Sensor
| Pipe Bomb with Medium-Range Sensor | |
|---|---|
| Class | Explosive |
| Skill | - |
| Damage | 0 |
| Range | -10 |
| Crit | - |
| Condition | 1 |
| Weight | 1.5 |
| Hands | One-handed |
| Crafting Skill | Electrical: 4 |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.PipeBombSensorV2
|
| Crafting XP | 10 XP (Electrical) |
The Pipe Bomb with Medium-Range Sensor is a Pipe Bomb fitted with a motion sensor. It is placed on the ground, armed, and explodes when something moves within about 4 tiles. The blast covers a radius of about 7 tiles, just like the thrown version.
The sensor turns the bomb into a trap. The medium range sits between the short and long versions in how early it reacts. It is made with the Add Medium-Range Motion Sensor to Bomb recipe at Electrical 4, and it also turns up ready-made in bomb caches. The Engineer is the best occupation for explosives. It can make traps and explosives from the start.
Combat
Stand where the trap should go and choose Arm and set Pipe Bomb with Medium-Range Sensor from the item's menu. Place Item only sets the bomb down without arming it. Once placed, the bomb beeps slowly four times, then beeps rapidly and falls silent. The silence means the bomb is armed.
From then on, any movement within about 4 tiles sets it off with no warning. That includes the survivor who armed it. The explosion kills most zombies near the centre outright. A survivor caught in it suffers shrapnel wounds that bleed badly.
The medium sensor suits a street or a yard where zombies walk past in a loose group. The short version waits for zombies to come within 3 tiles, and the long version reacts at 5. The timer version goes off after a set delay, and the remote version on command.
Uses
The Add Medium-Range Motion Sensor to Bomb recipe takes a Pipe Bomb, a Motion Sensor, three Scrap Electronics and a Duct Tape. It needs Electrical 4. The same recipe fits a medium-range sensor to an Aerosol Bomb, a Fire Bomb, a Noise Maker or a Smoke Bomb.
How to Craft Pipe Bomb with Medium-Range Sensor
Each recipe that makes the Pipe Bomb with Medium-Range Sensor is listed with its materials and the tools it keeps.
Add Medium-Range Motion Sensor to Bomb
The Add Medium-Range Motion Sensor to Bomb recipe makes the Pipe Bomb with Medium-Range Sensor. It needs Electrical level 4. The recipe has to be learned first.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Pipe Bomb | 1x | No | /additem Base.PipeBomb
| |
| Motion Sensor | 1x | No | /additem Base.MotionSensor
| |
| Scrap Electronics | 3x | No | /additem Base.ElectronicsScrap
| |
| Duct Tape | 1x | No | /additem Base.DuctTape
|
Locations
The Pipe Bomb with Medium-Range Sensor turns up ready-made in bomb caches. The bomb box in a cache holds one about one time in five. Crafting is the only other way to get one.
The places where it spawns, with the rough chance per container.
| Location | Container | Chance |
|---|---|---|
| Bomb cache1 | Bomb box | 20.3% |
Notes
- Arm and set is the only way to arm it; Place Item leaves it inactive.
- The armed bomb makes no sound before it goes off.
- Step well back after arming, since the survivor's own movement can set it off.
- The blast does not start fires, so the trap is safe near wooden walls.
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