Scrap Electronics
| Scrap Electronics | |
|---|---|
| Class | Electronics |
| Weight | 0.1 |
| Metal Value | 5 |
| Location | Containers |
| Spawn ID | /additem Base.ElectronicsScrap
|
Scrap Electronics is a handful of salvaged circuit parts. It is the basic material for almost every electrical project.
Anyone who levels Electrical needs a steady supply. Makeshift radios, improvised lights, remote triggers, timers and bombs all start with it. It also helps keep a generator running. It is light and stacks into large amounts without much weight.
Scrap Electronics is found all over the map and comes from taking apart old devices with a screwdriver. The Electrician is the best occupation for electronics. It starts with the most Electrical skill. The Engineer also starts with some Electrical skill.
Using
The scrap feeds a long list of Electrical recipes. Make Improvised Flashlight and Make Improvised Lantern each take one piece with a Light Bulb, wire and a tin can. Make Timer takes one piece with a Timer or Alarm Clock and Glue.
Radios need more. A Makeshift Radio takes two pieces, a Makeshift Walkie Talkie takes three, and a Makeshift Ham Radio takes four. Remote controllers take two, three or four pieces for short, medium and long range.
Traps and bombs use it heavily. Make Noise Maker takes seven pieces with an Amplifier. Make Pipe Bomb takes three. Adding a timer, a remote trigger or a motion sensor to a bomb takes two to four more.
Scrap also helps repair a generator.
Most scrap comes from dismantling. A screwdriver takes apart cameras, flashlights and small electronics for one piece each. CD Players, home alarms, TV remotes and speakers give a piece plus a useful part such as an Amplifier, a Motion Sensor or a Receiver. Televisions, radios and walkie talkies also break down into scrap.
Used in Crafting
These recipes take Scrap Electronics as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Add Long-Range Motion Sensor to Bomb | Aerosol Bomb with Long-Range Sensor | - | Electrical: 6 | /additem Base.AerosolbombSensorV3
| |
| Add Medium-Range Motion Sensor to Bomb | Aerosol Bomb with Medium-Range Sensor | - | Electrical: 4 | /additem Base.AerosolbombSensorV2
| |
| Add Remote Trigger to Bomb | Remote Aerosol Bomb | - | Electrical: 2 | /additem Base.AerosolbombRemote
| |
| Add Short-Range Motion Sensor to Bomb | Aerosol Bomb with Short-Range Sensor | - | Electrical: 2 | /additem Base.AerosolbombSensorV1
| |
| Add Timer to Bomb | Aerosol Bomb with Timer | - | Electrical: 0 | /additem Base.AerosolbombTriggered
| |
| Make Improvised Flashlight | Flashlight - Improvised | - | Electrical: 1 | /additem Base.Flashlight_Crafted
| |
| Make Improvised Lantern | Improvised Electric Lantern | - | Electrical: 1 | /additem Base.Lantern_CraftedElectric
| |
| Make Makeshift Ham Radio | Makeshift Ham Radio | - | Electrical: 3 | /additem Base.HamRadioMakeShift
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| Make Makeshift Radio | Makeshift Radio | - | Electrical: 1 | /additem Base.RadioMakeShift
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| Make Makeshift Walkie Talkie | Makeshift Walkie Talkie | - | Electrical: 2 | /additem Base.WalkieTalkieMakeShift
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| Make Noise Maker | Noise Maker | - | Electrical: 3 | /additem Base.NoiseTrap
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| Make Pipe Bomb | Pipe Bomb | - | Electrical: 0 | /additem Base.PipeBomb
| |
| Make Remote Controller (Long-Range) | Remote Controller (Long-Range) | - | Electrical: 6 | /additem Base.RemoteCraftedV3
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| Make Remote Controller (Medium-Range) | Remote Controller (Medium-Range) | - | Electrical: 4 | /additem Base.RemoteCraftedV2
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| Make Remote Controller (Short-Range) | Remote Controller (Short-Range) | - | Electrical: 2 | /additem Base.RemoteCraftedV1
| |
| Make Remote Trigger | Crafted Trigger | - | Electrical: 2 | /additem Base.TriggerCrafted
| |
| Make Timer | Timer - Crafted | - | Electrical: 1 | /additem Base.TimerCrafted
|
Locations
Scrap Electronics is a very common find. Closet crates, sheds and pawn shops hold it more than half the time. Bedroom boxes and garage storage crates come next. Army storage counters and control room counters are good too. Cybercafe desks, electronics stores and technical rooms carry it often. Attics, halls, living rooms and survivor safehouses turn it up fairly often. Dismantling any electronic device with a screwdriver gives more.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Closet | Crate | 55.9% |
| Closet | Other | 55.9% |
| Shed | Other | 55.9% |
| Bedroom | Cardboard box | 44.7% |
| Bedroom | Crate | 44.7% |
| Garage storage | Crate | 44.7% |
| Attic | Cardboard box | 22.4% |
| Attic | Crate | 22.4% |
| Attic | Other | 22.4% |
| Closet | Locker | 22.4% |
| Location | Container | Chance |
|---|---|---|
| Pawn shop | Other | 55.9% |
| Pawn shop office | Other | 55.9% |
| Cybercafe | Desk | 27.7% |
| Electronics store | Locker | 26.7% |
| Electronics store | Metal shelves | 25.4% |
| Plazastore1 | Other | 16% |
| Bedroom | Small box | 11.2% |
| Pawnshop storage | Other | 11.2% |
| Any building | Small box | <0.1% |
| Location | Container | Chance |
|---|---|---|
| Army storage | Counter | 33.5% |
| Control room | Counter | 33.5% |
| Technical | Other | 26.7% |
| Drug shack | Counter | 16.7% |
| Lobby | Counter | 16% |
| Laboratory | Desk | 10.2% |
| Laboratory | Other | 10.2% |
| University storage | Other | 9.6% |
| Mechanic | Metal shelves | 9.3% |
| Drug shack | Other | 6.7% |
| Location | Container | Chance |
|---|---|---|
| Survivor safehouse | Cardboard box | 21.2% |
| Survivor safehouse | Crate | 21.2% |
| Survivor safehouse | Small box | 21.2% |
| Survivor safehouse | Metal shelves | 15.9% |
| Survivor safehouse (late game) | Cardboard box | 15.9% |
| Survivor safehouse (late game) | Crate | 15.9% |
| Survivor safehouse (late game) | Metal shelves | 15.9% |
| Survivor safehouse (late game) | Small box | 15.9% |
| Survivor safehouse (mid game) | Cardboard box | 15.9% |
| Survivor safehouse (mid game) | Crate | 15.9% |
Notes
- A screwdriver turns almost any broken gadget into Scrap Electronics.
- Speakers, remotes and home alarms can also give an Amplifier or a Motion Sensor.
- A Noise Maker eats seven pieces, so it pays to stockpile early.
- Scrap is part of keeping a generator in working order.
- Melting scrap at a forge returns a little metal.
All Tools and Equipment Categories
All Electronics
| Name | Image | Skill | Weight | Spawn ID |
|---|---|---|---|---|
| Battery | None | 0.1 | /additem Base.Battery
| |
| Electrical Wire | Electrical: 0 | 0.1 | /additem Base.ElectricWire
| |
| Scrap Electronics | Electrical: 0 | 0.1 | /additem Base.ElectronicsScrap
| |
| Timer - Crafted | Electrical: 1 | 0.5 | /additem Base.TimerCrafted
| |
| Crafted Trigger | Electrical: 2 | 0.2 | /additem Base.TriggerCrafted
| |
| Remote Controller (Short-Range) | Electrical: 2 | 0.4 | /additem Base.RemoteCraftedV1
| |
| Remote Controller (Medium-Range) | Electrical: 4 | 0.4 | /additem Base.RemoteCraftedV2
| |
| Remote Controller (Long-Range) | Electrical: 6 | 0.4 | /additem Base.RemoteCraftedV3
|
| Name | Image | Weight | Spawn ID |
|---|---|---|---|
| Amplifier | 0.3 | /additem Base.Amplifier
| |
| Box of Batteries | 1 | /additem Base.BatteryBox
| |
| Box of Light Bulbs | 1 | /additem Base.LightBulbBox
| |
| CD | 0.3 | /additem Base.Disc_Retail
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| CD Player | 0.8 | /additem Base.CDplayer
| |
| Cordless Phone | 1 | /additem Base.CordlessPhone
| |
| Earbuds | 0.1 | /additem Base.Earbuds
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| Generator - Lectromax | 40 | /additem Base.Generator
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| Generator - Old | 40 | /additem Base.Generator_Old
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| Generator - Premium Technologies | 40 | /additem Base.Generator_Yellow
| |
| Generator - ValuTech | 30 | /additem Base.Generator_Blue
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| Hair Dryer | 1 | /additem Base.HairDryer
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| Hair Iron | 1 | /additem Base.HairIron
| |
| Handheld Game Console | 0.8 | /additem Base.VideoGame
| |
| Headphones | 0.3 | /additem Base.Headphones
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| Home Alarm | 1 | /additem Base.HomeAlarm
| |
| Light Bulb | 0.3 | /additem Base.LightBulb
| |
| Light Bulb - Blue | 0.3 | /additem Base.LightBulbBlue
| |
| Light Bulb - Cyan | 0.3 | /additem Base.LightBulbCyan
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| Light Bulb - Green | 0.3 | /additem Base.LightBulbGreen
| |
| Light Bulb - Magenta | 0.3 | /additem Base.LightBulbMagenta
| |
| Light Bulb - Orange | 0.3 | /additem Base.LightBulbOrange
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| Light Bulb - Pink | 0.3 | /additem Base.LightBulbPink
| |
| Light Bulb - Purple | 0.3 | /additem Base.LightBulbPurple
| |
| Light Bulb - Red | 0.3 | /additem Base.LightBulbRed
| |
| Light Bulb - Yellow | 0.3 | /additem Base.LightBulbYellow
| |
| Microphone | 0.5 | /additem Base.Microphone
| |
| Motion Sensor | 0.3 | /additem Base.MotionSensor
| |
| Pager | 0.1 | /additem Base.Pager
| |
| Power Bar | 2 | /additem Base.PowerBar
| |
| Radio Receiver | 0.1 | /additem Base.RadioReceiver
| |
| Radio Transmitter | 0.1 | /additem Base.RadioTransmitter
| |
| Receiver | 0.1 | /additem Base.Receiver
| |
| Scanner Module | 0.1 | /additem Base.ScannerModule
| |
| Speaker | 1.5 | /additem Base.Speaker
| |
| TV Remote | 0.5 | /additem Base.Remote
| |
| VHS - Home | 0.5 | /additem Base.VHS_Home
| |
| VHS - Retail | 0.5 | /additem Base.VHS_Retail
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