Rope Belt
| Rope Belt | |
|---|---|
| Class | Accessory |
| Slot | Belt |
| Attachments | Small Belt Left |
| Weight | 0.8 |
| Insulation | - |
| Wind Resistance | - |
| Bite Defense | - |
| Scratch Defense | - |
| Crafting Skill | None |
| Crafting | See How to Craft |
| Location | Containers |
| Spawn ID | /additem Base.RopeBelt
|
The Rope Belt is a length of rope tied around the waist as a makeshift belt. It is an accessory for the Belt slot. It stands in for a real belt when none is at hand.
Its job is to carry one tool or weapon on the hip. It adds a single belt slot on the left side. A plain Belt adds two, one on each side.
Tying a Rope makes one, and untying it gives the Rope back. Bedroom lockers also hold one often. The Tailor is the best occupation for accessories. It starts with the most Tailoring skill.
Wearing
The Rope Belt adds one hotbar slot, Small Belt Left. That slot takes small tools and weapons such as a hammer, a knife, a meat cleaver, a nightstick, a wrench, a screwdriver or a walkie talkie. An item hung there weighs less than in the inventory and can be drawn with a hotkey.
It sits in the Belt slot, so it replaces any other belt. The plain Belt is the better pick when found, since it adds a second slot on the right.
Tailoring
The Tie Rope Belt recipe turns one Rope into a Rope Belt. No tools, skill or workbench are needed. The Untie Rope Belt recipe turns it back into a Rope. That makes the belt a free way to store a rope until it is needed.
How to Craft Rope Belt
Each recipe that makes the Rope Belt is listed with its materials and the tools it keeps.
Tie Rope Belt
The Tie Rope Belt recipe makes the Rope Belt. It needs no skill level.
| Name | Image | Amount | Kept | Spawn ID |
|---|---|---|---|---|
| Rope | 1x | No | /additem Base.Rope
|
Used in Crafting
These recipes take the Rope Belt as an ingredient or a part.
| Recipe | Output | Image | Station | Skill | Spawn ID |
|---|---|---|---|---|---|
| Untie Rope Belt | Rope | - | None | /additem Base.Rope
|
Locations
Bedroom lockers hold a Rope Belt more than a quarter of the time. Attics, closets, halls, living rooms and garage storage turn one up now and then. Tying one from a Rope is the quicker way.
The places where it spawns, with the rough chance per container. Each tab shows one kind of place.
| Location | Container | Chance |
|---|---|---|
| Bedroom | Locker | 29.2% |
| Attic | Cardboard box | 1.1% |
| Attic | Crate | 1.1% |
| Attic | Other | 1.1% |
| Closet | Locker | 1.1% |
| Closet | Other | 1.1% |
| Garage storage | Other | 1.1% |
| Hall | Other | 1.1% |
| Living room | Locker | 1.1% |
| Living room | Other | 1.1% |
| Location | Container | Chance |
|---|---|---|
| Storage unit | Other | 0.1% |
Notes
- One Rope makes a Rope Belt, and untying it gives the Rope back.
- It adds one belt slot on the left for a tool or a weapon.
- A plain Belt adds a second slot on the right.
- A worn Rope Belt keeps a spare rope on hand.
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