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Thick-skinned


Thick-skinned
Thick-skinned
Class Traits
Type Positive Trait
Points -8
Effect Lower chance of being scratched or bitten.
Conflicts Thin-skinned

Thick-skinned lowers a character's chance of being scratched or bitten. Zombie attacks and tree branches cause wounds less often.

It is a positive trait and costs 8 points at character creation. It suits a melee fighter who expects to be in close contact with zombies. Every avoided bite is a run saved, so the protection is worth a lot.

Thick-skinned Effects


The chance of shrugging off a zombie attack without injury rises by about three tenths. That chance starts small and depends on the character's weapon skill. Thick-skinned makes it noticeably larger.

Fewer injuries from zombies means fewer bites. A bite usually carries the Knox Infection, so avoiding even one can save a run.

Walking through trees is kinder to clothes. Clothes get damaged by branches about one time in thirteen. That keeps clothing intact for longer on foraging trips.

Thick-skinned Conflicting Traits


A character with Thick-skinned cannot also take these traits.

Name Image Points Type
Thin-skinned Thin-skinned +8 Negative Trait

Picking Thick-skinned


Thick-skinned clashes with Thin-skinned, its negative opposite. The 8 points are steep but buy real protection.

Melee fighters gain the most, since they face the most attacks. A firearm user or a stealthy looter who avoids contact gains less.

It pairs well with Fast Healer. Fewer wounds and faster recovery together keep a fighter on their feet.

Notes


  • Zombie attacks cause injury less often.
  • The protection grows with weapon skill.
  • Clothes get torn by branches less often.
  • Fast Healer pairs well for a sturdy melee fighter.


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