Help us keep improving this website

Camping


Camping

Camping covers the gear for life away from a safe house: tents, sleeping bags, fire starters, a Compass and Water Purification Tablets. Lighters and matches belong here too. This gear makes sleeping, cooking and keeping warm possible in the woods of Knox Country. It matters most on long trips and in a wilderness start. Most of it is light enough to carry in a backpack.


All Tools and Equipment Categories



Best Camping


The top pick for each role, by the game's own figures.

For Name Image Stats Spawn ID
Lightest Magnesium Shavings Magnesium Shavings 0. weight /additem Base.MagnesiumShavings
Heaviest Tent Tent 10 weight /additem Base.TentYellow

Fire Starters


A fire needs a spark. The Lighter, the Lighter - Disposable and the Lighter - BBQ all start fires. Matchbook and Matchbox items do the same. The Magnesium Firestarter starts fires and also gives Magnesium Shavings, a fire tinder.

Lighters run out over time. Refill Lighter tops up a refillable Lighter with lighter fluid. Make Improvised Lighter builds a Lighter - Improvised Battery from Electrical Wire, a Battery and tape. The Electrician, the Engineer and the Burglar know that recipe from the start.

Fire can also start from wood alone. Drill Plank turns a Plank, a Log or a Large Branch into a Notched Plank. The Former Scout and Bushcrafter traits both start fires faster.

Campfires


A campfire is the simplest way to cook and keep warm. The Campfire recipe needs only 3 Stone. Once lit, a campfire cooks food and heats water. Tainted water in a metal or glass container can be sterilised over a fire.

A fire needs fuel and tinder. Twigs and Rag both work as tinder. The Twigs Bundle holds 12 Twigs and burns as both tinder and fuel. Firewood comes from Chop Log Into Firewood, which gives 6 Firewood from one Log with an axe.

Fire is dangerous. A lit campfire can set people, zombies and animals on fire. Keep it outdoors and away from walls. Corpses can be burned with gasoline and a flame, which the game's guide calls better for the back than digging.

Tents and Sleeping Bags


Tents give a bed in the wild. The Tent, the Tent Kit, the Improvised Tent Kit and the Hide Tent all serve. Their tooltip says to place an unpacked Sleeping Bag or a Mattress inside to increase sleeping comfort. A tent must be packed before it can be attached to a backpack.

Packing makes gear lighter. The Tent weighs 10 when set up and 5 when packed. The Tent Kit weighs 6 and drops to 3 packed. Pack Tent and Unpack Tent switch between the two forms.

Sleeping bags improve rest in a tent. Most sleeping bags weigh 5 unpacked and 3 packed. These include the Sleeping Bag, the Cheap Sleeping Bag and the High Quality Sleeping Bag. Pack Sleeping Bag and Unpack Sleeping Bag do the switch. The game's guide says a comfy bed gives better sleep than a chair.

Sleep and Weather


Sleep is part of every trip. The Tired moodle climbs from Drowsy to Ridiculously Tired. The game's guide warns that tiredness and exhaustion severely limit awareness. Rest in a chair to catch a breath, and sleep in a comfy bed for better results.

Traits change sleep needs. Wakeful needs less sleep, and Sleepyhead needs more. Restless Sleeper loses tiredness slowly while sleeping. Night Owl requires little sleep and stays extra alert even when sleeping.

Weather hits hard outdoors. Rain, snow and fog can freeze or wet a camper and lower visibility. The Outdoorsy trait is less affected by harsh weather. Warm clothes keep the Hypothermia moodle away.

Crafting


Many camp items can be made by hand. Make Tent Kit builds an Improvised Tent Kit. It uses a Tarp, 4 tent pegs, 2 Wooden Rod and a Long Stick. It needs no skill. A Stake counts as a tent peg.

Hide makes sturdier gear. Sew Hide Sleeping Bag uses tanned leather and Raw Wool at Tailoring 3. The Tailor occupation and the Sewer trait know it.

Shelter can also be built. The Lean-To Shelter needs branches, Stone, Log and Long Stick. The Tarp Shelter and the Leather Shelter follow the same plan with a Tarp or tanned leather.

Other Gear


Water Purification Tablets clean tainted water without heat. The game's guide says tainted water from a river or from rain must be boiled or treated with purification tablets.

The Compass helps with direction in the woods. It fits on a key ring. Insect Repellent comes in an aerosol can. The Plastic Spork works as a spoon, a fork and a mixing utensil, so one item covers every meal.

Locations


Camping stores carry most of this gear. They stock tents, sleeping bags, lighters, Magnesium Firestarter items and Insect Repellent. Hiker packs and survival gear caches hold sleeping bags, matches and purification tablets.

Lighters and Matchbook items fill tobacco stores, gas station counters and bedroom side tables. Army surplus stores and ranger stations hold the Compass. Trapper cabins hold Magnesium Firestarter items and Insect Repellent.

Notes


All Camping